Player Matchup

Nu Wa
Nu Wa
AjLaKaos
Nu Wa
Level 147
God Stats
22W - 20L
1,537 SR
Queue Stats
685W - 700L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Rakadasio
Sylvanus
Level 65
God Stats
6W - 6L
1,532 SR
Queue Stats
32W - 32L
1,451 Elo+
Party 2
Izanami
Izanami
SuperTrampAlex_
Izanami
Level 49
God Stats
36W - 44L
1,511 SR
Queue Stats
36W - 44L
1,452 Elo+
Party 2
Apollo
Apollo
Tupacmania31
Apollo
Level 106
God Stats
9W - 10L
1,276 SR
Queue Stats
27W - 38L
1,316 Elo+
Solo
Awilix
Awilix
smoczymen
Awilix
Level 113
God Stats
10W - 10L
1,320 SR
Queue Stats
91W - 89L
1,480 Elo+
Party 2
Team Averages
Level 96
1,435 SR
1,432 Elo+

VS

Team Averages
Level 130
1,341 SR
1,470 Elo+
Merlin
Merlin
Bombklack
Merlin
Level 125
God Stats
51W - 53L
1,428 SR
Queue Stats
308W - 343L
1,403 Elo+
Party 1
Loki
Loki
KingRyk7
Loki
Level 105
God Stats
58W - 67L
1,456 SR
Queue Stats
261W - 307L
1,454 Elo+
Party 1
Mulan
Mulan
Plaal
Mulan
Level 127
God Stats
1W - 3L
1,204 SR
Queue Stats
350W - 329L
1,478 Elo+
Solo
Ymir
Ymir
Ragnhlidszum
Ymir
Level 158
God Stats
11W - 15L
1,284 SR
Queue Stats
134W - 143L
1,481 Elo+
Solo
Ishtar
Ishtar
edgarramalho_82
Ishtar
Level 136
God Stats
44W - 77L
1,335 SR
Queue Stats
828W - 877L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AjLaKaos
Nu Wa
15
1 / 1 / 0
8,840
589
4,716
8,168
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Rakadasio
Sylvanus
12
1 / 0 / 2
6,567
438
4,032
9,404
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 2 / 2
9,039
603
8,897
9,922
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
13
2 / 0 / 2
7,390
493
6,339
10,222
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
smoczymen
Awilix
14
3 / 1 / 4
8,295
553
6,770
11,132
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bombklack
Merlin
15
1 / 2 / 0
8,636
576
6,645
6,628
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
2 / 2 / 0
7,628
509
5,248
11,661
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Plaal
Mulan
13
1 / 5 / 1
7,368
491
5,499
16,140
9,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 1
7,146
476
3,855
8,959
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 1 / 0
6,926
462
10,073
7,461
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AjLaKaos
Nu Wa
1
1
0
1
L
Merlin
Bombklack
Merlin
1
2
0
0.5
L
Loki
2
2
0
1
L
Mulan
Plaal
Mulan
1
5
1
0.3
L
0
1
1
0.5
W
Sylvanus
Rakadasio
Sylvanus
1
0
2
2
W
4
2
2
2.5
W
Apollo
2
0
2
3
L
0
1
0
0
W
Awilix
smoczymen
Awilix
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
31,320
48,848
Taken
50,849
21,847
Mitigated
26,258
15,181
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AjLaKaos
Nu Wa
4,716
1,239
0
2,288
8,168
2,761
603
5,528
2,640
73,617
0
L
Merlin
Bombklack
Merlin
6,645
232
0
1,455
6,628
2,397
735
3,175
3,453
88,766
0
L
Loki
5,248
583
0
1,819
11,661
4,095
0
1,280
10,381
0
54,180
L
Mulan
Plaal
Mulan
5,499
1,020
0
3,954
16,140
9,094
0
374
15,766
0
46,038
L
3,855
196
0
2,096
8,959
7,958
0
1,694
7,265
16,388
0
W
Sylvanus
Rakadasio
Sylvanus
4,032
1,609
2,479
3,548
9,404
6,188
0
1,602
7,802
25,829
0
W
8,897
6,014
0
3,000
9,922
3,894
2,951
0
9,922
0
71,966
W
Apollo
6,339
3,701
0
2,806
10,222
4,475
0
1,697
8,525
0
51,483
L
10,073
5,380
0
2,689
7,461
2,714
0
2,225
5,236
0
64,635
W
Awilix
smoczymen
Awilix
6,770
3,009
0
1,060
11,132
4,529
205
1,673
9,459
0
56,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
37,704
467
Minions Killed
449
0
Camps Cleared
0
1,382,002
Distance Traveled
1,433,278
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,840
589
141
9
0
272,237
0
L
Merlin
8,636
576
151
10
0
286,725
2
L
Loki
7,628
509
78
5
0
298,424
0
L
Mulan
7,368
491
71
5
0
252,776
3
L
Ymir
7,146
476
44
3
0
309,233
8
W
Sylvanus
6,567
438
44
3
0
273,154
4
W
Izanami
9,039
603
123
8
0
270,105
1
W
Apollo
7,390
493
78
5
0
224,769
0
L
Ishtar
6,926
462
105
7
0
286,120
4
W
Awilix
8,295
553
81
5
0
341,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role