Player Matchup

Danzaburou
Danzaburou
Cigzey
Danzaburou
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
759W - 780L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
LeDrank--
Baron Samedi
Level 106
God Stats
8W - 3L
1,848 SR
Queue Stats
500W - 506L
1,452 Elo+
Party 1
Hercules
Hercules
SAYMYNAME2K08
Hercules
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
325W - 321L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SavageKlampz-_-
Morgan Le Fay
Level 122
God Stats
4W - 6L
1,190 SR
Queue Stats
632W - 654L
1,466 Elo+
Party 1
Apollo
Apollo
YogiigoY9558
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,365 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,432 Elo+

VS

Team Averages
Level 84
1,459 SR
1,479 Elo+
Martichoras
Martichoras
 
Martichoras
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ars0n_1S_FuN
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,641 Elo+
Solo
Artio
Artio
F0RSAK3Nx1x
Artio
Level 112
God Stats
0W - 5L
1,293 SR
Queue Stats
256W - 240L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
NightMareOMG909
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cigzey
Danzaburou
15
9 / 1 / 11
8,892
1,270
7,815
6,534
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LeDrank--
Baron Samedi
12
2 / 1 / 15
7,300
1,043
7,883
4,023
2,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SAYMYNAME2K08
Hercules
11
3 / 2 / 10
7,278
1,040
4,656
6,873
7,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SavageKlampz-_-
Morgan Le Fay
13
5 / 2 / 15
8,023
1,146
10,188
5,156
2,561
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
6 / 2 / 12
8,509
1,216
6,856
5,976
2,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
5
0 / 0 / 0
4,836
691
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
 
Thoth
2
0 / 1 / 1
2,038
291
0
590
90
Ishtar
14
3 / 7 / 3
7,438
1,063
5,486
10,616
4,320
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 1
5,987
855
4,600
16,837
17,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
NightMareOMG909
Danzaburou
12
1 / 9 / 2
6,306
901
7,293
12,555
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
25
Kills
5
8
Deaths
25
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
0
0
0
L
Thoth
 
Thoth
0
1
1
0.5
L
Ishtar
3
7
3
0.64
W
Danzaburou
Cigzey
Danzaburou
9
1
11
14.5
L
1
8
1
0.19
W
Baron Samedi
LeDrank--
Baron Samedi
2
1
15
9.5
L
Danzaburou
NightMareOMG909
Danzaburou
1
9
2
0.22
W
Hercules
SAYMYNAME2K08
Hercules
3
2
10
4
W
Morgan Le Fay
SavageKlampz-_-
Morgan Le Fay
5
2
15
6.25
W
Apollo
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
17,379
28,562
Taken
40,598
18,575
Mitigated
27,781
11,132
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
 
Thoth
0
0
0
0
590
90
0
590
0
0
0
L
Ishtar
5,486
2,832
265
455
10,616
4,320
0
4,868
5,748
0
14,499
W
Danzaburou
Cigzey
Danzaburou
7,815
4,303
898
2,545
6,534
3,374
2,546
1,421
5,113
0
20,250
L
4,600
689
245
1,571
16,837
17,720
0
7,063
9,774
7,261
0
W
Baron Samedi
LeDrank--
Baron Samedi
7,883
1,182
826
739
4,023
2,394
1,135
620
3,403
11,939
0
L
Danzaburou
NightMareOMG909
Danzaburou
7,293
2,570
0
657
12,555
5,651
0
5,550
7,005
0
11,804
W
Hercules
SAYMYNAME2K08
Hercules
4,656
1,824
394
2,389
6,873
7,336
344
768
6,105
0
7,005
W
Morgan Le Fay
SavageKlampz-_-
Morgan Le Fay
10,188
1,928
229
1,039
5,156
2,561
1,316
964
4,192
19,947
0
W
Apollo
6,856
4,059
738
1,335
5,976
2,910
3,270
827
5,149
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
26,605
80
Minions Killed
26
0
Camps Cleared
0
660,573
Distance Traveled
343,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,836
691
0
0
0
0
0
L
Thoth
2,038
291
0
0
0
0
0
L
Ishtar
7,438
1,063
13
2
0
108,690
0
W
Danzaburou
8,892
1,270
22
3
0
132,836
0
L
Artio
5,987
855
4
1
0
131,388
0
W
Baron Samedi
7,300
1,043
8
1
0
134,245
0
L
Danzaburou
6,306
901
9
1
0
103,221
0
W
Hercules
7,278
1,040
11
2
0
144,599
0
W
Morgan Le Fay
8,023
1,146
21
3
0
133,229
0
W
Apollo
8,509
1,216
18
3
0
115,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role