Player Matchup

Heimdallr
Heimdallr
Hager_21
Heimdallr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 156L
1,547 Elo+
Solo
Thanatos
Thanatos
Kyle_Is_Feral
Thanatos
Level 113
God Stats
4W - 3L
1,559 SR
Queue Stats
73W - 63L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Majesticfool236
Kuzenbo
Level 106
God Stats
1W - 1L
1,273 SR
Queue Stats
151W - 124L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
PIayedPuppet
Nu Wa
Level 77
God Stats
10W - 7L
1,700 SR
Queue Stats
126W - 120L
1,516 Elo+
Party 2
Achilles
Achilles
YoB0iDelirious
Achilles
Level 103
God Stats
10W - 17L
1,380 SR
Queue Stats
161W - 142L
1,516 Elo+
Party 2
Team Averages
Level 104
1,482 SR
1,525 Elo+

VS

Team Averages
Level 128
1,543 SR
1,475 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Night5541
Da Ji
Level 123
God Stats
8W - 9L
1,543 SR
Queue Stats
36W - 34L
1,476 Elo+
Party 1
King Arthur
King Arthur
The Living Ice
King Arthur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,392 Elo+
Party 1
Tiamat
Tiamat
l Lupercalia l
Tiamat
Level 153
God Stats
7W - 10L
1,490 SR
Queue Stats
134W - 134L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
xxxlitle manxxx
Kuzenbo
Level 127
God Stats
7W - 8L
1,682 SR
Queue Stats
15W - 17L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hager_21
Heimdallr
12
0 / 2 / 0
6,784
565
3,032
6,548
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Kyle_Is_Feral
Thanatos
11
1 / 2 / 1
6,725
560
3,185
10,261
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,757
563
3,690
8,543
7,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,703
559
3,684
6,377
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
12
2 / 5 / 2
7,127
594
6,537
11,587
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
3,856
321
0
297
94
Da Ji
Night5541
Da Ji
10
3 / 2 / 2
6,183
515
5,093
9,476
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
The Living Ice
King Arthur
12
5 / 4 / 0
7,090
591
9,397
11,464
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,488
541
6,205
7,495
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
6,433
536
3,029
5,905
6,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
11
11
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Heimdallr
Hager_21
Heimdallr
0
2
0
0
W
Thanatos
Kyle_Is_Feral
Thanatos
1
2
1
0.75
W
1
1
1
1.5
L
Da Ji
Night5541
Da Ji
3
2
2
2
W
2
1
1
2.5
L
King Arthur
The Living Ice
King Arthur
5
4
0
1.25
W
Achilles
2
5
2
0.6
L
1
0
0
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
23,724
43,316
Taken
34,637
23,663
Mitigated
26,129
15,461
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
297
94
0
297
0
0
0
W
Heimdallr
Hager_21
Heimdallr
3,032
1,680
0
2,362
6,548
2,872
807
2,678
3,870
0
56,403
W
Thanatos
Kyle_Is_Feral
Thanatos
3,185
1,106
0
7,633
10,261
3,785
0
991
9,270
0
59,280
W
3,690
1,722
1,570
2,306
8,543
7,329
102
2,960
5,503
23,234
0
L
Da Ji
Night5541
Da Ji
5,093
1,635
0
3,366
9,476
3,493
0
1,922
7,554
0
29,505
W
3,684
807
0
622
6,377
1,972
539
2,474
3,903
47,496
0
L
King Arthur
The Living Ice
King Arthur
9,397
2,200
0
2,164
11,464
11,327
0
1,309
10,155
0
42,950
W
Achilles
6,537
3,078
0
968
11,587
7,705
116
0
10,884
0
49,582
L
6,205
919
0
2,225
7,495
4,731
0
3,152
4,343
55,270
0
L
3,029
1,019
0
665
5,905
6,484
0
694
5,211
35,560
131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
30,050
371
Minions Killed
263
0
Camps Cleared
0
1,203,405
Distance Traveled
1,060,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,856
321
0
0
0
0
0
W
Heimdallr
6,784
565
92
8
0
210,228
0
W
Thanatos
6,725
560
82
7
0
284,097
0
W
Kuzenbo
6,757
563
32
3
0
245,454
0
L
Da Ji
6,183
515
44
4
0
305,234
0
W
Nu Wa
6,703
559
98
8
0
238,284
4
L
King Arthur
7,090
591
64
5
0
234,412
0
W
Achilles
7,127
594
67
6
0
225,342
0
L
Tiamat
6,488
541
91
8
0
275,169
3
L
Kuzenbo
6,433
536
64
5
0
245,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role