Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AlexColesy
Xbalanque
Level 149
God Stats
43W - 19L
1,598 SR
Queue Stats
634W - 561L
1,551 Elo+
Solo
Vamana
Vamana
Mayuri2
Vamana
Level 58
God Stats
3W - 3L
1,632 SR
Queue Stats
230W - 242L
1,434 Elo+
Party 2
Thor
Thor
Sakul1232
Thor
Level 40
God Stats
2W - 7L
1,195 SR
Queue Stats
34W - 34L
1,486 Elo+
Solo
Scylla
Scylla
SayianHun
Scylla
Level 155
God Stats
3W - 0L
1,820 SR
Queue Stats
286W - 279L
1,432 Elo+
Party 2
Team Averages
Level 105
1,549 SR
1,481 Elo+

VS

Team Averages
Level 120
1,650 SR
1,479 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Lilygamer1
Pele
Level 67
God Stats
0W - 1L
1,858 SR
Queue Stats
175W - 170L
1,466 Elo+
Solo
Horus
Horus
Pavluwa
Horus
Level 115
God Stats
10W - 5L
1,821 SR
Queue Stats
461W - 413L
1,546 Elo+
Solo
Sol
Sol
elXaro
Sol
Level 123
God Stats
5W - 7L
1,414 SR
Queue Stats
263W - 253L
1,430 Elo+
Party 1
Agni
Agni
llTAURUSl
Agni
Level 155
God Stats
15W - 14L
1,656 SR
Queue Stats
287W - 276L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 7
6,004
500
7,351
10,028
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
AlexColesy
Xbalanque
13
8 / 2 / 2
8,204
684
14,627
10,214
4,449
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Mayuri2
Vamana
9
1 / 3 / 1
5,732
478
3,211
8,658
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
2 / 2 / 3
7,202
600
3,978
9,728
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
SayianHun
Scylla
10
1 / 0 / 3
5,788
482
6,356
7,453
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 3 / 1
5,955
496
2,933
13,530
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 1
7,656
638
5,653
12,963
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Pavluwa
Horus
12
3 / 0 / 2
7,686
641
7,974
8,318
7,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
elXaro
Sol
10
0 / 6 / 3
5,978
498
5,187
10,158
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
11
0 / 3 / 3
6,395
533
6,169
7,128
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
9
9
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
7
2.25
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
W
Xbalanque
AlexColesy
Xbalanque
8
2
2
4.5
L
5
1
1
5.5
W
Vamana
Mayuri2
Vamana
1
3
1
0.5
L
Horus
Pavluwa
Horus
3
0
2
4
W
Thor
2
2
3
1.75
W
Scylla
SayianHun
Scylla
1
0
3
2.5
L
Sol
elXaro
Sol
0
6
3
0.25
L
Agni
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
27,916
46,081
Taken
52,097
18,998
Mitigated
28,137
18,872
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,351
507
5,249
6,565
10,028
3,964
64
2,917
7,111
25,267
0
L
Erlang Shen
 
Erlang Shen
2,933
768
1,096
2,455
13,530
9,445
270
3,516
9,887
0
13,890
W
Xbalanque
AlexColesy
Xbalanque
14,627
9,640
0
2,720
10,214
4,449
526
3,867
6,347
0
73,228
L
5,653
1,781
0
3,780
12,963
5,659
0
3,164
9,799
0
48,974
W
Vamana
Mayuri2
Vamana
3,211
1,025
0
2,174
8,658
4,236
0
568
8,090
0
28,093
L
Horus
Pavluwa
Horus
7,974
3,685
360
3,453
8,318
7,187
245
1,884
6,054
0
56,554
W
Thor
3,978
790
0
986
9,728
3,922
0
1,160
8,568
0
66,475
W
Scylla
SayianHun
Scylla
6,356
490
0
1,178
7,453
2,427
0
2,844
4,609
39,336
0
L
Sol
elXaro
Sol
5,187
1,996
0
1,671
10,158
2,786
0
1,222
8,936
40,530
0
L
Agni
6,169
205
0
1,039
7,128
3,060
371
3,921
3,207
49,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
33,670
350
Minions Killed
346
0
Camps Cleared
0
1,214,309
Distance Traveled
1,286,177
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,004
500
35
3
0
212,820
6
L
Erlang Shen
5,955
496
16
1
0
284,979
2
W
Xbalanque
8,204
684
126
11
0
258,785
0
L
Pele
7,656
638
81
7
0
258,811
0
W
Vamana
5,732
478
38
3
0
282,603
0
L
Horus
7,686
641
110
9
0
267,032
1
W
Thor
7,202
600
101
8
0
239,769
1
W
Scylla
5,788
482
50
4
0
220,332
0
L
Sol
5,978
498
54
5
0
237,783
0
L
Agni
6,395
533
85
7
0
237,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role