Player Matchup

Scylla
Scylla
DanielSux
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 61L
1,753 Elo+
Party 1
Thanatos
Thanatos
Jindoro
Thanatos
Level 133
God Stats
1W - 1L
1,701 SR
Queue Stats
12W - 20L
1,506 Elo+
Solo
Eset
Eset
LtMcSpank
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 50L
1,744 Elo+
Party 1
Agni
Agni
athomin
Agni
Level 134
God Stats
2W - 2L
1,816 SR
Queue Stats
95W - 61L
1,797 Elo+
Party 1
Tsukuyomi
Tsukuyomi
micmil009
Tsukuyomi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,353 Elo+
Solo
Team Averages
Level 131
1,603 SR
1,631 Elo+

VS

Team Averages
Level 129
1,478 SR
1,588 Elo+
Kukulkan
Kukulkan
ATrain-FL7
Kukulkan
Level 128
God Stats
1W - 0L
1,886 SR
Queue Stats
56W - 41L
1,645 Elo+
Solo
Medusa
Medusa
BoBuchanan615
Medusa
Level 149
God Stats
8W - 4L
1,488 SR
Queue Stats
516W - 531L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
BurailGold
Kuzenbo
Level 142
God Stats
4W - 6L
1,399 SR
Queue Stats
430W - 329L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
DireWerewolf
Baron Samedi
Level 120
God Stats
1W - 0L
1,244 SR
Queue Stats
18W - 16L
1,635 Elo+
Solo
Jormungandr
Jormungandr
DrugsRBadMkaayy
Jormungandr
Level 106
God Stats
7W - 7L
1,371 SR
Queue Stats
301W - 312L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanielSux
Scylla
19
3 / 3 / 7
10,846
638
17,593
11,810
6,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Jindoro
Thanatos
16
3 / 5 / 4
9,904
583
8,928
16,464
9,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
18
1 / 4 / 10
9,937
585
8,186
17,844
25,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
athomin
Agni
19
4 / 3 / 6
10,862
639
21,763
11,575
6,418
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
micmil009
Tsukuyomi
17
1 / 3 / 6
10,446
614
12,017
20,876
30,738
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATrain-FL7
Kukulkan
20
4 / 2 / 9
11,801
694
15,043
7,527
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 11
10,969
645
15,448
15,375
9,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
BurailGold
Kuzenbo
18
2 / 1 / 13
11,533
678
8,004
18,802
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
DireWerewolf
Baron Samedi
19
5 / 3 / 10
11,223
660
15,465
18,410
13,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
DrugsRBadMkaayy
Jormungandr
19
5 / 4 / 7
11,429
672
15,438
20,836
36,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
12
Kills
18
18
Deaths
13
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ATrain-FL7
Kukulkan
4
2
9
4.25
W
2
3
11
2.5
W
Kuzenbo
BurailGold
Kuzenbo
2
1
13
8.5
L
Scylla
DanielSux
Scylla
3
3
7
2.17
W
Baron Samedi
DireWerewolf
Baron Samedi
5
3
10
3.33
W
Jormungandr
DrugsRBadMkaayy
Jormungandr
5
4
7
2.13
L
Thanatos
Jindoro
Thanatos
3
5
4
1
L
Eset
1
4
10
1.5
L
Agni
athomin
Agni
4
3
6
2.33
L
Tsukuyomi
micmil009
Tsukuyomi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,487
Damage
69,398
78,569
Taken
80,950
78,516
Mitigated
95,287
20,576
Healing
36,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ATrain-FL7
Kukulkan
15,043
706
1,600
876
7,527
5,001
669
5,556
1,971
51,409
0
W
15,448
6,844
1,873
3,538
15,375
9,156
1,813
10,133
5,242
0
41,730
W
Kuzenbo
BurailGold
Kuzenbo
8,004
3,215
2,136
4,928
18,802
30,956
39
9,095
9,707
11,811
0
L
Scylla
DanielSux
Scylla
17,593
1,552
2,271
1,622
11,810
6,571
0
9,489
1,734
48,345
0
W
Baron Samedi
DireWerewolf
Baron Samedi
15,465
307
9,056
6,988
18,410
13,180
598
10,834
7,576
23,057
0
W
Jormungandr
DrugsRBadMkaayy
Jormungandr
15,438
1,066
1,241
4,210
20,836
36,994
264
11,924
8,912
26,171
0
L
Thanatos
Jindoro
Thanatos
8,928
1,384
343
6,611
16,464
9,708
0
11,581
4,598
0
18,323
L
Eset
8,186
665
1,229
3,353
17,844
25,081
58
10,721
6,365
20,630
0
L
Agni
athomin
Agni
21,763
1,505
0
760
11,575
6,418
122
6,732
4,787
41,687
0
L
Tsukuyomi
micmil009
Tsukuyomi
12,017
892
1,126
3,261
20,876
30,738
0
13,135
7,135
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
56,955
195
Minions Killed
207
0
Camps Cleared
0
1,580,967
Distance Traveled
1,579,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,801
694
80
5
0
325,915
0
W
Medusa
10,969
645
83
5
0
344,167
0
W
Kuzenbo
11,533
678
4
0
0
245,026
0
L
Scylla
10,846
638
86
5
0
305,180
0
W
Baron Samedi
11,223
660
20
1
0
331,518
0
W
Jormungandr
11,429
672
20
1
0
332,622
0
L
Thanatos
9,904
583
22
1
0
304,500
0
L
Eset
9,937
585
22
1
0
298,036
0
L
Agni
10,862
639
51
3
0
328,200
0
L
Tsukuyomi
10,446
614
14
1
0
345,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role