Player Matchup

Kukulkan
Kukulkan
IcePickWillie509
Kukulkan
Level 69
God Stats
1W - 1L
1,601 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Lancelot
Lancelot
TheTwerkingFurry
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 126L
1,231 Elo+
Party 2
King Arthur
King Arthur
yearly-shadow0
King Arthur
Level 49
God Stats
0W - 4L
1,712 SR
Queue Stats
118W - 160L
1,291 Elo+
Party 2
Team Averages
Level 52
1,604 SR
1,227 Elo+

VS

Team Averages
Level 51
1,450 SR
1,330 Elo+
Odin
Odin
Chubby_lce
Odin
Level 41
God Stats
4W - 3L
1,301 SR
Queue Stats
178W - 195L
1,384 Elo+
Party 1
Sobek
Sobek
Kcowboy08
Sobek
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
154W - 143L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
XxguiyoksxX
Kukulkan
Level 105
God Stats
1W - 0L
1,550 SR
Queue Stats
12W - 19L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,937
661
9,485
5,068
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 2
7,246
604
3,483
12,139
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
yearly-shadow0
King Arthur
12
1 / 2 / 2
7,738
645
6,012
13,362
13,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
9,149
762
6,082
9,568
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kcowboy08
Sobek
12
0 / 2 / 3
8,242
687
2,254
10,238
10,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
XxguiyoksxX
Kukulkan
14
1 / 1 / 5
8,796
733
16,304
6,685
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
7
7
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
2
2
1
1.25
W
Sobek
Kcowboy08
Sobek
0
2
3
0.75
L
0
3
2
0.33
W
Kukulkan
XxguiyoksxX
Kukulkan
1
1
5
3.5
L
King Arthur
yearly-shadow0
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
24,640
30,569
Taken
26,491
21,586
Mitigated
19,086
3,017
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,082
2,707
0
2,305
9,568
5,426
390
3,312
6,256
0
28,441
L
9,485
72
0
0
5,068
2,540
0
1,570
3,316
33,566
0
W
Sobek
Kcowboy08
Sobek
2,254
239
1,546
2,103
10,238
10,471
170
3,975
6,263
7,858
0
L
3,483
678
0
360
12,139
6,036
0
8,377
3,619
0
21,476
W
Kukulkan
XxguiyoksxX
Kukulkan
16,304
1,074
612
1,767
6,685
3,189
396
2,260
4,425
52,295
0
L
King Arthur
yearly-shadow0
King Arthur
6,012
455
0
2,657
13,362
13,010
0
8,738
4,329
0
22,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
26,187
102
Minions Killed
137
0
Camps Cleared
0
634,959
Distance Traveled
684,768
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,149
762
43
4
0
251,475
0
L
Kukulkan
7,937
661
47
4
0
201,023
0
W
Sobek
8,242
687
10
1
0
214,037
0
L
Lancelot
7,246
604
34
3
0
209,404
0
W
Kukulkan
8,796
733
84
7
0
219,256
0
L
King Arthur
7,738
645
21
2
0
224,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role