Player Matchup

Jormungandr
Jormungandr
Lukus611
Jormungandr
Level 51
God Stats
17W - 6L
1,629 SR
Queue Stats
104W - 99L
1,424 Elo+
Party 2
Apollo
Apollo
MAJ0R PANYE
Apollo
Level 166
God Stats
3W - 6L
1,500 SR
Queue Stats
930W - 913L
1,491 Elo+
Party 1
Hachiman
Hachiman
Matya01
Hachiman
Level 128
God Stats
10W - 10L
1,482 SR
Queue Stats
911W - 916L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Nomoogle
Cabrakan
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
987W - 963L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
x-Jorden-
Cthulhu
Level 153
God Stats
5W - 2L
1,616 SR
Queue Stats
253W - 254L
1,448 Elo+
Party 2
Team Averages
Level 129
1,545 SR
1,459 Elo+

VS

Team Averages
Level 70
1,477 SR
1,426 Elo+
Osiris
Osiris
 
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CherryLola
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,272 Elo+
Party 3
Ullr
Ullr
Leutat
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Neith
Neith
SLy91
Neith
Level 80
God Stats
2W - 3L
1,383 SR
Queue Stats
91W - 92L
1,542 Elo+
Party 4
Athena
Athena
stvno
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lukus611
Jormungandr
15
4 / 2 / 17
8,977
816
9,838
8,432
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
17
12 / 2 / 15
11,109
1,010
17,659
9,983
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Matya01
Hachiman
17
5 / 1 / 21
9,946
904
14,942
8,464
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Nomoogle
Cabrakan
15
4 / 3 / 14
9,230
839
4,956
12,296
13,037
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
x-Jorden-
Cthulhu
15
7 / 2 / 19
10,217
929
19,573
13,506
17,092
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 5 / 3
8,418
765
5,650
13,392
12,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
CherryLola
Baron Samedi
13
1 / 7 / 4
7,406
673
8,615
14,085
7,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Leutat
Ullr
13
1 / 7 / 3
7,346
668
7,113
14,527
7,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
SLy91
Neith
14
3 / 6 / 3
8,083
735
7,593
12,341
6,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
stvno
Athena
13
0 / 7 / 6
7,759
705
4,225
19,038
20,127
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
28
32
Kills
9
10
Deaths
32
86
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
3
1.1
L
Baron Samedi
CherryLola
Baron Samedi
1
7
4
0.43
L
Ullr
Leutat
Ullr
1
7
3
0.36
W
Jormungandr
Lukus611
Jormungandr
4
2
17
6.25
W
Apollo
12
2
15
9.75
W
Hachiman
Matya01
Hachiman
5
1
21
15.5
W
Cabrakan
Nomoogle
Cabrakan
4
3
14
3.67
L
Neith
SLy91
Neith
3
6
3
0.75
L
Athena
stvno
Athena
0
7
6
0.43
W
Cthulhu
x-Jorden-
Cthulhu
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,968
Damage
33,196
52,681
Taken
73,383
48,277
Mitigated
54,560
19,659
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,650
583
621
667
13,392
12,520
0
7,524
5,681
0
10,620
L
Baron Samedi
CherryLola
Baron Samedi
8,615
859
2,684
3,691
14,085
7,951
0
5,406
8,494
18,643
0
L
Ullr
Leutat
Ullr
7,113
2,827
0
1,875
14,527
7,567
0
5,472
8,889
0
18,446
W
Jormungandr
Lukus611
Jormungandr
9,838
1,628
1,167
1,351
8,432
8,020
866
1,085
7,347
18,956
0
W
Apollo
17,659
10,675
1,514
2,266
9,983
5,696
4,459
3,321
6,662
0
36,167
W
Hachiman
Matya01
Hachiman
14,942
6,184
1,892
2,112
8,464
4,432
1,424
2,093
6,371
0
31,486
W
Cabrakan
Nomoogle
Cabrakan
4,956
399
601
1,420
12,296
13,037
714
3,510
8,786
12,517
0
L
Neith
SLy91
Neith
7,593
2,796
1,011
1,759
12,341
6,395
0
5,404
6,732
0
17,440
L
Athena
stvno
Athena
4,225
963
1,767
1,946
19,038
20,127
0
8,284
10,454
9,326
0
W
Cthulhu
x-Jorden-
Cthulhu
19,573
594
3,287
4,049
13,506
17,092
415
2,831
10,675
28,610
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
39,012
120
Minions Killed
80
0
Camps Cleared
0
1,014,402
Distance Traveled
856,130
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,418
765
2
0
0
187,545
2
L
Baron Samedi
7,406
673
20
2
0
150,860
0
L
Ullr
7,346
668
24
2
0
153,590
0
W
Jormungandr
8,977
816
11
1
0
191,688
0
W
Apollo
11,109
1,010
46
4
0
211,228
0
W
Hachiman
9,946
904
39
4
0
201,140
0
W
Cabrakan
9,230
839
10
1
0
200,044
0
L
Neith
8,083
735
26
2
0
185,817
0
L
Athena
7,759
705
8
1
0
178,318
0
W
Cthulhu
10,217
929
14
1
0
210,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role