Player Matchup

Izanami
Izanami
Cultfortuna
Izanami
Level 20
God Stats
2W - 2L
1,592 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
ItsLordByron
Jormungandr
Level 20
God Stats
0W - 1L
1,667 SR
Queue Stats
7W - 4L
1,667 Elo+
Party 1
Ishtar
Ishtar
POTTSY857
Ishtar
Level 66
God Stats
8W - 4L
1,664 SR
Queue Stats
43W - 54L
1,448 Elo+
Party 2
Ravana
Ravana
PlayerPierre
Ravana
Level 68
God Stats
1W - 8L
1,341 SR
Queue Stats
106W - 109L
1,549 Elo+
Party 2
Vulcan
Vulcan
RazarDeztrozen
Vulcan
Level 48
God Stats
0W - 2L
1,484 SR
Queue Stats
23W - 16L
1,529 Elo+
Party 1
Team Averages
Level 44
1,550 SR
1,513 Elo+

VS

Team Averages
Level 59
1,542 SR
1,473 Elo+
Yemoja
Yemoja
Arehan
Yemoja
Level 6
God Stats
2W - 3L
1,778 SR
Queue Stats
11W - 12L
1,575 Elo+
Party 3
Chernobog
Chernobog
JCloud420
Chernobog
Level 59
God Stats
1W - 1L
1,216 SR
Queue Stats
10W - 19L
1,245 Elo+
Solo
Sol
Sol
Kaiser98
Sol
Level 108
God Stats
9W - 5L
1,531 SR
Queue Stats
96W - 89L
1,476 Elo+
Solo
Amaterasu
Amaterasu
ModernMajor
Amaterasu
Level 56
God Stats
2W - 4L
1,356 SR
Queue Stats
36W - 33L
1,537 Elo+
Solo
Bastet
Bastet
UnluckySupp
Bastet
Level 67
God Stats
3W - 0L
1,827 SR
Queue Stats
138W - 142L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cultfortuna
Izanami
14
1 / 9 / 2
8,674
1,084
10,738
20,230
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ItsLordByron
Jormungandr
14
0 / 5 / 3
8,904
1,113
10,762
18,345
20,348
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
POTTSY857
Ishtar
14
1 / 2 / 2
8,682
1,085
7,041
8,418
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
13
1 / 2 / 3
8,450
1,056
6,334
10,546
11,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 1
7,972
997
3,561
2,605
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

176

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arehan
Yemoja
16
2 / 0 / 17
10,362
1,295
3,175
4,172
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
JCloud420
Chernobog
16
8 / 4 / 8
9,973
1,247
18,149
12,892
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 14
9,229
1,154
14,652
5,590
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ModernMajor
Amaterasu
15
2 / 0 / 14
9,188
1,149
9,029
10,243
10,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
15
5 / 0 / 8
9,577
1,197
12,117
8,847
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
4
Kills
19
19
Deaths
4
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arehan
Yemoja
2
0
17
10.5
L
Izanami
Cultfortuna
Izanami
1
9
2
0.22
L
Jormungandr
ItsLordByron
Jormungandr
0
5
3
0.3
W
Chernobog
JCloud420
Chernobog
8
4
8
3
W
2
0
14
9
W
Amaterasu
ModernMajor
Amaterasu
2
0
14
9
L
Ishtar
POTTSY857
Ishtar
1
2
2
1
L
Ravana
1
2
3
1.25
L
1
1
1
1.5
W
Bastet
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
57,122
60,144
Taken
41,744
46,960
Mitigated
26,777
6,577
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arehan
Yemoja
3,175
855
4,686
1,308
4,172
3,921
0
2,119
2,053
11,208
0
L
Izanami
Cultfortuna
Izanami
10,738
9,146
0
2,211
20,230
9,431
0
6,229
14,001
0
30,871
L
Jormungandr
ItsLordByron
Jormungandr
10,762
3,079
167
2,119
18,345
20,348
0
5,588
12,757
21,707
0
W
Chernobog
JCloud420
Chernobog
18,149
14,410
0
2,557
12,892
6,096
0
3,493
9,399
0
29,828
W
14,652
5,706
0
2,974
5,590
2,298
0
3,054
2,536
37,188
0
W
Amaterasu
ModernMajor
Amaterasu
9,029
4,967
0
3,462
10,243
10,329
0
3,376
6,867
0
23,281
L
Ishtar
POTTSY857
Ishtar
7,041
4,640
0
556
8,418
4,334
0
1,905
6,513
0
24,880
L
Ravana
6,334
1,216
0
1,336
10,546
11,940
0
3,290
7,256
0
13,974
L
3,561
1,598
92
96
2,605
907
0
815
1,790
8,700
0
W
Bastet
12,117
3,201
0
1,500
8,847
4,133
0
2,281
6,566
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
48,329
156
Minions Killed
183
6
Camps Cleared
4
642,986
Distance Traveled
870,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,362
1,295
16
2
0
176,752
0
L
Izanami
8,674
1,084
54
7
2
120,725
0
L
Jormungandr
8,904
1,113
22
3
0
139,038
0
W
Chernobog
9,973
1,247
28
4
1
159,070
0
W
Sol
9,229
1,154
76
10
1
146,905
0
W
Amaterasu
9,188
1,149
38
5
2
186,441
0
L
Ishtar
8,682
1,085
41
5
1
149,129
0
L
Ravana
8,450
1,056
20
3
1
177,773
0
L
Vulcan
7,972
997
19
2
2
56,321
0
W
Bastet
9,577
1,197
25
3
0
201,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role