Player Matchup

Chaac
Chaac
Silver II
CoachSkrillA
Chaac
Silver II
Level 156
God Stats
1W - 5L
1,411 SR
Queue Stats
80W - 94L
1,022 MMR
Party 1
Surtr
Surtr
Silver II
Hunt-Man1798
Surtr
Silver II
Level 156
God Stats
2W - 2L
1,487 SR
Queue Stats
293W - 303L
1,133 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Marce23_
Zhong Kui
Silver II
Level 69
God Stats
34W - 25L
1,583 SR
Queue Stats
113W - 131L
1,133 MMR
Solo
Arachne
Arachne
Bronze I
Opheliux
Arachne
Bronze I
Level 68
God Stats
4W - 11L
1,463 SR
Queue Stats
6W - 17L
1,054 MMR
Solo
Chronos
Chronos
Silver I
xSakwanMoore
Chronos
Silver I
Level 191
God Stats
2W - 5L
1,098 SR
Queue Stats
383W - 380L
1,092 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,408 SR
1,087 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,591 SR
1,091 MMR
Janus
Janus
Gold III
Fswag
Janus
Gold III
Level 171
God Stats
3W - 4L
1,423 SR
Queue Stats
335W - 342L
1,112 MMR
Solo
Cernunnos
Cernunnos
Silver I
ItzMurch
Cernunnos
Silver I
Level 87
God Stats
13W - 2L
1,783 SR
Queue Stats
281W - 282L
1,042 MMR
Solo
Horus
Horus
Silver II
OgShottyKush
Horus
Silver II
Level 158
God Stats
19W - 9L
1,568 SR
Queue Stats
393W - 408L
1,117 MMR
Solo
Bakasura
Bakasura
Silver I
Retribution96
Bakasura
Silver I
Level 116
God Stats
27W - 22L
1,555 SR
Queue Stats
202W - 206L
1,129 MMR
Solo
King Arthur
King Arthur
Silver II
SuperShroom76
King Arthur
Silver II
Level 129
God Stats
9W - 6L
1,628 SR
Queue Stats
118W - 122L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,475
524
11,297
22,251
20,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 1
8,911
446
3,613
24,886
13,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Marce23_
Zhong Kui
14
1 / 6 / 1
9,294
465
7,754
18,264
11,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Opheliux
Arachne
8
0 / 4 / 1
7,753
388
5,154
8,013
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chronos
xSakwanMoore
Chronos
15
0 / 6 / 1
9,467
473
9,775
13,478
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MercuryThanatosAphrodite

VS

Bans
HelThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fswag
Janus
17
7 / 1 / 6
11,737
587
14,595
10,467
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ItzMurch
Cernunnos
19
5 / 1 / 6
12,469
623
11,404
14,039
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 10
9,674
484
6,428
17,352
19,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Retribution96
Bakasura
19
8 / 2 / 7
12,108
605
13,904
19,021
10,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SuperShroom76
King Arthur
17
0 / 0 / 1
10,698
535
9,247
14,366
14,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
22
29
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Janus
Fswag
Janus
7
1
6
10
L
1
7
1
0.21
W
Cernunnos
ItzMurch
Cernunnos
5
1
6
8
L
Zhong Kui
Marce23_
Zhong Kui
1
6
1
0.25
W
2
1
10
7
L
Arachne
Opheliux
Arachne
0
4
1
0.13
W
Bakasura
Retribution96
Bakasura
8
2
7
5.75
W
King Arthur
SuperShroom76
King Arthur
0
0
1
0.5
L
Chronos
xSakwanMoore
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
55,578
86,892
Taken
75,245
53,598
Mitigated
56,206
16,207
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,297
1,052
140
3,034
22,251
20,584
0
5,210
15,783
3,497
69,246
W
Janus
Fswag
Janus
14,595
915
0
468
10,467
4,980
275
3,313
7,154
86,789
0
L
3,613
1,095
0
4,992
24,886
13,029
4
443
22,799
888
51,793
W
Cernunnos
ItzMurch
Cernunnos
11,404
7,546
0
5,217
14,039
7,092
2,816
6,228
7,811
0
133,931
L
Zhong Kui
Marce23_
Zhong Kui
7,754
203
60
4,806
18,264
11,833
0
5,621
11,846
67,979
0
W
6,428
2,158
661
2,865
17,352
19,365
0
3,791
13,561
0
30,574
L
Arachne
Opheliux
Arachne
5,154
3,044
0
1,363
8,013
2,441
0
1,402
6,194
0
30,484
W
Bakasura
Retribution96
Bakasura
13,904
9,745
0
3,815
19,021
10,315
324
4,815
14,206
0
94,601
W
King Arthur
SuperShroom76
King Arthur
9,247
1,288
0
2,017
14,366
14,454
158
1,080
13,286
75
90,417
L
Chronos
xSakwanMoore
Chronos
9,775
3,097
0
1,812
13,478
5,711
0
1,169
12,045
80,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
56,686
524
Minions Killed
687
0
Camps Cleared
0
1,652,940
Distance Traveled
2,077,155
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,475
524
117
6
0
390,507
0
W
Janus
11,737
587
150
8
0
446,749
3
L
Surtr
8,911
446
95
5
0
353,536
1
W
Cernunnos
12,469
623
210
11
0
373,593
7
L
Zhong Kui
9,294
465
99
5
0
321,595
4
W
Horus
9,674
484
30
2
0
425,553
5
L
Arachne
7,753
388
48
2
0
210,425
0
W
Bakasura
12,108
605
139
7
0
435,093
0
W
King Arthur
10,698
535
158
8
0
396,167
3
L
Chronos
9,467
473
165
8
0
376,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role