Player Matchup

Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DiRyse
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,507 Elo+
Party 3
Apollo
Apollo
HP McThicc
Apollo
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,307 Elo+
Party 3
Baba Yaga
Baba Yaga
LiI Thud
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 3
King Arthur
King Arthur
OzzmosisGames
King Arthur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,655 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,492 Elo+

VS

Team Averages
Level 140
1,533 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D3r3lict3
Ah Muzen Cab
Level 121
God Stats
3W - 2L
1,484 SR
Queue Stats
200W - 187L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
Final4K
Heimdallr
Level 109
God Stats
3W - 3L
1,489 SR
Queue Stats
237W - 183L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
Satin Hel
Gilgamesh
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 93L
1,547 Elo+
Party 1
Cupid
Cupid
XSadisticOmegaX
Cupid
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
43W - 44L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
2 / 5 / 7
9,857
616
12,930
22,038
38,860
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Set
DiRyse
Set
19
6 / 5 / 3
11,002
688
16,489
16,269
25,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
HP McThicc
Apollo
17
0 / 4 / 4
9,481
593
5,104
12,214
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
LiI Thud
Baba Yaga
20
2 / 2 / 6
10,811
676
21,509
12,892
8,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
OzzmosisGames
King Arthur
1
0 / 1 / 0
4,172
261
0
769
117

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 2 / 10
11,571
723
13,387
14,026
7,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
D3r3lict3
Ah Muzen Cab
19
3 / 1 / 10
11,058
691
13,346
7,563
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Final4K
Heimdallr
18
3 / 2 / 10
11,483
718
15,506
16,131
10,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Satin Hel
Gilgamesh
19
6 / 4 / 7
11,589
724
9,492
21,076
31,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
2 / 1 / 11
11,256
704
6,040
12,359
7,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
10
Kills
17
17
Deaths
10
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
7
1.1
W
Neith
 
Neith
3
2
10
4
W
Ah Muzen Cab
D3r3lict3
Ah Muzen Cab
3
1
10
8
L
Set
DiRyse
Set
6
5
3
1.5
W
Heimdallr
Final4K
Heimdallr
3
2
10
4
L
Apollo
HP McThicc
Apollo
0
4
4
0.5
L
Baba Yaga
LiI Thud
Baba Yaga
2
2
6
2.5
L
King Arthur
OzzmosisGames
King Arthur
0
1
0
0
W
Gilgamesh
Satin Hel
Gilgamesh
6
4
7
2.38
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,032
Damage
57,771
64,182
Taken
71,155
78,776
Mitigated
60,882
19,112
Healing
32,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,930
536
2,354
3,841
22,038
38,860
0
0
21,543
4,212
14,703
W
Neith
 
Neith
13,387
4,048
1,788
4,223
14,026
7,432
1,690
4,944
9,082
0
43,806
W
Ah Muzen Cab
D3r3lict3
Ah Muzen Cab
13,346
6,709
2,315
1,391
7,563
4,732
2,652
2,917
4,646
0
33,916
L
Set
DiRyse
Set
16,489
3,728
725
2,056
16,269
25,546
59
0
15,932
0
38,244
W
Heimdallr
Final4K
Heimdallr
15,506
5,842
2,022
5,227
16,131
10,142
3,056
5,863
10,268
0
36,375
L
Apollo
HP McThicc
Apollo
5,104
1,816
584
1,924
12,214
6,008
1,842
0
12,162
0
19,135
L
Baba Yaga
LiI Thud
Baba Yaga
21,509
0
2,246
5,382
12,892
8,245
47
0
12,711
49,267
0
L
King Arthur
OzzmosisGames
King Arthur
0
0
0
0
769
117
0
0
769
0
0
W
Gilgamesh
Satin Hel
Gilgamesh
9,492
1,344
645
1,379
21,076
31,455
175
5,902
15,174
0
14,291
W
6,040
2,874
8,211
5,451
12,359
7,121
1,209
5,032
7,327
0
18,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
56,957
168
Minions Killed
188
0
Camps Cleared
0
1,331,929
Distance Traveled
1,556,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,857
616
17
1
0
285,208
0
W
Neith
11,571
723
60
4
0
293,512
0
W
Ah Muzen Cab
11,058
691
29
2
0
319,179
0
L
Set
11,002
688
39
2
0
394,248
0
W
Heimdallr
11,483
718
48
3
0
322,611
0
L
Apollo
9,481
593
48
3
0
331,570
0
L
Baba Yaga
10,811
676
64
4
0
320,903
0
L
King Arthur
4,172
261
0
0
0
0
0
W
Gilgamesh
11,589
724
16
1
0
300,028
0
W
Cupid
11,256
704
35
2
0
320,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role