Player Matchup

Thanatos
Thanatos
Amerisnothere
Thanatos
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
271W - 213L
1,520 Elo+
Party 3
Hercules
Hercules
GamerCheeks0
Hercules
Level 49
God Stats
5W - 2L
1,808 SR
Queue Stats
250W - 222L
1,520 Elo+
Party 3
Artio
Artio
IconicDonny
Artio
Level 47
God Stats
5W - 3L
1,506 SR
Queue Stats
102W - 82L
1,505 Elo+
Party 1
Skadi
Skadi
KreammPie
Skadi
Level 35
God Stats
4W - 0L
1,828 SR
Queue Stats
79W - 74L
1,498 Elo+
Party 1
Ra
Ra
SaltyyPeanuts
Ra
Level 33
God Stats
14W - 13L
1,571 SR
Queue Stats
97W - 108L
1,494 Elo+
Solo
Team Averages
Level 36
1,643 SR
1,507 Elo+

VS

Team Averages
Level 37
1,462 SR
1,321 Elo+
Artemis
Artemis
Abyssal1812
Artemis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Boo1iusCaesar
Guan Yu
Level 40
God Stats
2W - 3L
1,554 SR
Queue Stats
5W - 18L
1,479 Elo+
Party 4
Jormungandr
Jormungandr
HazeArcher
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
968 Elo+
Party 4
Bacchus
Bacchus
SquidPerson
Bacchus
Level 42
God Stats
1W - 2L
1,520 SR
Queue Stats
51W - 57L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SubsetTime
Morgan Le Fay
Level 24
God Stats
1W - 5L
1,238 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amerisnothere
Thanatos
16
9 / 1 / 7
10,687
562
13,353
15,862
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
GamerCheeks0
Hercules
13
1 / 7 / 1
8,616
453
10,622
17,372
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 10
10,650
561
8,636
18,491
12,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
KreammPie
Skadi
16
4 / 3 / 10
10,518
554
15,480
13,539
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 0 / 4
12,495
658
14,914
9,767
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abyssal1812
Artemis
14
3 / 5 / 3
9,102
479
11,279
14,077
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
15
6 / 4 / 1
9,843
518
11,522
20,038
21,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
HazeArcher
Jormungandr
10
0 / 6 / 2
7,092
373
5,360
18,559
15,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bacchus
SquidPerson
Bacchus
14
3 / 7 / 2
8,754
461
8,837
20,117
13,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SubsetTime
Morgan Le Fay
13
2 / 7 / 2
8,101
426
10,717
13,656
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
29
Kills
14
14
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abyssal1812
Artemis
3
5
3
0.9
W
Thanatos
Amerisnothere
Thanatos
9
1
7
12.5
L
Guan Yu
6
4
1
1.63
W
Hercules
GamerCheeks0
Hercules
1
7
1
0.21
L
Jormungandr
HazeArcher
Jormungandr
0
6
2
0.17
W
4
3
10
3
W
Skadi
KreammPie
Skadi
4
3
10
3
W
11
0
4
13
L
Bacchus
SquidPerson
Bacchus
3
7
2
0.57
L
Morgan Le Fay
SubsetTime
Morgan Le Fay
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,005
Damage
47,715
75,031
Taken
86,447
44,099
Mitigated
61,965
32,006
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abyssal1812
Artemis
11,279
5,228
0
2,564
14,077
6,284
315
3,201
10,876
0
51,991
W
Thanatos
Amerisnothere
Thanatos
13,353
3,864
0
11,495
15,862
7,326
21
5,204
10,658
0
68,230
L
Guan Yu
11,522
2,499
1,229
4,780
20,038
21,637
617
3,291
15,708
0
69,060
W
Hercules
GamerCheeks0
Hercules
10,622
3,107
0
3,682
17,372
12,238
116
3,398
13,974
0
51,618
L
Jormungandr
HazeArcher
Jormungandr
5,360
1,615
0
1,401
18,559
15,235
12
6,104
12,455
26,873
0
W
8,636
1,243
2,790
5,063
18,491
12,795
380
7,076
11,415
36,816
0
W
Skadi
KreammPie
Skadi
15,480
8,875
0
3,642
13,539
6,522
2,957
5,150
8,389
0
97,553
W
14,914
985
1,083
4,251
9,767
5,218
0
4,692
5,075
132,251
0
L
Bacchus
SquidPerson
Bacchus
8,837
2,559
0
797
20,117
13,384
0
4,477
15,597
65,816
0
L
Morgan Le Fay
SubsetTime
Morgan Le Fay
10,717
1,745
0
358
13,656
5,425
0
6,352
7,131
53,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
42,892
533
Minions Killed
376
0
Camps Cleared
0
1,818,749
Distance Traveled
1,644,574
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,102
479
78
4
0
319,547
0
W
Thanatos
10,687
562
72
4
0
372,733
0
L
Guan Yu
9,843
518
99
5
0
349,060
4
W
Hercules
8,616
453
67
4
0
320,315
0
L
Jormungandr
7,092
373
37
2
0
315,063
0
W
Artio
10,650
561
50
3
0
371,847
5
W
Skadi
10,518
554
134
7
0
329,179
0
W
Ra
12,495
658
210
11
0
424,675
2
L
Bacchus
8,754
461
91
5
0
386,020
0
L
Morgan Le Fay
8,101
426
71
4
0
274,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role