Player Matchup

Ymir
Ymir
BlizzysandBiddys
Ymir
Level 50
God Stats
12W - 10L
1,529 SR
Queue Stats
41W - 41L
1,423 Elo+
Party 2
Anubis
Anubis
Sharting-24-7
Anubis
Level 29
God Stats
29W - 16L
1,553 SR
Queue Stats
29W - 17L
1,470 Elo+
Party 2
Thanatos
Thanatos
TheDivineUnicorn
Thanatos
Level 76
God Stats
13W - 7L
1,615 SR
Queue Stats
78W - 68L
1,406 Elo+
Party 2
Team Averages
Level 52
1,565 SR
1,433 Elo+

VS

Team Averages
Level 33
1,433 SR
1,381 Elo+
Atlas
Atlas
MrFoxyUnicorn69
Atlas
Level 42
God Stats
0W - 1L
1,322 SR
Queue Stats
112W - 113L
1,452 Elo+
Solo
Ah Puch
Ah Puch
WickedMoose25
Ah Puch
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 288L
1,242 Elo+
Party 1
Bastet
Bastet
perchslayer1419
Bastet
Level 30
God Stats
193W - 152L
1,477 SR
Queue Stats
595W - 585L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
7,472
747
5,193
10,005
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 1 / 9
8,822
882
10,771
7,284
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 2 / 7
9,143
914
11,802
8,659
3,514
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,051
705
3,579
14,160
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
10
1 / 8 / 4
6,507
651
4,924
9,666
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 2
7,785
779
7,461
8,467
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
5
5
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
1
6
3
0.42
W
7
1
9
11.5
W
10
2
7
6.75
L
Ah Puch
1
8
4
0.38
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
15,964
25,948
Taken
32,293
15,182
Mitigated
14,330
8,784
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,193
575
194
1,742
10,005
8,041
422
4,118
5,726
16,242
0
L
3,579
1,200
0
1,260
14,160
9,004
0
7,214
6,757
9,834
0
W
10,771
479
168
1,749
7,284
3,627
873
2,127
4,952
34,959
0
W
11,802
3,127
0
4,931
8,659
3,514
1,181
2,285
6,176
0
26,331
L
Ah Puch
4,924
445
0
117
9,666
2,414
0
4,506
5,033
10,521
0
L
7,461
1,085
0
1,137
8,467
2,912
0
3,630
4,518
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
21,343
127
Minions Killed
58
0
Camps Cleared
0
529,342
Distance Traveled
446,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,472
747
24
2
0
174,665
0
L
Atlas
7,051
705
18
2
0
140,915
0
W
Anubis
8,822
882
73
7
0
168,893
0
W
Thanatos
9,143
914
30
3
0
185,784
0
L
Ah Puch
6,507
651
10
1
0
118,438
0
L
Bastet
7,785
779
30
3
0
186,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role