Player Matchup

Ganesha
Ganesha
Areneavir
Ganesha
Level 88
God Stats
9W - 5L
1,643 SR
Queue Stats
262W - 254L
1,384 Elo+
Solo
Ah Puch
Ah Puch
ChipsDtown
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
Gorunks
Baron Samedi
Level 88
God Stats
1W - 2L
1,311 SR
Queue Stats
194W - 196L
1,353 Elo+
Solo
Vulcan
Vulcan
fairytaels
Vulcan
Level 21
God Stats
2W - 1L
1,760 SR
Queue Stats
56W - 55L
1,371 Elo+
Solo
Thor
Thor
zeussdragon
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,254 Elo+
Solo
Team Averages
Level 58
1,543 SR
1,335 Elo+

VS

Team Averages
Level 61
1,366 SR
1,365 Elo+
Sol
Sol
Gimbo1435
Sol
Level 71
God Stats
1W - 1L
1,490 SR
Queue Stats
151W - 185L
1,346 Elo+
Party 1
Olorun
Olorun
Melodark3951
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,266 Elo+
Solo
Hun Batz
Hun Batz
Saltysharkey
Hun Batz
Level 62
God Stats
3W - 3L
1,249 SR
Queue Stats
345W - 370L
1,419 Elo+
Solo
Thanatos
Thanatos
TURIKIISH
Thanatos
Level 102
God Stats
1W - 5L
1,182 SR
Queue Stats
218W - 210L
1,422 Elo+
Solo
Khepri
Khepri
xJohnWBoothX666
Khepri
Level 23
God Stats
0W - 1L
1,408 SR
Queue Stats
10W - 12L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Areneavir
Ganesha
19
0 / 3 / 30
11,337
810
9,323
23,509
26,128
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
ChipsDtown
Ah Puch
20
9 / 1 / 23
13,021
930
16,572
9,264
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Gorunks
Baron Samedi
17
10 / 4 / 14
11,700
836
10,093
14,554
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
fairytaels
Vulcan
19
11 / 3 / 19
12,210
872
27,411
12,839
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 7 / 11
10,738
767
10,706
15,000
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,422
673
10,215
15,297
7,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
15
1 / 8 / 4
8,613
615
6,597
15,699
8,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Saltysharkey
Hun Batz
17
4 / 6 / 3
10,029
716
13,105
13,876
6,875
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
TURIKIISH
Thanatos
17
5 / 7 / 5
9,924
709
14,598
15,672
7,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 7 / 8
10,635
760
6,450
20,618
25,543
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
39
37
Kills
14
18
Deaths
37
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Areneavir
Ganesha
0
3
30
5
W
Ah Puch
ChipsDtown
Ah Puch
9
1
23
20.5
L
2
9
5
0.5
W
Baron Samedi
Gorunks
Baron Samedi
10
4
14
4.25
L
Olorun
1
8
4
0.38
L
Hun Batz
Saltysharkey
Hun Batz
4
6
3
0.92
L
Thanatos
TURIKIISH
Thanatos
5
7
5
1.07
W
Vulcan
fairytaels
Vulcan
11
3
19
6.83
L
2
7
8
0.86
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,105
Damage
50,965
75,166
Taken
81,162
51,418
Mitigated
56,361
28,234
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Areneavir
Ganesha
9,323
442
3,125
8,280
23,509
26,128
585
5,838
17,671
20,539
0
W
Ah Puch
ChipsDtown
Ah Puch
16,572
1,360
219
4,641
9,264
4,451
850
3,175
6,089
49,304
0
L
10,215
2,638
176
1,016
15,297
7,417
0
12,224
3,073
27,556
0
W
Baron Samedi
Gorunks
Baron Samedi
10,093
925
2,349
4,539
14,554
7,836
682
5,333
9,221
21,434
0
L
Olorun
6,597
4,442
1,334
2,381
15,699
8,529
0
11,804
3,895
16,903
0
L
Hun Batz
Saltysharkey
Hun Batz
13,105
2,447
243
1,142
13,876
6,875
0
10,460
3,416
0
32,170
L
Thanatos
TURIKIISH
Thanatos
14,598
2,910
471
5,218
15,672
7,997
0
11,170
4,502
0
24,678
W
Vulcan
fairytaels
Vulcan
27,411
12,907
1,141
2,458
12,839
6,234
2,031
4,258
8,581
48,718
0
L
6,450
251
2,789
1,758
20,618
25,543
0
17,741
2,877
15,959
0
W
10,706
1,348
696
786
15,000
6,769
3,642
4,658
10,342
0
16,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
48,623
162
Minions Killed
204
0
Camps Cleared
0
1,288,602
Distance Traveled
1,145,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,337
810
0
0
0
273,714
0
W
Ah Puch
13,021
930
83
6
0
266,915
0
L
Sol
9,422
673
80
6
0
229,296
0
W
Baron Samedi
11,700
836
28
2
0
232,722
0
L
Olorun
8,613
615
45
3
0
192,944
0
L
Hun Batz
10,029
716
37
3
0
259,353
0
L
Thanatos
9,924
709
28
2
0
228,323
0
W
Vulcan
12,210
872
35
3
0
265,076
0
L
Khepri
10,635
760
14
1
0
235,680
0
W
Thor
10,738
767
16
1
0
250,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role