Player Matchup

Neith
Neith
Camilo_Rojas99
Neith
Level 60
God Stats
93W - 86L
1,477 SR
Queue Stats
399W - 399L
1,384 Elo+
Solo
Ne Zha
Ne Zha
SolDi_L2
Ne Zha
Level 46
God Stats
18W - 23L
1,431 SR
Queue Stats
59W - 88L
1,341 Elo+
Party 1
Surtr
Surtr
TB-DaSeal-
Surtr
Level 63
God Stats
7W - 7L
1,525 SR
Queue Stats
41W - 51L
1,352 Elo+
Party 3
Merlin
Merlin
TB-Newbie-
Merlin
Level 87
God Stats
3W - 2L
1,202 SR
Queue Stats
109W - 102L
1,387 Elo+
Party 3
Hades
Hades
lucracker
Hades
Level 29
God Stats
5W - 8L
1,434 SR
Queue Stats
17W - 44L
1,242 Elo+
Party 1
Team Averages
Level 57
1,414 SR
1,341 Elo+

VS

Team Averages
Level 47
1,486 SR
1,268 Elo+
Mulan
Mulan
DryoutDreado
Mulan
Level 67
God Stats
4W - 1L
1,579 SR
Queue Stats
8W - 6L
1,037 Elo+
Party 2
Ishtar
Ishtar
ElCristhoOMG
Ishtar
Level 35
God Stats
13W - 8L
1,555 SR
Queue Stats
128W - 122L
1,464 Elo+
Solo
Maui
Maui
Ericd_04
Maui
Level 54
God Stats
2W - 3L
1,386 SR
Queue Stats
108W - 122L
1,366 Elo+
Solo
Kukulkan
Kukulkan
edij75
Kukulkan
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 142L
1,437 Elo+
Solo
Da Ji
Da Ji
venom2025435
Da Ji
Level 26
God Stats
1W - 1L
1,412 SR
Queue Stats
1W - 4L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,333
481
1,532
2,946
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
SolDi_L2
Ne Zha
8
1 / 1 / 0
4,702
522
2,698
7,658
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
1
0 / 0 / 0
3,432
381
0
429
119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
TB-Newbie-
Merlin
7
0 / 2 / 0
4,331
481
4,048
4,268
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
lucracker
Hades
9
0 / 3 / 0
4,848
539
3,075
7,453
3,226

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,662
629
1,149
3,268
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
9
4 / 0 / 0
5,803
645
4,872
5,144
1,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
8
0 / 0 / 4
5,316
591
946
4,959
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
edij75
Kukulkan
11
0 / 0 / 3
6,105
678
2,042
3,856
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 1 / 0
5,567
619
2,913
5,177
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
0
0
W
Ishtar
4
0
0
4
W
Maui
0
0
4
2
L
Ne Zha
SolDi_L2
Ne Zha
1
1
0
1
L
Surtr
0
0
0
0
L
Merlin
TB-Newbie-
Merlin
0
2
0
0
W
Kukulkan
edij75
Kukulkan
0
0
3
1.5
L
Hades
lucracker
Hades
0
3
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,353
Damage
11,922
22,754
Taken
22,404
8,065
Mitigated
10,931
4,968
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,532
449
0
441
2,946
747
0
152
2,669
0
16,813
W
1,149
0
0
644
3,268
2,859
0
0
3,268
0
30,202
W
Ishtar
4,872
2,984
0
2,586
5,144
1,694
1,454
1,661
3,307
0
38,316
W
Maui
946
61
346
1,325
4,959
3,286
300
1,943
2,748
9,320
0
L
Ne Zha
SolDi_L2
Ne Zha
2,698
1,032
0
1,230
7,658
2,651
0
757
6,901
0
28,857
L
Surtr
0
0
0
0
429
119
0
0
429
0
845
L
Merlin
TB-Newbie-
Merlin
4,048
328
0
283
4,268
1,322
0
476
3,792
21,404
0
W
Kukulkan
edij75
Kukulkan
2,042
306
0
1,644
3,856
1,370
0
2,260
1,596
40,038
0
L
Hades
lucracker
Hades
3,075
131
35
2,979
7,453
3,226
0
1,603
5,850
31,853
0
W
2,913
950
0
1,952
5,177
1,722
0
815
4,362
0
26,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
28,453
180
Minions Killed
273
0
Camps Cleared
0
752,808
Distance Traveled
955,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,333
481
27
3
0
144,023
0
W
Mulan
5,662
629
64
7
0
180,234
0
W
Ishtar
5,803
645
75
8
0
173,143
0
W
Maui
5,316
591
14
2
0
172,074
0
L
Ne Zha
4,702
522
52
6
0
218,634
0
L
Surtr
3,432
381
0
0
0
37,115
0
L
Merlin
4,331
481
47
5
0
187,022
0
W
Kukulkan
6,105
678
77
9
0
195,457
0
L
Hades
4,848
539
54
6
0
166,014
0
W
Da Ji
5,567
619
43
5
0
234,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role