Player Matchup

Amaterasu
Amaterasu
SenpaiGuts
Amaterasu
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 77L
1,258 Elo+
Party 2
Loki
Loki
SenpaiRigby
Loki
Level 16
God Stats
0W - 3L
1,158 SR
Queue Stats
104W - 128L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
SenpaiSoap
Nu Wa
Level 20
God Stats
2W - 3L
1,207 SR
Queue Stats
89W - 107L
1,303 Elo+
Party 2
Ullr
Ullr
eliospeaches
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,232 Elo+
Party 2
Ymir
Ymir
omis_KRB7
Ymir
Level 31
God Stats
3W - 4L
1,722 SR
Queue Stats
85W - 81L
1,301 Elo+
Solo
Team Averages
Level 27
1,417 SR
1,265 Elo+

VS

Team Averages
Level 33
1,488 SR
1,438 Elo+
Lancelot
Lancelot
AiderEarth
Lancelot
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ichii8641
Aphrodite
Level 47
God Stats
62W - 43L
1,657 SR
Queue Stats
190W - 183L
1,501 Elo+
Solo
Martichoras
Martichoras
Kratosvale
Martichoras
Level 45
God Stats
1W - 2L
1,197 SR
Queue Stats
109W - 123L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
SauceWalker6607
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TheOGMarkelly
Sylvanus
Level 33
God Stats
5W - 4L
1,585 SR
Queue Stats
24W - 41L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SenpaiGuts
Amaterasu
14
5 / 3 / 2
8,869
522
13,100
16,138
16,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 2
7,298
429
5,347
11,517
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
0 / 3 / 0
7,034
414
6,973
9,745
3,877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 1
7,120
419
4,478
12,873
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
1 / 2 / 2
7,835
461
4,733
16,140
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AiderEarth
Lancelot
12
3 / 3 / 0
7,782
458
4,156
6,686
2,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Ichii8641
Aphrodite
17
6 / 0 / 2
10,248
603
11,710
13,154
5,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Kratosvale
Martichoras
14
5 / 1 / 6
9,049
532
18,707
11,816
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
SauceWalker6607
Sun Wukong
11
0 / 4 / 2
6,993
411
5,762
12,756
7,194
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TheOGMarkelly
Sylvanus
13
2 / 1 / 5
9,033
531
3,549
9,701
7,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AiderEarth
Lancelot
3
3
0
1
W
Aphrodite
Ichii8641
Aphrodite
6
0
2
7
W
Martichoras
Kratosvale
Martichoras
5
1
6
8
W
Sun Wukong
SauceWalker6607
Sun Wukong
0
4
2
0.25
L
Amaterasu
SenpaiGuts
Amaterasu
5
3
2
2
L
2
5
2
0.6
L
Nu Wa
0
3
0
0
W
Sylvanus
TheOGMarkelly
Sylvanus
2
1
5
4.5
L
0
4
1
0.13
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
43,884
66,413
Taken
54,113
48,908
Mitigated
28,845
9,170
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AiderEarth
Lancelot
4,156
1,631
0
357
6,686
2,532
783
1,099
5,587
0
28,069
W
Aphrodite
Ichii8641
Aphrodite
11,710
1,186
402
10,259
13,154
5,974
495
5,494
7,660
93,239
0
W
Martichoras
Kratosvale
Martichoras
18,707
8,118
0
3,309
11,816
5,495
1,859
2,625
9,191
0
79,835
W
Sun Wukong
SauceWalker6607
Sun Wukong
5,762
1,445
240
5,152
12,756
7,194
0
636
12,120
0
31,578
L
Amaterasu
SenpaiGuts
Amaterasu
13,100
6,560
0
4,118
16,138
16,559
808
1,952
14,186
0
54,633
L
5,347
1,554
0
1,976
11,517
5,159
0
2,143
9,374
0
45,845
L
Nu Wa
6,973
3,140
0
1,760
9,745
3,877
0
6,279
3,466
43,863
0
W
Sylvanus
TheOGMarkelly
Sylvanus
3,549
2,008
2,148
2,016
9,701
7,650
773
1,852
7,849
22,087
0
L
4,478
2,045
0
242
12,873
5,000
340
1,283
11,590
0
47,706
L
Ymir
4,733
359
0
1,074
16,140
18,313
203
3,602
12,538
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
43,105
320
Minions Killed
368
0
Camps Cleared
0
1,459,524
Distance Traveled
1,508,297
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,782
458
49
3
0
331,231
0
W
Aphrodite
10,248
603
152
9
0
327,256
0
W
Martichoras
9,049
532
106
6
0
271,540
2
W
Sun Wukong
6,993
411
27
2
0
322,418
0
L
Amaterasu
8,869
522
89
5
0
308,981
0
L
Loki
7,298
429
63
4
0
340,739
0
L
Nu Wa
7,034
414
53
3
0
217,414
0
W
Sylvanus
9,033
531
34
2
0
255,852
0
L
Ullr
7,120
419
79
5
0
283,453
0
L
Ymir
7,835
461
36
2
0
308,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role