Player Matchup

Izanami
Izanami
Gold I
Azkin
Izanami
Gold I
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 118L
1,576 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Bxrti
Zhong Kui
Platinum V
Level 159
God Stats
12W - 8L
1,654 SR
Queue Stats
48W - 46L
1,726 MMR
Party 3
Eset
Eset
Platinum III
CaptainBigNuts
Eset
Platinum III
Level 128
God Stats
5W - 7L
1,597 SR
Queue Stats
297W - 278L
1,735 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
ProgramTime5
Kuzenbo
Gold III
Level 201
God Stats
40W - 46L
1,558 SR
Queue Stats
115W - 122L
1,512 MMR
Party 3
Cliodhna
Cliodhna
Gold III
Skuankyro
Cliodhna
Gold III
Level 128
God Stats
15W - 20L
1,520 SR
Queue Stats
292W - 299L
1,624 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,566 SR
1,635 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,488 SR
1,623 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
King__Zapll
Heimdallr
Bronze III
Level 62
God Stats
0W - 1L
1,357 SR
Queue Stats
9W - 6L
1,646 MMR
Solo
Anubis
Anubis
Gold I
Newtogame9580
Anubis
Gold I
Level 103
God Stats
6W - 5L
1,495 SR
Queue Stats
136W - 134L
1,704 MMR
Party 1
Sylvanus
Sylvanus
Gold II
TY2ST0N3D
Sylvanus
Gold II
Level 145
God Stats
274W - 369L
1,467 SR
Queue Stats
920W - 942L
1,649 MMR
Solo
Loki
Loki
Platinum V
antariasgamer
Loki
Platinum V
Level 153
God Stats
9W - 8L
1,619 SR
Queue Stats
467W - 479L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azkin
Izanami
14
4 / 1 / 5
9,277
618
7,429
9,512
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Bxrti
Zhong Kui
15
3 / 0 / 2
9,067
604
9,049
9,364
6,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
9,261
617
7,859
6,764
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ProgramTime5
Kuzenbo
13
6 / 3 / 6
8,299
553
5,638
10,665
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Skuankyro
Cliodhna
14
3 / 3 / 2
8,498
567
8,202
12,016
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryBakasuraPoseidonKali

VS

Bans
Ao KuangMartichorasAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 1 / 0
7,619
508
2,819
10,966
8,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
King__Zapll
Heimdallr
11
0 / 7 / 1
7,112
474
6,454
10,910
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 1
8,110
541
5,216
11,320
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TY2ST0N3D
Sylvanus
11
0 / 2 / 6
7,137
476
2,913
10,439
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 3
7,159
477
4,904
10,092
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
8
8
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
1
0
3
W
Izanami
Azkin
Izanami
4
1
5
6.5
W
Zhong Kui
Bxrti
Zhong Kui
3
0
2
4
W
2
1
5
4.5
L
Heimdallr
King__Zapll
Heimdallr
0
7
1
0.07
L
2
4
1
0.63
W
Kuzenbo
ProgramTime5
Kuzenbo
6
3
6
3
W
Cliodhna
Skuankyro
Cliodhna
3
3
2
1.33
L
Sylvanus
TY2ST0N3D
Sylvanus
0
2
6
1.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
22,306
48,321
Taken
53,727
25,189
Mitigated
31,665
16,210
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,819
754
0
3,056
10,966
8,210
0
6,769
4,197
0
41,120
W
Izanami
Azkin
Izanami
7,429
4,740
0
3,379
9,512
4,348
53
234
9,278
0
84,018
W
Zhong Kui
Bxrti
Zhong Kui
9,049
1,407
0
6,367
9,364
6,537
544
2,283
7,081
74,461
0
W
7,859
663
362
1,908
6,764
2,498
0
2,226
4,538
75,315
0
L
Heimdallr
King__Zapll
Heimdallr
6,454
4,230
0
1,735
10,910
4,330
0
1,570
9,340
0
46,501
L
5,216
0
0
1,386
11,320
5,547
0
5,562
5,758
68,343
0
W
Kuzenbo
ProgramTime5
Kuzenbo
5,638
2,280
0
2,169
10,665
7,244
45
1,946
8,719
37,722
0
W
Cliodhna
Skuankyro
Cliodhna
8,202
1,296
0
2,025
12,016
4,562
60
2,260
9,756
0
71,301
L
Sylvanus
TY2ST0N3D
Sylvanus
2,913
940
1,506
3,510
10,439
9,815
0
5,155
5,284
21,763
0
L
4,904
1,403
0
1,348
10,092
3,763
0
3,490
6,602
0
44,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
37,137
574
Minions Killed
403
0
Camps Cleared
0
1,560,794
Distance Traveled
1,439,984
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,619
508
79
5
0
300,298
6
W
Izanami
9,277
618
132
9
0
348,192
2
W
Zhong Kui
9,067
604
131
9
0
291,969
2
W
Eset
9,261
617
148
10
0
300,954
2
L
Heimdallr
7,112
474
77
5
0
252,001
3
L
Anubis
8,110
541
130
9
0
273,925
7
W
Kuzenbo
8,299
553
66
4
0
322,066
2
W
Cliodhna
8,498
567
97
6
0
297,613
0
L
Sylvanus
7,137
476
38
3
0
299,947
3
L
Loki
7,159
477
79
5
0
313,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role