Player Matchup

Hel
Hel
Silver I
Chxncelorr
Hel
Silver I
Level 129
God Stats
6W - 11L
1,572 SR
Queue Stats
71W - 70L
1,233 MMR
Party 2
Ravana
Ravana
Silver II
F1ercePepper
Ravana
Silver II
Level 79
God Stats
6W - 2L
1,979 SR
Queue Stats
38W - 42L
1,274 MMR
Party 2
Martichoras
Martichoras
Silver III
LIlGuyz2012
Martichoras
Silver III
Level 88
God Stats
3W - 3L
1,615 SR
Queue Stats
239W - 250L
1,116 MMR
Party 3
Chaac
Chaac
Bronze III
winegardner20
Chaac
Bronze III
Level 127
God Stats
0W - 2L
1,485 SR
Queue Stats
8W - 9L
1,399 MMR
Party 3
Ymir
Ymir
Silver I
xshadowclanx
Ymir
Silver I
Level 104
God Stats
1W - 1L
1,816 SR
Queue Stats
72W - 80L
1,264 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,693 SR
1,257 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,449 SR
1,264 MMR
Sobek
Sobek
Gold III
Aquisii
Sobek
Gold III
Level 168
God Stats
3W - 3L
1,423 SR
Queue Stats
831W - 824L
1,238 MMR
Solo
Thoth
Thoth
Gold V
Lordgodkingruler
Thoth
Gold V
Level 83
God Stats
4W - 5L
1,353 SR
Queue Stats
149W - 159L
1,341 MMR
Party 1
Chang'e
Chang'e
Silver I
NAtiveThugg818
Chang'e
Silver I
Level 100
God Stats
176W - 165L
1,556 SR
Queue Stats
591W - 615L
1,237 MMR
Solo
Awilix
Awilix
Silver V
TSGH Ez
Awilix
Silver V
Level 88
God Stats
18W - 31L
1,414 SR
Queue Stats
111W - 128L
1,255 MMR
Solo
Jing Wei
Jing Wei
Silver I
maximilienn
Jing Wei
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 294L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,730
552
5,039
8,959
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
12
2 / 1 / 1
6,876
491
8,686
8,057
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Martichoras
LIlGuyz2012
Martichoras
12
1 / 4 / 3
7,195
514
8,505
12,390
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 2 / 2
6,286
449
7,378
13,817
11,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

4
0 / 3 / 2
4,855
347
1,665
5,886
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeAnubisAo KuangBakasura

VS

Bans
SusanoAgniThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aquisii
Sobek
10
0 / 2 / 7
6,944
496
5,194
12,786
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 0 / 2
7,119
509
3,807
6,829
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 2
8,261
590
10,504
9,050
9,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
TSGH Ez
Awilix
14
7 / 0 / 2
8,572
612
7,026
10,327
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
maximilienn
Jing Wei
13
3 / 3 / 4
8,394
600
9,370
10,143
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aquisii
Sobek
0
2
7
1.75
L
2
2
0
1
L
Ravana
2
1
1
2.5
L
Martichoras
LIlGuyz2012
Martichoras
1
4
3
0.63
W
0
0
2
1
W
2
0
2
3
W
Awilix
TSGH Ez
Awilix
7
0
2
8
W
Jing Wei
maximilienn
Jing Wei
3
3
4
1.67
L
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
35,901
49,109
Taken
49,135
27,431
Mitigated
33,407
15,850
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aquisii
Sobek
5,194
731
0
4,355
12,786
13,658
0
2,718
10,068
18,796
0
L
5,039
199
944
4,341
8,959
3,398
0
4,195
4,764
66,447
0
L
Ravana
8,686
2,267
0
980
8,057
3,387
0
4,084
3,973
0
57,814
L
Martichoras
LIlGuyz2012
Martichoras
8,505
4,782
0
4,173
12,390
5,705
0
2,080
10,310
0
58,749
W
3,807
239
0
2,948
6,829
2,442
360
2,259
4,570
58,080
0
W
10,504
467
1,910
5,202
9,050
9,259
614
189
8,861
72,792
0
W
Awilix
TSGH Ez
Awilix
7,026
2,712
0
3,985
10,327
4,350
0
1,572
8,755
0
58,572
W
Jing Wei
maximilienn
Jing Wei
9,370
7,737
0
4,890
10,143
3,698
676
561
9,582
0
62,659
L
7,378
422
0
4,597
13,817
11,869
0
7,899
5,918
895
51,740
L
1,665
826
0
815
5,886
3,072
0
1,247
4,639
6,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
39,290
402
Minions Killed
426
0
Camps Cleared
0
1,255,047
Distance Traveled
1,408,129
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,944
496
13
1
0
253,850
3
L
Hel
7,730
552
128
9
0
288,481
0
L
Ravana
6,876
491
88
6
0
323,701
0
L
Martichoras
7,195
514
93
7
0
258,359
3
W
Thoth
7,119
509
104
7
0
288,097
4
W
Chang'e
8,261
590
103
7
0
270,019
3
W
Awilix
8,572
612
95
7
0
326,149
0
W
Jing Wei
8,394
600
111
8
0
270,014
0
L
Chaac
6,286
449
84
6
0
290,984
0
L
Ymir
4,855
347
9
1
0
93,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role