Player Matchup

Ymir
Ymir
Platinum III
DJ xN I C E
Ymir
Platinum III
Level 156
God Stats
1W - 1L
1,307 SR
Queue Stats
91W - 89L
1,327 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
Dober_Bull_
Tsukuyomi
Gold I
Level 125
God Stats
9W - 10L
1,650 SR
Queue Stats
464W - 495L
1,648 MMR
Party 1
Nu Wa
Nu Wa
Gold II
MR_COO_
Nu Wa
Gold II
Level 127
God Stats
35W - 21L
1,614 SR
Queue Stats
462W - 494L
1,633 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,524 SR
1,536 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,527 SR
1,480 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
BANANAPEPPER228
Cthulhu
Bronze III
Level 78
God Stats
0W - 2L
1,426 SR
Queue Stats
3W - 6L
1,443 MMR
Solo
Hou Yi
Hou Yi
Gold III
GodsHands1993
Hou Yi
Gold III
Level 148
God Stats
18W - 18L
1,655 SR
Queue Stats
147W - 142L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,341
758
5,091
11,780
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Dober_Bull_
Tsukuyomi
14
4 / 1 / 3
8,628
784
8,976
7,554
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
MR_COO_
Nu Wa
14
3 / 0 / 3
8,568
779
11,672
3,676
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaAphroditeAchillesCabrakanDanzaburou

VS

Bans
PersephoneAthenaGilgameshAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 3 / 1
7,109
646
4,267
7,511
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 1
6,845
622
4,547
12,569
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
7,039
640
4,890
8,078
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
1
0.17
L
0
4
1
0.13
W
1
0
5
3.5
W
Tsukuyomi
Dober_Bull_
Tsukuyomi
4
1
3
5.5
L
1
1
0
1
W
Nu Wa
MR_COO_
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
13,704
23,010
Taken
28,158
17,255
Mitigated
15,444
3,976
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,267
432
0
961
7,511
2,748
0
4,733
2,778
42,869
0
L
4,547
58
0
929
12,569
9,817
0
8,015
4,554
21,102
0
W
5,091
1,041
0
2,018
11,780
12,502
110
4,186
7,236
18,465
0
W
Tsukuyomi
Dober_Bull_
Tsukuyomi
8,976
2,373
0
485
7,554
3,296
45
2,235
5,084
0
22,750
L
4,890
2,219
0
967
8,078
2,879
0
4,042
4,036
0
26,642
W
Nu Wa
MR_COO_
Nu Wa
11,672
6,075
0
1,473
3,676
1,457
2,626
1,780
1,771
44,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
20,993
141
Minions Killed
175
0
Camps Cleared
0
669,416
Distance Traveled
597,207
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,109
646
87
8
0
194,820
0
L
Cthulhu
6,845
622
40
4
0
211,626
0
W
Ymir
8,341
758
21
2
0
201,963
2
W
Tsukuyomi
8,628
784
42
4
0
254,122
2
L
Hou Yi
7,039
640
48
4
0
190,761
1
W
Nu Wa
8,568
779
78
7
0
213,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role