Player Matchup

Surtr
Surtr
Silver II
FFS--Mikey
Surtr
Silver II
Level 139
God Stats
1W - 3L
1,469 SR
Queue Stats
176W - 181L
985 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
LaGyDrEaMs
Baron Samedi
Silver II
Level 86
God Stats
33W - 29L
1,534 SR
Queue Stats
113W - 139L
1,139 MMR
Party 2
Anubis
Anubis
Silver II
TechxRomoni
Anubis
Silver II
Level 111
God Stats
0W - 3L
1,536 SR
Queue Stats
94W - 102L
1,160 MMR
Party 1
Ne Zha
Ne Zha
Silver II
tangy_horizon
Ne Zha
Silver II
Level 122
God Stats
10W - 16L
1,453 SR
Queue Stats
113W - 139L
1,139 MMR
Party 2
Ishtar
Ishtar
Silver II
是豆豆呀
Ishtar
Silver II
Level 76
God Stats
0W - 2L
1,307 SR
Queue Stats
426W - 443L
1,098 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,460 SR
1,104 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,406 SR
1,102 MMR
Vamana
Vamana
Silver II
CGALEXXX
Vamana
Silver II
Level 140
God Stats
7W - 4L
1,172 SR
Queue Stats
71W - 73L
1,107 MMR
Solo
Izanami
Izanami
Silver II
Forky083105
Izanami
Silver II
Level 119
God Stats
47W - 33L
1,531 SR
Queue Stats
439W - 442L
1,071 MMR
Solo
Sylvanus
Sylvanus
Silver I
Im Dabatron
Sylvanus
Silver I
Level 149
God Stats
17W - 20L
1,455 SR
Queue Stats
176W - 208L
1,107 MMR
Solo
Lancelot
Lancelot
Silver I
SteadyDream
Lancelot
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 133L
1,119 MMR
Solo
Aphrodite
Aphrodite
Silver I
slacker288
Aphrodite
Silver I
Level 157
God Stats
2W - 2L
1,372 SR
Queue Stats
387W - 422L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 4 / 2
9,896
495
18,388
22,899
32,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
LaGyDrEaMs
Baron Samedi
11
0 / 4 / 3
8,043
402
8,608
14,975
15,927
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
3 / 5 / 1
8,761
438
14,452
12,981
10,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 2
8,513
426
7,472
16,864
8,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
17
1 / 2 / 0
9,531
477
4,303
15,216
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangMercuryCu ChulainnMartichoras

VS

Bans
HerculesArachneThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CGALEXXX
Vamana
17
7 / 4 / 5
11,508
575
21,581
20,220
23,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Forky083105
Izanami
19
7 / 0 / 4
12,567
628
13,811
12,450
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Im Dabatron
Sylvanus
14
2 / 2 / 11
10,276
514
6,067
20,124
24,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SteadyDream
Lancelot
17
1 / 1 / 7
10,289
514
8,060
18,342
9,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
slacker288
Aphrodite
18
3 / 1 / 3
11,173
559
10,036
12,868
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
20
20
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
CGALEXXX
Vamana
7
4
5
2.38
L
Surtr
3
4
2
1
W
Izanami
Forky083105
Izanami
7
0
4
9
W
Sylvanus
Im Dabatron
Sylvanus
2
2
11
3.75
L
Baron Samedi
LaGyDrEaMs
Baron Samedi
0
4
3
0.38
W
Lancelot
SteadyDream
Lancelot
1
1
7
4.5
L
Anubis
3
5
1
0.7
W
Aphrodite
slacker288
Aphrodite
3
1
3
4.5
L
1
5
2
0.4
L
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,223
Damage
59,555
82,935
Taken
84,004
73,639
Mitigated
70,032
21,944
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CGALEXXX
Vamana
21,581
12,110
0
2,061
20,220
23,729
990
4,628
15,592
0
105,256
L
Surtr
18,388
4,370
0
5,162
22,899
32,434
4
2,970
19,929
10,621
70,387
W
Izanami
Forky083105
Izanami
13,811
9,374
0
4,895
12,450
6,254
3,403
2,503
9,947
0
140,980
W
Sylvanus
Im Dabatron
Sylvanus
6,067
1,131
3,906
8,756
20,124
24,211
159
9,768
10,356
21,798
0
L
Baron Samedi
LaGyDrEaMs
Baron Samedi
8,608
985
1,010
3,291
14,975
15,927
27
4,230
10,745
28,587
0
W
Lancelot
SteadyDream
Lancelot
8,060
1,415
0
1,852
18,342
9,691
0
4,956
13,386
0
97,182
L
Anubis
14,452
1,311
321
3,965
12,981
10,376
56
3,616
9,365
67,798
0
W
Aphrodite
slacker288
Aphrodite
10,036
945
3,834
8,414
12,868
6,147
0
6,040
6,828
107,411
0
L
7,472
1,992
0
954
16,864
8,056
0
4,320
12,544
0
65,146
L
Ishtar
4,303
2,474
0
7,241
15,216
6,846
0
967
14,249
0
87,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
55,813
509
Minions Killed
702
0
Camps Cleared
0
1,909,057
Distance Traveled
1,966,831
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,508
575
168
8
0
371,406
3
L
Surtr
9,896
495
128
6
0
364,497
6
W
Izanami
12,567
628
207
10
0
395,542
3
W
Sylvanus
10,276
514
12
1
0
359,995
7
L
Baron Samedi
8,043
402
25
1
0
375,378
7
W
Lancelot
10,289
514
132
7
0
487,590
0
L
Anubis
8,761
438
90
5
0
318,089
5
W
Aphrodite
11,173
559
183
9
0
352,298
5
L
Ne Zha
8,513
426
94
5
0
432,882
1
L
Ishtar
9,531
477
172
9
0
418,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role