Player Matchup

Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Silver I
NerdyJock
Terra
Silver I
Level 62
God Stats
5W - 5L
1,636 SR
Queue Stats
150W - 187L
1,405 MMR
Solo
Ne Zha
Ne Zha
Gold IV
WhateverForevrYT
Ne Zha
Gold IV
Level 98
God Stats
18W - 24L
1,502 SR
Queue Stats
418W - 531L
1,343 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,546 SR
1,416 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,346 SR
1,262 MMR
Ao Kuang
Ao Kuang
Bronze III
Vivid9355
Ao Kuang
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 MMR
Party 1
Ullr
Ullr
Bronze IV
iBlooop
Ullr
Bronze IV
Level 102
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 17L
1,186 MMR
Party 1
Sobek
Sobek
Silver IV
luffytaro252
Sobek
Silver IV
Level 125
God Stats
0W - 2L
1,251 SR
Queue Stats
10W - 28L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 0 / 6
10,142
780
20,961
11,430
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
NerdyJock
Terra
14
1 / 1 / 14
9,804
754
5,326
15,716
19,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 3 / 7
10,417
801
13,189
11,716
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasAphroditeBacchusSurtrBaba Yaga

VS

Bans
GilgameshOdinDanzaburouMulanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Vivid9355
Ao Kuang
12
1 / 8 / 1
7,872
606
5,177
16,281
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
iBlooop
Ullr
13
0 / 3 / 3
8,119
625
4,613
12,860
5,598
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
3 / 4 / 0
9,147
704
7,804
19,641
21,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
6
9
W
Terra
NerdyJock
Terra
1
1
14
8
L
Ao Kuang
Vivid9355
Ao Kuang
1
8
1
0.19
W
8
3
7
3.83
L
Ullr
iBlooop
Ullr
0
3
3
0.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
17,594
38,862
Taken
48,782
31,588
Mitigated
39,189
17,298
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,961
1,197
3,096
4,797
11,430
5,926
841
5,871
5,344
53,141
0
W
Terra
NerdyJock
Terra
5,326
634
3,429
4,410
15,716
19,154
340
3,628
11,974
9,627
0
L
Ao Kuang
Vivid9355
Ao Kuang
5,177
755
0
1,286
16,281
12,344
276
8,685
7,208
19,640
0
W
13,189
5,962
0
1,566
11,716
6,508
1,319
2,892
8,529
0
45,046
L
Ullr
iBlooop
Ullr
4,613
2,861
0
886
12,860
5,598
0
6,246
6,405
0
35,993
L
7,804
443
1,478
3,485
19,641
21,247
0
10,374
8,668
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
25,138
149
Minions Killed
111
0
Camps Cleared
0
741,369
Distance Traveled
596,882
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,142
780
91
7
0
264,119
0
W
Terra
9,804
754
7
1
0
240,378
2
L
Ao Kuang
7,872
606
25
2
0
173,586
0
W
Ne Zha
10,417
801
51
4
0
236,872
0
L
Ullr
8,119
625
66
5
0
189,350
0
L
Sobek
9,147
704
20
2
0
233,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role