Player Matchup

Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BiggCountry22
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 220L
1,465 Elo+
Party 2
Fenrir
Fenrir
Prafty
Fenrir
Level 78
God Stats
2W - 7L
1,262 SR
Queue Stats
187W - 192L
1,359 Elo+
Solo
Agni
Agni
Sept_de_trefle
Agni
Level 129
God Stats
3W - 2L
1,752 SR
Queue Stats
207W - 214L
1,439 Elo+
Party 1
Medusa
Medusa
buc_nasty_420
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 2
Team Averages
Level 96
1,503 SR
1,436 Elo+

VS

Team Averages
Level 88
1,603 SR
1,549 Elo+
Osiris
Osiris
MrxRiddle
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 138L
1,503 Elo+
Solo
Zeus
Zeus
ROJO DYABLO 32
Zeus
Level 134
God Stats
6W - 1L
1,719 SR
Queue Stats
82W - 68L
1,544 Elo+
Party 3
Cerberus
Cerberus
Stevy54CRC
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,781 Elo+
Solo
Ganesha
Ganesha
gofetch13
Ganesha
Level 126
God Stats
2W - 1L
1,465 SR
Queue Stats
98W - 80L
1,552 Elo+
Party 3
Hades
Hades
infamoushomer-_-
Hades
Level 85
God Stats
36W - 15L
1,832 SR
Queue Stats
789W - 752L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 7 / 5
7,195
720
6,520
17,032
26,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
BiggCountry22
Lancelot
12
2 / 7 / 5
7,176
718
9,169
12,989
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Fenrir
Prafty
Fenrir
5
0 / 1 / 1
5,652
565
822
2,029
1,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
3 / 3 / 3
8,494
849
16,363
6,642
3,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 4
7,474
747
6,237
7,388
3,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MrxRiddle
Osiris
15
2 / 2 / 12
8,570
857
6,004
10,657
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 1 / 7
10,627
1,063
16,345
6,786
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Stevy54CRC
Cerberus
14
2 / 2 / 12
8,952
895
4,539
9,982
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
gofetch13
Ganesha
16
0 / 3 / 20
9,279
928
6,842
12,359
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 5
9,260
926
8,321
9,250
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
9
Kills
21
21
Deaths
9
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
5
0.64
L
Lancelot
BiggCountry22
Lancelot
2
7
5
0.64
W
Osiris
MrxRiddle
Osiris
2
2
12
4
L
Fenrir
Prafty
Fenrir
0
1
1
0.5
W
11
1
7
14.5
L
3
3
3
1.5
W
Cerberus
Stevy54CRC
Cerberus
2
2
12
4
L
2
3
4
1.33
W
Ganesha
gofetch13
Ganesha
0
3
20
3.33
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,111
Damage
42,051
46,080
Taken
49,034
40,295
Mitigated
51,247
6,698
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,520
1,604
207
559
17,032
26,865
0
12,639
4,393
0
9,632
L
Lancelot
BiggCountry22
Lancelot
9,169
1,538
444
1,132
12,989
5,610
0
10,019
2,970
0
12,418
W
Osiris
MrxRiddle
Osiris
6,004
2,168
704
983
10,657
9,666
1,147
2,580
8,077
0
12,213
L
Fenrir
Prafty
Fenrir
822
135
297
514
2,029
1,267
0
1,733
296
0
822
W
16,345
3,533
1,718
2,746
6,786
3,380
1,452
2,525
4,261
33,940
0
L
16,363
1,528
884
847
6,642
3,296
0
5,322
1,320
33,926
0
W
Cerberus
Stevy54CRC
Cerberus
4,539
355
391
1,663
9,982
13,852
592
3,718
6,264
10,872
0
L
6,237
3,340
680
1,134
7,388
3,257
0
6,334
1,054
0
17,909
W
Ganesha
gofetch13
Ganesha
6,842
728
545
1,786
12,359
18,163
341
5,106
7,253
15,513
0
W
8,321
208
4,506
5,746
9,250
6,186
348
2,434
6,816
16,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
46,688
80
Minions Killed
123
0
Camps Cleared
0
765,411
Distance Traveled
1,061,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,195
720
2
0
0
161,380
0
L
Lancelot
7,176
718
10
1
0
185,521
0
W
Osiris
8,570
857
15
2
0
224,223
0
L
Fenrir
5,652
565
0
0
0
42,153
0
W
Zeus
10,627
1,063
67
7
0
199,368
0
L
Agni
8,494
849
51
5
0
189,531
0
W
Cerberus
8,952
895
16
2
0
197,910
0
L
Medusa
7,474
747
17
2
0
186,826
0
W
Ganesha
9,279
928
0
0
0
194,904
0
W
Hades
9,260
926
25
3
0
245,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role