Player Matchup

Baron Samedi
Baron Samedi
TheCharger101
Baron Samedi
Level 123
God Stats
9W - 3L
1,620 SR
Queue Stats
34W - 30L
1,614 Elo+
Party 1
Mulan
Mulan
beefboymaniac
Mulan
Level 145
God Stats
5W - 7L
1,353 SR
Queue Stats
52W - 50L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
shazzlemax
Hou Yi
Level 124
God Stats
1W - 1L
1,663 SR
Queue Stats
47W - 39L
1,567 Elo+
Party 1
Team Averages
Level 131
1,545 SR
1,569 Elo+

VS

Team Averages
Level 120
1,647 SR
1,489 Elo+
Hades
Hades
Brandon2103
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
luxe swurv
Ah Puch
Level 77
God Stats
2W - 0L
1,756 SR
Queue Stats
58W - 45L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
xKingtero
Baba Yaga
Level 178
God Stats
18W - 9L
1,684 SR
Queue Stats
601W - 565L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheCharger101
Baron Samedi
17
2 / 5 / 8
11,688
731
13,054
12,966
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 5 / 5
11,566
723
11,846
18,002
26,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Hou Yi
shazzlemax
Hou Yi
17
5 / 6 / 4
11,758
735
11,300
19,038
8,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
11,162
698
10,808
15,975
11,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
luxe swurv
Ah Puch
17
2 / 6 / 13
11,650
728
18,295
15,501
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
xKingtero
Baba Yaga
20
11 / 2 / 4
14,403
900
14,337
16,449
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
16
16
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Baron Samedi
TheCharger101
Baron Samedi
2
5
8
1.2
L
5
5
5
1.5
W
Ah Puch
luxe swurv
Ah Puch
2
6
13
1.42
L
Hou Yi
shazzlemax
Hou Yi
5
6
4
1.17
W
Baba Yaga
xKingtero
Baba Yaga
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
43,440
50,006
Taken
47,925
41,941
Mitigated
28,042
7,467
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,808
777
466
4,562
15,975
11,118
1,335
4,309
11,666
39,372
0
L
Baron Samedi
TheCharger101
Baron Samedi
13,054
233
906
2,185
12,966
7,058
0
11,921
1,045
57,619
0
L
11,846
1,041
0
2,176
18,002
26,282
75
14,220
3,782
0
21,735
W
Ah Puch
luxe swurv
Ah Puch
18,295
217
0
4,332
15,501
7,874
527
4,773
10,728
49,237
0
L
Hou Yi
shazzlemax
Hou Yi
11,300
6,031
0
2,200
19,038
8,601
211
17,340
1,698
0
34,188
W
Baba Yaga
xKingtero
Baba Yaga
14,337
555
0
6,872
16,449
9,050
1,572
4,586
11,863
90,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
37,215
176
Minions Killed
234
0
Camps Cleared
0
772,376
Distance Traveled
806,484
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,162
698
61
4
0
243,382
0
L
Baron Samedi
11,688
731
88
6
0
253,023
0
L
Mulan
11,566
723
28
2
0
258,808
9
W
Ah Puch
11,650
728
49
3
0
237,368
0
L
Hou Yi
11,758
735
60
4
0
260,545
0
W
Baba Yaga
14,403
900
124
8
0
325,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role