Player Matchup

Anubis
Anubis
PorkChop789
Anubis
Level 48
God Stats
17W - 10L
1,705 SR
Queue Stats
17W - 10L
1,615 Elo+
Party 2
Ullr
Ullr
SelfCtrl187
Ullr
Level 100
God Stats
0W - 2L
1,472 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 2
He Bo
He Bo
lumilas
He Bo
Level 102
God Stats
0W - 1L
1,538 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 2
Team Averages
Level 83
1,572 SR
1,612 Elo+

VS

Team Averages
Level 147
1,701 SR
1,597 Elo+
Cu Chulainn
Cu Chulainn
BYG Jacob
Cu Chulainn
Level 181
God Stats
8W - 2L
1,658 SR
Queue Stats
45W - 38L
1,694 Elo+
Party 1
Cerberus
Cerberus
DankRussianTuna
Cerberus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Zeus
Zeus
King Damazo
Zeus
Level 145
God Stats
1W - 1L
1,944 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 5 / 2
6,551
655
8,071
6,150
3,208
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 0
6,839
684
5,811
9,426
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
lumilas
He Bo
13
1 / 5 / 0
7,249
725
8,715
8,501
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BYG Jacob
Cu Chulainn
13
3 / 0 / 10
7,819
782
6,192
11,296
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
5 / 0 / 8
8,569
857
3,543
9,862
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 2 / 7
8,398
840
11,473
6,556
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BYG Jacob
Cu Chulainn
3
0
10
8
W
Cerberus
5
0
8
9
W
7
2
7
5.25
L
Anubis
0
5
2
0.2
L
1
5
0
0.2
L
He Bo
lumilas
He Bo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
21,208
24,077
Taken
27,714
9,934
Mitigated
22,797
917
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BYG Jacob
Cu Chulainn
6,192
963
0
1,535
11,296
10,711
266
6,648
4,648
0
28,695
W
Cerberus
3,543
180
185
2,329
9,862
9,617
352
5,832
4,030
13,971
273
W
11,473
674
0
0
6,556
2,469
553
4,341
2,215
27,787
0
L
Anubis
8,071
233
0
655
6,150
3,208
0
3,642
2,386
20,444
0
L
5,811
2,951
0
12
9,426
3,608
42
6,183
2,956
0
17,266
L
He Bo
lumilas
He Bo
8,715
361
0
250
8,501
3,118
54
4,934
3,351
35,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,639
Gold Earned
24,786
121
Minions Killed
133
0
Camps Cleared
0
499,124
Distance Traveled
512,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,819
782
43
4
0
188,845
0
W
Cerberus
8,569
857
48
5
0
169,543
0
W
Zeus
8,398
840
42
4
0
153,720
0
L
Anubis
6,551
655
30
3
0
164,628
0
L
Ullr
6,839
684
34
3
0
155,367
0
L
He Bo
7,249
725
57
6
0
179,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role