Player Matchup

Ullr
Ullr
Apeironex
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Surtr
Surtr
MobeyHuge
Surtr
Level 8
God Stats
1W - 2L
1,297 SR
Queue Stats
36W - 33L
1,373 Elo+
Party 3
Ares
Ares
SirCarlJones
Ares
Level 136
God Stats
0W - 1L
1,845 SR
Queue Stats
112W - 115L
1,474 Elo+
Party 2
Discordia
Discordia
alpeteha
Discordia
Level 28
God Stats
1W - 5L
1,404 SR
Queue Stats
77W - 82L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
jbastian14
Jing Wei
Level 52
God Stats
17W - 15L
1,746 SR
Queue Stats
121W - 132L
1,437 Elo+
Party 2
Team Averages
Level 65
1,558 SR
1,441 Elo+

VS

Team Averages
Level 54
1,457 SR
1,492 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Blxzz
Anubis
Level 19
God Stats
2W - 2L
1,509 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 4
Bakasura
Bakasura
Skooxy
Bakasura
Level 47
God Stats
19W - 15L
1,495 SR
Queue Stats
191W - 149L
1,493 Elo+
Solo
Ymir
Ymir
mazoxu
Ymir
Level 133
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
tigolebitties21
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 4 / 2
6,912
532
2,797
8,418
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
MobeyHuge
Surtr
14
4 / 3 / 0
8,078
621
9,452
12,531
13,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 2
6,536
503
3,485
9,153
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
alpeteha
Discordia
10
0 / 6 / 0
6,407
493
4,273
7,924
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
jbastian14
Jing Wei
9
1 / 5 / 2
6,078
468
2,711
12,391
3,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 6
7,767
597
4,373
5,970
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Blxzz
Anubis
12
8 / 0 / 4
8,286
637
10,119
5,068
2,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Skooxy
Bakasura
12
5 / 2 / 4
7,694
592
6,301
8,609
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
mazoxu
Ymir
11
2 / 3 / 5
7,388
568
3,466
12,466
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 1
8,200
631
6,916
10,867
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
20
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
6
6
L
Ullr
2
4
2
0.75
W
Anubis
Blxzz
Anubis
8
0
4
10
L
Surtr
MobeyHuge
Surtr
4
3
0
1.33
L
1
2
2
1
W
Bakasura
Skooxy
Bakasura
5
2
4
3.5
L
Discordia
alpeteha
Discordia
0
6
0
0
L
Jing Wei
jbastian14
Jing Wei
1
5
2
0.4
W
Ymir
mazoxu
Ymir
2
3
5
1.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
31,175
50,417
Taken
42,980
29,637
Mitigated
21,552
8,264
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,373
1,588
0
3,426
5,970
2,346
872
823
5,147
0
55,146
L
Ullr
2,797
1,424
0
519
8,418
3,057
10
531
7,735
0
34,822
W
Anubis
Blxzz
Anubis
10,119
102
0
3,395
5,068
2,752
379
2,707
2,361
46,766
0
L
Surtr
MobeyHuge
Surtr
9,452
4,021
0
3,384
12,531
13,516
0
8,582
3,949
984
56,284
L
3,485
154
0
1,434
9,153
7,460
131
3,072
6,036
29,720
0
W
Bakasura
Skooxy
Bakasura
6,301
4,855
0
1,791
8,609
3,380
41
2,148
6,461
0
43,667
L
Discordia
alpeteha
Discordia
4,273
315
0
1,038
7,924
2,120
190
2,837
4,487
46,230
0
L
Jing Wei
jbastian14
Jing Wei
2,711
2,241
0
1,889
12,391
3,484
0
5,479
6,764
0
26,560
W
Ymir
mazoxu
Ymir
3,466
576
103
3,005
12,466
8,741
210
2,229
10,237
25,292
0
W
6,916
2,486
0
2,334
10,867
4,333
541
301
10,566
62,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
39,335
342
Minions Killed
413
0
Camps Cleared
0
1,316,434
Distance Traveled
1,272,529
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,767
597
101
8
0
204,875
0
L
Ullr
6,912
532
73
6
0
263,569
0
W
Anubis
8,286
637
84
6
0
263,987
2
L
Surtr
8,078
621
100
8
0
253,866
0
L
Ares
6,536
503
51
4
0
285,857
0
W
Bakasura
7,694
592
80
6
0
328,913
4
L
Discordia
6,407
493
81
6
0
243,050
0
L
Jing Wei
6,078
468
37
3
0
270,092
0
W
Ymir
7,388
568
29
2
0
237,896
0
W
Chronos
8,200
631
119
9
0
236,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role