Player Matchup

Poseidon
Poseidon
CorrectBasher
Poseidon
Level 149
God Stats
0W - 1L
1,527 SR
Queue Stats
60W - 42L
1,567 Elo+
Solo
Chiron
Chiron
Danmer
Chiron
Level 121
God Stats
1W - 1L
1,701 SR
Queue Stats
44W - 54L
1,453 Elo+
Party 1
Ishtar
Ishtar
HeavyHoly
Ishtar
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 137L
1,466 Elo+
Party 2
Loki
Loki
Madaooo
Loki
Level 104
God Stats
0W - 3L
1,287 SR
Queue Stats
57W - 70L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
SinteticPlastic
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,389 Elo+
Party 2
Team Averages
Level 99
1,503 SR
1,462 Elo+

VS

Team Averages
Level 121
1,390 SR
1,473 Elo+
Cthulhu
Cthulhu
AlexelMLG
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,321 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Poolko
Kumbhakarna
Level 154
God Stats
1W - 2L
1,163 SR
Queue Stats
250W - 223L
1,476 Elo+
Solo
Sol
Sol
Wesamth1
Sol
Level 101
God Stats
1W - 0L
1,286 SR
Queue Stats
177W - 145L
1,527 Elo+
Solo
Izanami
Izanami
creepermg
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,670 Elo+
Party 3
Hera
Hera
richi23
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CorrectBasher
Poseidon
19
6 / 4 / 8
10,567
755
18,757
12,843
6,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Danmer
Chiron
17
5 / 4 / 7
9,759
697
7,932
15,046
8,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
HeavyHoly
Ishtar
16
1 / 2 / 11
8,883
635
7,396
8,705
4,592
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Madaooo
Loki
16
3 / 7 / 7
9,636
688
8,715
13,830
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 10
9,622
687
11,494
20,052
26,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexelMLG
Cthulhu
17
3 / 4 / 11
10,913
780
13,137
15,313
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Poolko
Kumbhakarna
19
4 / 2 / 13
11,632
831
10,260
16,760
18,798
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 2 / 11
10,323
737
9,565
10,717
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
creepermg
Izanami
19
9 / 5 / 5
11,685
835
12,204
13,403
6,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hera
richi23
Hera
16
4 / 3 / 10
10,252
732
16,929
9,951
4,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
16
Kills
22
22
Deaths
16
43
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexelMLG
Cthulhu
3
4
11
2.13
L
Poseidon
CorrectBasher
Poseidon
6
4
8
2.5
L
Chiron
Danmer
Chiron
5
4
7
2.13
L
Ishtar
HeavyHoly
Ishtar
1
2
11
3.25
L
Loki
Madaooo
Loki
3
7
7
0.93
W
Kumbhakarna
Poolko
Kumbhakarna
4
2
13
5.25
L
1
5
10
1.2
W
2
2
11
3.75
W
Izanami
creepermg
Izanami
9
5
5
2.3
W
Hera
richi23
Hera
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
62,095
70,476
Taken
66,144
51,656
Mitigated
56,119
20,696
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexelMLG
Cthulhu
13,137
739
2,497
2,673
15,313
20,667
396
5,985
9,328
22,617
0
L
Poseidon
CorrectBasher
Poseidon
18,757
1,477
1,438
2,648
12,843
6,302
796
7,355
5,488
43,430
0
L
Chiron
Danmer
Chiron
7,932
2,697
4,420
4,176
15,046
8,081
659
11,557
3,489
0
20,629
L
Ishtar
HeavyHoly
Ishtar
7,396
2,520
426
824
8,705
4,592
0
7,064
1,641
0
14,726
L
Loki
Madaooo
Loki
8,715
476
2,966
1,069
13,830
6,502
303
10,903
2,927
0
25,062
W
Kumbhakarna
Poolko
Kumbhakarna
10,260
467
3,307
3,552
16,760
18,798
47
6,808
9,952
24,166
0
L
11,494
427
542
2,187
20,052
26,179
80
13,012
7,040
20,729
0
W
9,565
1,446
1,774
3,921
10,717
5,449
1,489
5,672
5,045
23,814
0
W
Izanami
creepermg
Izanami
12,204
8,903
652
1,855
13,403
6,440
4,369
6,922
6,481
0
36,214
W
Hera
richi23
Hera
16,929
2,161
2,299
2,212
9,951
4,765
1,779
4,864
5,087
31,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
54,805
142
Minions Killed
158
0
Camps Cleared
0
1,299,290
Distance Traveled
1,297,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,913
780
17
1
0
272,826
0
L
Poseidon
10,567
755
41
3
0
262,693
0
L
Chiron
9,759
697
36
3
0
267,125
0
L
Ishtar
8,883
635
23
2
0
258,326
0
L
Loki
9,636
688
22
2
0
249,496
0
W
Kumbhakarna
11,632
831
26
2
0
263,720
0
L
Cthulhu
9,622
687
20
1
0
261,650
0
W
Sol
10,323
737
43
3
0
278,150
0
W
Izanami
11,685
835
49
4
0
223,518
0
W
Hera
10,252
732
23
2
0
259,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role