Player Matchup

Nu Wa
Nu Wa
AsesinoSEALS
Nu Wa
Level 109
God Stats
20W - 23L
1,368 SR
Queue Stats
557W - 565L
1,471 Elo+
Party 1
Surtr
Surtr
AzureKingJordan
Surtr
Level 33
God Stats
0W - 3L
1,574 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ZNUKEMANZ
Sun Wukong
Level 87
God Stats
53W - 40L
1,648 SR
Queue Stats
294W - 304L
1,485 Elo+
Party 1
Team Averages
Level 76
1,530 SR
1,486 Elo+

VS

Team Averages
Level 85
1,574 SR
1,443 Elo+
Arachne
Arachne
FlageyGod-Zay
Arachne
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
360W - 373L
1,392 Elo+
Solo
Vamana
Vamana
ItsBeausz
Vamana
Level 107
God Stats
11W - 10L
1,479 SR
Queue Stats
106W - 100L
1,511 Elo+
Solo
Hera
Hera
Xhouler
Hera
Level 65
God Stats
7W - 5L
1,743 SR
Queue Stats
273W - 288L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,075
605
15,633
9,739
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 0
9,332
622
8,325
21,176
24,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
ZNUKEMANZ
Sun Wukong
14
0 / 6 / 0
8,645
576
5,994
18,094
24,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
2 / 1 / 7
10,853
724
9,896
14,122
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
ItsBeausz
Vamana
17
7 / 0 / 5
11,521
768
17,984
19,037
20,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Xhouler
Hera
17
5 / 0 / 8
11,795
786
14,846
7,838
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
14
14
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
5
0
0.2
W
Arachne
2
1
7
5.5
W
Vamana
ItsBeausz
Vamana
7
0
5
9.5
W
Hera
Xhouler
Hera
5
0
8
9
L
Sun Wukong
ZNUKEMANZ
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
42,726
49,009
Taken
40,997
54,061
Mitigated
32,585
5,317
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,633
7,201
0
952
9,739
4,866
0
2,224
6,989
60,447
0
L
8,325
2,425
105
2,657
21,176
24,800
0
6,403
13,864
427
32,519
W
Arachne
9,896
6,253
0
6,595
14,122
8,355
710
3,888
10,234
0
53,569
W
Vamana
ItsBeausz
Vamana
17,984
10,246
0
3,030
19,037
20,933
1,592
9,167
9,870
0
67,632
W
Hera
Xhouler
Hera
14,846
3,526
0
1,202
7,838
3,297
0
3,227
4,611
65,534
0
L
Sun Wukong
ZNUKEMANZ
Sun Wukong
5,994
1,379
0
1,603
18,094
24,395
0
5,599
11,697
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
34,169
187
Minions Killed
281
0
Camps Cleared
0
831,589
Distance Traveled
938,990
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,075
605
76
5
0
256,593
2
L
Surtr
9,332
622
51
3
0
283,714
0
W
Arachne
10,853
724
79
5
0
322,949
4
W
Vamana
11,521
768
93
6
0
299,840
0
W
Hera
11,795
786
109
7
0
316,201
0
L
Sun Wukong
8,645
576
60
4
0
291,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role