Player Matchup

Fenrir
Fenrir
EthanThePanther
Fenrir
Level 47
God Stats
2W - 1L
1,833 SR
Queue Stats
61W - 69L
1,372 Elo+
Solo
Hercules
Hercules
RS C0bra
Hercules
Level 81
God Stats
8W - 14L
1,373 SR
Queue Stats
417W - 482L
1,424 Elo+
Party 2
Aphrodite
Aphrodite
TymeHop
Aphrodite
Level 78
God Stats
8W - 5L
1,780 SR
Queue Stats
216W - 255L
1,442 Elo+
Party 2
Anhur
Anhur
Yo im bob ross
Anhur
Level 29
God Stats
3W - 3L
1,655 SR
Queue Stats
92W - 129L
1,351 Elo+
Party 2
Anubis
Anubis
YoImIllegal
Anubis
Level 7
God Stats
2W - 1L
1,838 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 2
Team Averages
Level 48
1,696 SR
1,426 Elo+

VS

Team Averages
Level 51
1,383 SR
1,320 Elo+
Aphrodite
Aphrodite
Tammy1
Aphrodite
Level 28
God Stats
1W - 2L
1,221 SR
Queue Stats
10W - 24L
1,111 Elo+
Party 1
Neith
Neith
TeaBone5125
Neith
Level 45
God Stats
18W - 29L
1,414 SR
Queue Stats
18W - 35L
1,347 Elo+
Solo
Arachne
Arachne
ZeonGregg
Arachne
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 77L
1,371 Elo+
Party 1
Hercules
Hercules
Zeron656
Hercules
Level 28
God Stats
5W - 3L
1,252 SR
Queue Stats
58W - 55L
1,283 Elo+
Party 1
Yu Huang
Yu Huang
reni24100
Yu Huang
Level 101
God Stats
3W - 2L
1,526 SR
Queue Stats
103W - 102L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,554
450
9,101
18,005
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RS C0bra
Hercules
13
1 / 5 / 0
8,427
444
6,681
25,157
23,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TymeHop
Aphrodite
14
1 / 4 / 5
9,246
487
6,793
15,664
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 2 / 4
9,775
514
7,201
12,648
7,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
3 / 5 / 3
10,005
527
14,317
17,226
12,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Tammy1
Aphrodite
14
0 / 4 / 5
8,974
472
4,979
15,129
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 5 / 2
8,208
432
9,477
14,930
7,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ZeonGregg
Arachne
18
10 / 4 / 5
11,813
622
15,832
19,829
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Zeron656
Hercules
17
4 / 1 / 2
10,569
556
14,839
14,557
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
reni24100
Yu Huang
19
5 / 1 / 2
11,909
627
13,315
7,884
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
15
Kills
19
19
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Hercules
RS C0bra
Hercules
1
5
0
0.2
W
Aphrodite
Tammy1
Aphrodite
0
4
5
0.63
W
0
5
2
0.2
L
Aphrodite
TymeHop
Aphrodite
1
4
5
0.88
L
5
2
4
3.5
L
Anubis
3
5
3
0.9
W
Arachne
ZeonGregg
Arachne
10
4
5
3.13
W
Hercules
Zeron656
Hercules
4
1
2
5
W
Yu Huang
reni24100
Yu Huang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,093
Damage
58,442
88,700
Taken
72,329
65,358
Mitigated
46,687
34,067
Healing
23,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,101
3,475
0
2,318
18,005
8,088
0
5,631
12,328
0
42,133
L
Hercules
RS C0bra
Hercules
6,681
1,722
20
7,310
25,157
23,072
22
1,171
22,834
0
42,001
W
Aphrodite
Tammy1
Aphrodite
4,979
1,036
3,415
6,320
15,129
12,581
441
4,528
10,601
32,119
0
W
9,477
5,644
0
2,954
14,930
7,061
2,691
5,884
9,046
0
66,544
L
Aphrodite
TymeHop
Aphrodite
6,793
1,232
5,880
7,766
15,664
15,181
75
1,626
13,886
36,955
0
L
7,201
4,297
0
3,837
12,648
7,010
735
3,375
9,219
0
67,887
L
Anubis
14,317
627
0
6,936
17,226
12,007
729
6,491
10,735
100,231
0
W
Arachne
ZeonGregg
Arachne
15,832
11,078
0
3,463
19,829
8,658
1,435
7,199
12,630
0
105,328
W
Hercules
Zeron656
Hercules
14,839
2,925
0
5,352
14,557
15,247
549
1,356
13,201
0
65,242
W
Yu Huang
reni24100
Yu Huang
13,315
466
0
1,555
7,884
3,140
1,076
3,371
4,513
98,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
51,473
448
Minions Killed
525
0
Camps Cleared
0
1,783,323
Distance Traveled
1,798,625
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,554
450
64
3
0
371,912
0
L
Hercules
8,427
444
65
3
0
338,967
3
W
Aphrodite
8,974
472
57
3
0
338,380
0
W
Neith
8,208
432
80
4
0
309,620
0
L
Aphrodite
9,246
487
41
2
0
367,551
0
L
Anhur
9,775
514
119
6
0
343,034
0
L
Anubis
10,005
527
159
8
0
361,859
2
W
Arachne
11,813
622
137
7
0
420,449
2
W
Hercules
10,569
556
97
5
0
349,057
2
W
Yu Huang
11,909
627
154
8
0
381,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role