Player Matchup

Jormungandr
Jormungandr
Gold IV
BySeedark
Jormungandr
Gold IV
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 99L
1,279 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
HMO_od-18
Baba Yaga
Silver I
Level 125
God Stats
22W - 20L
1,567 SR
Queue Stats
274W - 296L
1,316 MMR
Party 1
Bakasura
Bakasura
Gold V
InvicibyVicti
Bakasura
Gold V
Level 122
God Stats
19W - 19L
1,704 SR
Queue Stats
104W - 107L
1,271 MMR
Party 1
Khepri
Khepri
Gold V
haha359
Khepri
Gold V
Level 159
God Stats
3W - 4L
1,722 SR
Queue Stats
268W - 277L
1,261 MMR
Solo
Danzaburou
Danzaburou
Silver V
saidserrano_
Danzaburou
Silver V
Level 96
God Stats
0W - 3L
1,228 SR
Queue Stats
36W - 58L
1,270 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,544 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,475 SR
1,272 MMR
Xbalanque
Xbalanque
Silver I
DimitrisKerkyra
Xbalanque
Silver I
Level 119
God Stats
57W - 56L
1,407 SR
Queue Stats
210W - 231L
1,147 MMR
Party 2
Ymir
Ymir
Silver I
DonPolboronXXX
Ymir
Silver I
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
242W - 246L
1,201 MMR
Party 3
Awilix
Awilix
Silver I
IchiizokuDesu
Awilix
Silver I
Level 126
God Stats
34W - 28L
1,501 SR
Queue Stats
274W - 280L
1,291 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Jogatero
Gilgamesh
Gold V
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
487W - 491L
1,266 MMR
Party 3
He Bo
He Bo
Silver II
westsidebejbe2
He Bo
Silver II
Level 144
God Stats
8W - 4L
1,695 SR
Queue Stats
23W - 26L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BySeedark
Jormungandr
17
3 / 2 / 1
10,368
546
14,942
17,217
11,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
HMO_od-18
Baba Yaga
14
0 / 3 / 3
8,522
449
10,988
13,992
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
InvicibyVicti
Bakasura
16
4 / 1 / 4
10,180
536
9,887
23,289
11,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
haha359
Khepri
13
1 / 3 / 2
8,426
443
5,557
16,657
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
saidserrano_
Danzaburou
8
0 / 1 / 0
6,651
350
2,223
5,147
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AphroditeSkadiAnubisAchilles

VS

Bans
Morgan Le FayMercuryCupidSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DimitrisKerkyra
Xbalanque
17
3 / 1 / 1
10,417
548
9,741
11,366
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 6
9,273
488
7,458
14,188
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 3
10,060
529
10,336
16,405
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Jogatero
Gilgamesh
16
2 / 2 / 0
9,507
500
8,798
17,058
16,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 2
10,118
533
16,010
12,041
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
9
10
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BySeedark
Jormungandr
3
2
1
1.75
W
Xbalanque
DimitrisKerkyra
Xbalanque
3
1
1
3.5
W
0
0
6
3
L
Baba Yaga
HMO_od-18
Baba Yaga
0
3
3
0.5
W
2
4
3
0.88
L
Bakasura
InvicibyVicti
Bakasura
4
1
4
6
W
Gilgamesh
Jogatero
Gilgamesh
2
2
0
1
L
Khepri
haha359
Khepri
1
3
2
0.67
L
Danzaburou
saidserrano_
Danzaburou
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
52,343
76,302
Taken
71,058
48,286
Mitigated
47,094
24,276
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BySeedark
Jormungandr
14,942
3,453
0
4,186
17,217
11,360
0
1,945
15,272
86,680
0
W
Xbalanque
DimitrisKerkyra
Xbalanque
9,741
6,194
0
6,535
11,366
4,973
4,108
2,298
8,928
0
106,728
W
7,458
2,581
0
2,564
14,188
14,899
0
5,582
8,259
36,891
0
L
Baba Yaga
HMO_od-18
Baba Yaga
10,988
0
0
2,061
13,992
6,555
0
5,676
8,103
70,447
0
W
10,336
4,242
0
2,114
16,405
6,467
0
4,644
10,826
0
98,995
L
Bakasura
InvicibyVicti
Bakasura
9,887
7,292
0
12,723
23,289
11,674
0
7,289
15,668
0
89,799
W
Gilgamesh
Jogatero
Gilgamesh
8,798
2,707
0
1,059
17,058
16,045
246
11,978
4,646
0
64,949
L
Khepri
haha359
Khepri
5,557
256
0
3,394
16,657
16,738
0
6,922
9,521
33,581
0
L
Danzaburou
saidserrano_
Danzaburou
2,223
1,151
0
1,912
5,147
1,959
0
877
4,270
0
26,292
W
16,010
1,506
0
2,568
12,041
4,710
1,315
7,064
4,756
100,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
49,375
481
Minions Killed
583
0
Camps Cleared
0
1,756,242
Distance Traveled
1,900,757
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,368
546
131
7
0
363,339
3
W
Xbalanque
10,417
548
161
8
0
287,047
6
W
Ymir
9,273
488
43
2
0
388,538
8
L
Baba Yaga
8,522
449
116
6
0
400,151
4
W
Awilix
10,060
529
114
6
0
479,812
6
L
Bakasura
10,180
536
141
7
0
489,238
1
W
Gilgamesh
9,507
500
94
5
0
356,250
0
L
Khepri
8,426
443
48
3
0
332,247
2
L
Danzaburou
6,651
350
45
2
0
171,267
0
W
He Bo
10,118
533
171
9
0
389,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role