Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SmoKy06-
Janus
Level 129
God Stats
3W - 9L
1,336 SR
Queue Stats
12W - 22L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
pl4w__
Nu Wa
Level 143
God Stats
115W - 90L
1,596 SR
Queue Stats
127W - 106L
1,613 Elo+
Party 1
Team Averages
Level 138
1,477 SR
1,519 Elo+

VS

Team Averages
Level 132
1,605 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ItsOnPoint
Nox
Level 106
God Stats
2W - 0L
1,674 SR
Queue Stats
32W - 29L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBogus_Gasman
Ah Muzen Cab
Level 147
God Stats
18W - 15L
1,640 SR
Queue Stats
686W - 673L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 4 / 1
8,352
696
8,812
15,582
18,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SmoKy06-
Janus
1
0 / 0 / 0
4,456
371
0
0
0
Nu Wa
pl4w__
Nu Wa
15
1 / 2 / 3
9,121
760
16,072
5,236
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 5
8,371
698
5,074
18,449
15,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 2
8,693
724
2,779
5,315
1,941
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
TheBogus_Gasman
Ah Muzen Cab
16
4 / 1 / 2
9,846
821
9,383
11,318
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
W
Chaac
 
Chaac
0
2
5
1.25
W
2
1
2
3
L
Janus
SmoKy06-
Janus
0
0
0
0
W
Ah Muzen Cab
TheBogus_Gasman
Ah Muzen Cab
4
1
2
5
L
Nu Wa
pl4w__
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
17,236
20,818
Taken
35,082
21,113
Mitigated
21,476
2,145
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,812
1,712
0
2,145
15,582
18,527
0
2,800
12,782
221
19,370
W
Chaac
 
Chaac
5,074
809
0
5,239
18,449
15,890
284
7,879
9,943
0
41,977
W
2,779
148
53
1,463
5,315
1,941
449
2,283
2,854
28,601
0
L
Janus
SmoKy06-
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
TheBogus_Gasman
Ah Muzen Cab
9,383
4,805
0
4,202
11,318
3,645
2,210
6,573
4,744
0
69,598
L
Nu Wa
pl4w__
Nu Wa
16,072
8,970
0
0
5,236
2,586
120
24
5,212
55,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
26,910
145
Minions Killed
223
0
Camps Cleared
0
411,259
Distance Traveled
666,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,352
696
33
3
0
207,644
1
W
Chaac
8,371
698
64
5
0
239,298
0
W
Nox
8,693
724
56
5
0
202,823
0
L
Janus
4,456
371
0
0
0
0
0
W
Ah Muzen Cab
9,846
821
103
9
0
223,927
0
L
Nu Wa
9,121
760
112
9
0
203,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role