Player Matchup

Ao Kuang
Ao Kuang
AnarchistGameZ
Ao Kuang
Level 125
God Stats
5W - 2L
1,681 SR
Queue Stats
148W - 129L
1,651 Elo+
Solo
Danzaburou
Danzaburou
Funny-ass20
Danzaburou
Level 173
God Stats
3W - 7L
1,215 SR
Queue Stats
793W - 754L
1,469 Elo+
Solo
Ah Puch
Ah Puch
TheLastHyuga4
Ah Puch
Level 158
God Stats
5W - 9L
1,369 SR
Queue Stats
300W - 220L
1,677 Elo+
Solo
Vamana
Vamana
WhoseverPower2
Vamana
Level 126
God Stats
23W - 12L
1,611 SR
Queue Stats
139W - 127L
1,492 Elo+
Solo
Neith
Neith
thecosmodreamers
Neith
Level 149
God Stats
203W - 198L
1,506 SR
Queue Stats
205W - 200L
1,456 Elo+
Solo
Team Averages
Level 146
1,476 SR
1,549 Elo+

VS

Team Averages
Level 134
1,497 SR
1,572 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DoomPinch
Guan Yu
Level 124
God Stats
9W - 9L
1,725 SR
Queue Stats
120W - 112L
1,500 Elo+
Solo
Bacchus
Bacchus
Sea__Man22
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo
Izanami
Izanami
marcostepan
Izanami
Level 128
God Stats
1W - 3L
1,169 SR
Queue Stats
379W - 376L
1,504 Elo+
Solo
Mercury
Mercury
xXBURNSZYXx
Mercury
Level 146
God Stats
5W - 8L
1,591 SR
Queue Stats
54W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 1 / 4
6,562
656
4,896
7,307
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Funny-ass20
Danzaburou
9
1 / 1 / 4
5,616
562
5,798
7,291
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
12
4 / 0 / 1
7,451
745
2,825
2,473
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,785
679
6,479
6,843
4,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 5
5,552
555
2,487
3,637
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 0
6,084
608
541
5,044
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DoomPinch
Guan Yu
11
0 / 1 / 0
6,143
614
4,167
9,187
10,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Sea__Man22
Bacchus
9
1 / 2 / 0
5,383
538
2,213
7,448
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
marcostepan
Izanami
9
0 / 3 / 1
5,124
512
3,182
6,255
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
xXBURNSZYXx
Mercury
9
0 / 1 / 0
5,297
530
2,107
8,842
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Ao Kuang
4
1
4
6
L
Guan Yu
DoomPinch
Guan Yu
0
1
0
0
W
Danzaburou
Funny-ass20
Danzaburou
1
1
4
3
L
Bacchus
Sea__Man22
Bacchus
1
2
0
0.5
W
Ah Puch
4
0
1
4.5
W
0
0
0
0
L
Izanami
marcostepan
Izanami
0
3
1
0.17
W
0
0
5
2.5
L
Mercury
xXBURNSZYXx
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
12,210
27,551
Taken
36,776
11,238
Mitigated
25,116
9,334
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
541
0
0
1,471
5,044
2,552
0
2,670
2,374
34,174
0
W
Ao Kuang
4,896
829
30
990
7,307
2,381
0
417
6,876
31,112
0
L
Guan Yu
DoomPinch
Guan Yu
4,167
614
204
3,880
9,187
10,432
0
1,115
8,072
0
55,384
W
Danzaburou
Funny-ass20
Danzaburou
5,798
2,496
0
3,624
7,291
2,458
649
2,046
5,245
0
36,290
L
Bacchus
Sea__Man22
Bacchus
2,213
470
0
1,722
7,448
6,668
0
1,646
5,802
13,596
0
W
Ah Puch
2,825
195
0
939
2,473
905
384
501
1,952
55,175
0
W
6,479
3,856
0
2,906
6,843
4,157
0
0
6,843
0
59,605
L
Izanami
marcostepan
Izanami
3,182
1,915
0
1,084
6,255
2,157
0
1,359
4,896
0
43,466
W
2,487
299
0
845
3,637
1,337
432
744
2,893
0
29,340
L
Mercury
xXBURNSZYXx
Mercury
2,107
1,444
0
1,433
8,842
3,307
0
931
7,911
0
41,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
28,031
348
Minions Killed
377
0
Camps Cleared
0
1,037,351
Distance Traveled
983,051
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,084
608
94
9
0
133,554
2
W
Ao Kuang
6,562
656
49
5
0
248,381
0
L
Guan Yu
6,143
614
98
10
0
212,451
2
W
Danzaburou
5,616
562
47
5
0
200,516
0
L
Bacchus
5,383
538
18
2
0
207,735
4
W
Ah Puch
7,451
745
100
10
0
156,513
1
W
Vamana
6,785
679
106
11
0
221,465
0
L
Izanami
5,124
512
86
9
0
186,113
0
W
Neith
5,552
555
46
5
0
210,476
3
L
Mercury
5,297
530
81
8
0
243,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role