Player Matchup

Artemis
Artemis
CountJewku
Artemis
Level 69
God Stats
8W - 3L
1,645 SR
Queue Stats
141W - 122L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Iskierskizinho
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Solo
Zeus
Zeus
Korrayukawow
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,243 Elo+
Solo
Mulan
Mulan
XCalIistoX
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,347 Elo+
Solo
Nemesis
Nemesis
iiLivewire
Nemesis
Level 64
God Stats
0W - 8L
1,500 SR
Queue Stats
103W - 87L
1,525 Elo+
Solo
Team Averages
Level 45
1,529 SR
1,401 Elo+

VS

Team Averages
Level 73
1,502 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
IPlayMyers
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo
Zeus
Zeus
LegendaryPeekzz
Zeus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,488 Elo+
Solo
Cthulhu
Cthulhu
demondrizzet
Cthulhu
Level 110
God Stats
4W - 0L
1,719 SR
Queue Stats
348W - 334L
1,463 Elo+
Party 1
Tiamat
Tiamat
kife94
Tiamat
Level 76
God Stats
1W - 1L
1,293 SR
Queue Stats
528W - 493L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CountJewku
Artemis
11
2 / 1 / 2
5,631
1,126
7,738
3,407
1,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 3
5,875
1,175
2,918
5,672
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
5,135
1,027
2,751
3,476
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
1
0 / 0 / 0
1,392
278
0
0
0
Nemesis
iiLivewire
Nemesis
11
1 / 1 / 3
5,715
1,143
2,073
4,454
4,078
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 1
6,125
1,225
2,804
3,966
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
IPlayMyers
Bastet
10
0 / 0 / 3
5,504
1,101
4,041
3,224
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,299
1,060
2,987
2,784
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
demondrizzet
Cthulhu
11
0 / 1 / 3
5,490
1,098
2,150
5,556
4,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
kife94
Tiamat
10
2 / 1 / 1
5,873
1,175
3,640
4,750
2,801

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
4
Kills
5
5
Deaths
4
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
L
Artemis
CountJewku
Artemis
2
1
2
3
W
Bastet
IPlayMyers
Bastet
0
0
3
1.5
L
1
1
3
2.5
L
0
2
1
0.25
W
0
1
3
1.5
L
Mulan
0
0
0
0
W
Cthulhu
demondrizzet
Cthulhu
0
1
3
1.5
L
Nemesis
iiLivewire
Nemesis
1
1
3
2.5
W
Tiamat
kife94
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
15,622
17,009
Taken
20,280
12,803
Mitigated
11,516
5,082
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,804
54
1,200
2,052
3,966
1,474
0
1,157
2,809
9,147
0
L
Artemis
CountJewku
Artemis
7,738
714
658
1,231
3,407
1,499
0
2,171
1,236
0
13,384
W
Bastet
IPlayMyers
Bastet
4,041
1,235
114
366
3,224
1,380
0
791
2,433
0
5,794
L
2,918
145
222
1,153
5,672
5,453
0
3,283
2,389
8,897
0
L
2,751
425
135
891
3,476
1,773
0
3,138
338
6,977
0
W
2,987
31
0
1,077
2,784
1,020
0
732
2,052
7,225
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
demondrizzet
Cthulhu
2,150
0
473
1,112
5,556
4,841
0
1,851
3,705
6,500
0
L
Nemesis
iiLivewire
Nemesis
2,073
721
0
792
4,454
4,078
0
2,989
1,465
0
3,085
W
Tiamat
kife94
Tiamat
3,640
68
340
2,709
4,750
2,801
340
1,138
3,612
10,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
28,291
47
Minions Killed
55
0
Camps Cleared
0
440,426
Distance Traveled
587,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,125
1,225
12
2
0
109,917
0
L
Artemis
5,631
1,126
10
2
0
121,286
0
W
Bastet
5,504
1,101
8
2
0
143,124
0
L
Cthulhu
5,875
1,175
14
3
0
120,962
0
L
Zeus
5,135
1,027
17
3
0
97,262
0
W
Zeus
5,299
1,060
9
2
0
113,843
0
L
Mulan
1,392
278
0
0
0
0
0
W
Cthulhu
5,490
1,098
10
2
0
108,328
0
L
Nemesis
5,715
1,143
6
1
0
100,916
0
W
Tiamat
5,873
1,175
16
3
0
112,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role