Player Matchup

Atlas
Atlas
NBK_Gorilla44-
Atlas
Level 100
God Stats
12W - 23L
1,498 SR
Queue Stats
151W - 164L
1,518 Elo+
Solo
Loki
Loki
ObeyDavid31
Loki
Level 144
God Stats
13W - 27L
1,523 SR
Queue Stats
159W - 159L
1,504 Elo+
Solo
Horus
Horus
SammyD__451
Horus
Level 156
God Stats
1W - 2L
1,294 SR
Queue Stats
87W - 88L
1,549 Elo+
Solo
Jing Wei
Jing Wei
SkunkyFunkShaft
Jing Wei
Level 164
God Stats
2W - 1L
1,746 SR
Queue Stats
53W - 38L
1,654 Elo+
Solo
Merlin
Merlin
kalil2nice
Merlin
Level 148
God Stats
31W - 26L
1,570 SR
Queue Stats
297W - 275L
1,644 Elo+
Solo
Team Averages
Level 142
1,526 SR
1,574 Elo+

VS

Team Averages
Level 140
1,564 SR
1,552 Elo+
Horus
Horus
AlmostDecent
Horus
Level 158
God Stats
120W - 90L
1,629 SR
Queue Stats
287W - 271L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
KillSwitch16421
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,557 Elo+
Solo
Serqet
Serqet
Miwaii
Serqet
Level 143
God Stats
22W - 24L
1,333 SR
Queue Stats
340W - 303L
1,552 Elo+
Party 1
Athena
Athena
Psychotik_Killah
Athena
Level 156
God Stats
23W - 17L
1,607 SR
Queue Stats
287W - 245L
1,522 Elo+
Solo
Ra
Ra
Staag
Ra
Level 141
God Stats
6W - 1L
1,750 SR
Queue Stats
139W - 110L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,908
651
2,055
3,562
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,658
776
1,557
4,157
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
3,935
656
2,223
5,647
2,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
7
1 / 0 / 0
3,992
665
2,877
3,649
956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
kalil2nice
Merlin
1
0 / 0 / 0
1,267
211
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,643
774
3,027
5,114
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
KillSwitch16421
Cernunnos
6
0 / 0 / 0
3,977
663
2,124
2,892
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Miwaii
Serqet
7
0 / 0 / 0
4,035
673
1,337
3,077
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,945
658
1,012
6,042
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
7
0 / 1 / 0
4,358
726
729
3,261
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Cernunnos
KillSwitch16421
Cernunnos
0
0
0
0
W
Serqet
Miwaii
Serqet
0
0
0
0
L
0
0
1
0.5
L
1
0
0
1
W
0
1
0
0
L
0
2
0
0
L
Jing Wei
1
0
0
1
W
Ra
0
1
0
0
L
Merlin
kalil2nice
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,712
Damage
8,229
17,015
Taken
20,386
6,448
Mitigated
8,165
7,154
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,027
1,349
0
2,900
5,114
2,302
0
0
5,114
0
24,690
W
Cernunnos
KillSwitch16421
Cernunnos
2,124
915
0
1,048
2,892
879
0
661
2,231
0
25,550
W
Serqet
Miwaii
Serqet
1,337
429
0
431
3,077
1,091
0
38
3,039
0
26,641
L
2,055
1,027
19
1,741
3,562
1,652
0
385
3,177
9,350
0
L
1,557
362
0
992
4,157
1,279
0
898
3,103
0
29,570
W
1,012
333
0
2,161
6,042
2,954
0
1,356
4,686
8,912
0
L
2,223
1,230
0
2,558
5,647
2,561
0
0
5,193
0
20,079
L
Jing Wei
2,877
2,711
0
1,844
3,649
956
0
458
3,191
0
24,818
W
Ra
729
0
180
1,472
3,261
939
0
0
3,261
32,127
0
L
Merlin
kalil2nice
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,760
Gold Earned
20,958
141
Minions Killed
209
0
Camps Cleared
0
550,179
Distance Traveled
698,239
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,643
774
35
6
0
148,760
0
W
Cernunnos
3,977
663
46
8
0
124,744
0
W
Serqet
4,035
673
51
9
0
163,742
0
L
Atlas
3,908
651
8
1
0
139,660
0
L
Loki
4,658
776
57
10
0
142,448
0
W
Athena
3,945
658
13
2
0
136,204
6
L
Horus
3,935
656
31
5
0
132,004
3
L
Jing Wei
3,992
665
45
8
0
136,067
0
W
Ra
4,358
726
64
11
0
124,789
0
L
Merlin
1,267
211
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role