Player Matchup

Izanami
Izanami
EzraOnTheLow
Izanami
Level 23
God Stats
68W - 65L
1,478 SR
Queue Stats
257W - 267L
1,336 Elo+
Party 1
The Morrigan
The Morrigan
MellowDaPro
The Morrigan
Level 154
God Stats
1W - 0L
1,715 SR
Queue Stats
272W - 255L
1,492 Elo+
Solo
Bastet
Bastet
forsythguy
Bastet
Level 99
God Stats
204W - 173L
1,464 SR
Queue Stats
279W - 256L
1,420 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,416 Elo+

VS

Team Averages
Level 59
1,576 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
FeelGangsta2010
Tsukuyomi
Level 49
God Stats
4W - 10L
1,782 SR
Queue Stats
529W - 547L
1,419 Elo+
Solo
Achilles
Achilles
Jogok7
Achilles
Level 68
God Stats
2W - 4L
1,427 SR
Queue Stats
34W - 38L
1,454 Elo+
Party 2
Janus
Janus
Liworti
Janus
Level 60
God Stats
5W - 5L
1,517 SR
Queue Stats
45W - 50L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EzraOnTheLow
Izanami
18
2 / 2 / 4
12,638
665
10,101
13,225
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
MellowDaPro
The Morrigan
19
4 / 5 / 2
13,588
715
14,167
12,138
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
forsythguy
Bastet
19
3 / 2 / 6
12,519
659
19,627
19,059
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeelGangsta2010
Tsukuyomi
15
1 / 5 / 4
11,031
581
10,320
19,088
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Jogok7
Achilles
19
4 / 1 / 4
12,686
668
12,932
23,785
43,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Liworti
Janus
18
4 / 3 / 4
13,004
684
12,159
12,042
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
9
9
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
EzraOnTheLow
Izanami
2
2
4
2
L
Tsukuyomi
FeelGangsta2010
Tsukuyomi
1
5
4
0.6
L
Achilles
Jogok7
Achilles
4
1
4
6
L
Janus
Liworti
Janus
4
3
4
2
W
The Morrigan
MellowDaPro
The Morrigan
4
5
2
1
W
Bastet
forsythguy
Bastet
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,895
Damage
35,411
44,422
Taken
54,915
16,922
Mitigated
57,971
7,773
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EzraOnTheLow
Izanami
10,101
6,905
0
2,531
13,225
4,805
1,355
4,770
8,455
0
61,674
L
Tsukuyomi
FeelGangsta2010
Tsukuyomi
10,320
1,962
0
2,716
19,088
9,336
49
5,653
12,943
0
28,493
L
Achilles
Jogok7
Achilles
12,932
1,330
116
3,795
23,785
43,454
541
5,237
18,228
0
59,554
L
Janus
Liworti
Janus
12,159
166
0
724
12,042
5,181
1,060
2,373
9,529
69,656
0
W
The Morrigan
MellowDaPro
The Morrigan
14,167
1,359
0
786
12,138
4,323
719
2,974
8,634
52,654
0
W
Bastet
forsythguy
Bastet
19,627
3,053
0
4,456
19,059
7,794
0
3,968
15,091
0
51,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
36,721
231
Minions Killed
234
0
Camps Cleared
0
1,065,842
Distance Traveled
1,039,344
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,638
665
99
5
0
312,565
0
L
Tsukuyomi
11,031
581
43
2
0
349,089
2
L
Achilles
12,686
668
62
3
0
375,995
0
L
Janus
13,004
684
129
7
0
314,260
0
W
The Morrigan
13,588
715
75
4
0
335,419
0
W
Bastet
12,519
659
57
3
0
417,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role