Player Matchup

Bacchus
Bacchus
Silver II
FUNKTHEMAN
Bacchus
Silver II
Level 92
God Stats
3W - 4L
1,645 SR
Queue Stats
18W - 19L
1,497 MMR
Solo
Ishtar
Ishtar
Gold III
GreenBeast0987
Ishtar
Gold III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
359W - 373L
1,442 MMR
Solo
Ah Puch
Ah Puch
Gold IV
JuniorPsycho
Ah Puch
Gold IV
Level 156
God Stats
3W - 5L
1,425 SR
Queue Stats
245W - 250L
1,450 MMR
Solo
Poseidon
Poseidon
Gold V
MoistForApophis
Poseidon
Gold V
Level 165
God Stats
5W - 7L
1,475 SR
Queue Stats
309W - 302L
1,491 MMR
Solo
Nemesis
Nemesis
Gold V
TeamPoison
Nemesis
Gold V
Level 129
God Stats
19W - 11L
1,727 SR
Queue Stats
165W - 184L
1,395 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,554 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,531 SR
1,455 MMR
Anubis
Anubis
Gold III
Ace_luck11
Anubis
Gold III
Level 177
God Stats
2W - 6L
1,359 SR
Queue Stats
306W - 317L
1,478 MMR
Solo
Cernunnos
Cernunnos
Gold II
SITG
Cernunnos
Gold II
Level 129
God Stats
101W - 100L
1,569 SR
Queue Stats
435W - 428L
1,471 MMR
Solo
Ganesha
Ganesha
Gold V
XangelicX5649
Ganesha
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,387 MMR
Solo
Mercury
Mercury
Gold IV
ZX-_NO-
Mercury
Gold IV
Level 89
God Stats
16W - 13L
1,726 SR
Queue Stats
389W - 388L
1,487 MMR
Solo
Osiris
Osiris
Gold IV
xDre_2Xx
Osiris
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FUNKTHEMAN
Bacchus
12
2 / 0 / 5
7,813
521
6,250
9,171
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 0
8,519
568
5,651
8,527
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JuniorPsycho
Ah Puch
15
2 / 3 / 3
9,405
627
10,882
10,185
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
14
2 / 3 / 3
8,386
559
7,602
8,723
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TeamPoison
Nemesis
15
6 / 1 / 3
9,129
609
11,390
12,659
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
LokiAgniAthenaHel

VS

Bans
HadesAo KuangMerlinMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ace_luck11
Anubis
13
2 / 4 / 1
7,863
524
7,042
10,162
5,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SITG
Cernunnos
14
1 / 1 / 0
8,301
553
8,282
8,496
3,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
11
0 / 2 / 1
6,889
459
1,976
10,179
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ZX-_NO-
Mercury
14
2 / 2 / 2
8,233
549
7,381
13,753
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
xDre_2Xx
Osiris
14
2 / 5 / 1
7,703
514
5,305
18,220
16,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ace_luck11
Anubis
2
4
1
0.63
W
Bacchus
FUNKTHEMAN
Bacchus
2
0
5
4.5
W
2
0
0
2
W
Ah Puch
JuniorPsycho
Ah Puch
2
3
3
1.17
W
Poseidon
2
3
3
1.17
L
Cernunnos
SITG
Cernunnos
1
1
0
1
W
Nemesis
TeamPoison
Nemesis
6
1
3
7.5
L
Ganesha
0
2
1
0.25
L
Mercury
ZX-_NO-
Mercury
2
2
2
1.5
L
Osiris
xDre_2Xx
Osiris
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,775
Damage
29,986
49,265
Taken
60,810
27,645
Mitigated
42,395
12,964
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ace_luck11
Anubis
7,042
362
0
3,334
10,162
5,676
0
5,833
4,329
69,591
0
W
Bacchus
FUNKTHEMAN
Bacchus
6,250
575
0
2,078
9,171
9,057
0
2,289
6,882
17,602
0
W
5,651
3,328
0
3,272
8,527
4,387
0
180
8,347
0
79,423
W
Ah Puch
JuniorPsycho
Ah Puch
10,882
1,019
0
3,621
10,185
7,161
137
0
10,185
75,529
0
W
Poseidon
7,602
1,444
0
2,067
8,723
1,787
0
4,972
3,751
73,319
0
L
Cernunnos
SITG
Cernunnos
8,282
4,646
0
4,408
8,496
3,909
802
1,610
6,886
0
82,848
W
Nemesis
TeamPoison
Nemesis
11,390
5,825
0
1,926
12,659
5,253
87
1,577
11,082
0
76,511
L
Ganesha
1,976
509
0
1,241
10,179
10,511
0
4,388
5,791
12,459
0
L
Mercury
ZX-_NO-
Mercury
7,381
4,744
0
739
13,753
5,343
0
2,397
11,356
0
72,350
L
Osiris
xDre_2Xx
Osiris
5,305
2,437
0
4,826
18,220
16,956
0
10,506
7,714
0
50,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
38,989
523
Minions Killed
460
0
Camps Cleared
0
1,603,767
Distance Traveled
1,548,209
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,863
524
125
8
0
265,567
4
W
Bacchus
7,813
521
31
2
0
356,649
0
W
Ishtar
8,519
568
141
9
0
292,394
5
W
Ah Puch
9,405
627
121
8
0
254,502
0
W
Poseidon
8,386
559
122
8
0
314,706
4
L
Cernunnos
8,301
553
131
9
0
287,353
3
W
Nemesis
9,129
609
108
7
0
385,516
0
L
Ganesha
6,889
459
3
0
0
297,728
5
L
Mercury
8,233
549
103
7
0
409,415
0
L
Osiris
7,703
514
98
7
0
288,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role