Player Matchup

Da Ji
Da Ji
SMOKRAVENTV
Da Ji
Level 55
God Stats
8W - 17L
1,507 SR
Queue Stats
10W - 27L
1,210 Elo+
Party 1
Anubis
Anubis
elite-didou69
Anubis
Level 11
God Stats
1W - 7L
1,360 SR
Queue Stats
1W - 11L
1,003 Elo+
Party 1
Kuzenbo
Kuzenbo
shenzy22
Kuzenbo
Level 27
God Stats
1W - 5L
1,425 SR
Queue Stats
61W - 92L
1,253 Elo+
Party 1
Team Averages
Level 31
1,431 SR
1,155 Elo+

VS

Team Averages
Level 63
1,426 SR
1,339 Elo+
Charybdis
Charybdis
FamousJb_
Charybdis
Level 59
God Stats
26W - 16L
1,277 SR
Queue Stats
116W - 137L
1,343 Elo+
Party 2
Zhong Kui
Zhong Kui
TwiSTeD-ViSioNzX
Zhong Kui
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 291L
1,338 Elo+
Solo
Horus
Horus
skiiii_2000
Horus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 127L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 1
10,830
774
16,930
12,928
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 6
9,988
713
12,346
10,387
5,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
shenzy22
Kuzenbo
15
2 / 2 / 6
9,945
710
10,710
17,690
12,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FamousJb_
Charybdis
17
7 / 4 / 5
11,933
852
17,009
16,830
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
16
3 / 4 / 5
10,725
766
12,981
14,839
9,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 5
11,346
810
4,489
21,017
19,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
12
Kills
13
13
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FamousJb_
Charybdis
7
4
5
2.38
L
8
5
1
1.7
W
Zhong Kui
3
4
5
1.38
L
2
6
6
0.83
L
Kuzenbo
shenzy22
Kuzenbo
2
2
6
2.5
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,986
Damage
34,479
41,005
Taken
52,686
25,165
Mitigated
35,720
4,722
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FamousJb_
Charybdis
17,009
8,588
0
5,212
16,830
6,364
1,913
7,105
9,555
0
53,865
L
16,930
6,762
167
1,462
12,928
6,490
543
4,466
8,462
0
36,155
W
Zhong Kui
12,981
2,127
0
2,767
14,839
9,523
950
6,003
8,704
54,778
0
L
12,346
73
0
592
10,387
5,711
286
2,073
8,314
37,873
0
L
Kuzenbo
shenzy22
Kuzenbo
10,710
2,787
276
2,225
17,690
12,964
503
7,011
10,679
38,397
0
W
4,489
1,883
2,866
7,403
21,017
19,833
208
9,354
11,335
0
16,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
34,004
146
Minions Killed
191
0
Camps Cleared
0
707,730
Distance Traveled
718,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,933
852
98
7
0
242,609
0
L
Da Ji
10,830
774
31
2
0
241,724
0
W
Zhong Kui
10,725
766
77
6
0
219,562
1
L
Anubis
9,988
713
60
4
0
209,904
0
L
Kuzenbo
9,945
710
55
4
0
256,102
0
W
Horus
11,346
810
16
1
0
256,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role