Player Matchup

Guan Yu
Guan Yu
APeasant
Guan Yu
Level 129
God Stats
12W - 14L
1,652 SR
Queue Stats
228W - 177L
1,716 Elo+
Solo
Charybdis
Charybdis
Aelandi
Charybdis
Level 154
God Stats
2W - 3L
1,632 SR
Queue Stats
19W - 15L
1,613 Elo+
Party 1
Tiamat
Tiamat
Vephopos
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,683 Elo+
Party 1
Team Averages
Level 135
1,595 SR
1,671 Elo+

VS

Team Averages
Level 164
1,575 SR
1,623 Elo+
Hera
Hera
 
Hera
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
COMMANDO55
Osiris
Level 119
God Stats
7W - 4L
1,514 SR
Queue Stats
115W - 103L
1,621 Elo+
Solo
Hercules
Hercules
Elthyrion
Hercules
Level 205
God Stats
94W - 68L
1,711 SR
Queue Stats
1,161W - 799L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
APeasant
Guan Yu
12
3 / 1 / 2
8,215
822
8,496
14,461
18,032
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Aelandi
Charybdis
12
1 / 5 / 2
7,278
728
9,557
11,955
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Vephopos
Tiamat
11
2 / 6 / 1
7,394
739
8,163
10,831
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
10 / 3 / 2
9,498
950
11,942
6,646
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
COMMANDO55
Osiris
12
0 / 2 / 12
8,137
814
8,931
11,945
11,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Elthyrion
Hercules
12
2 / 1 / 9
8,408
841
12,068
15,909
14,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
12
12
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
3
2
3.67
L
Guan Yu
APeasant
Guan Yu
3
1
2
4
L
Charybdis
Aelandi
Charybdis
1
5
2
0.4
W
Osiris
COMMANDO55
Osiris
0
2
12
3
W
Hercules
Elthyrion
Hercules
2
1
9
6.5
L
Tiamat
Vephopos
Tiamat
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
32,941
37,247
Taken
34,500
31,064
Mitigated
28,300
11,455
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,942
2,964
0
750
6,646
2,663
1,093
1,567
5,055
46,578
0
L
Guan Yu
APeasant
Guan Yu
8,496
790
1,415
6,890
14,461
18,032
0
4,299
10,162
0
13,128
L
Charybdis
Aelandi
Charybdis
9,557
5,856
0
2,133
11,955
5,157
0
4,727
7,228
0
26,237
W
Osiris
COMMANDO55
Osiris
8,931
2,686
326
3,143
11,945
11,127
534
3,790
7,932
0
16,980
W
Hercules
Elthyrion
Hercules
12,068
3,857
1,422
7,164
15,909
14,510
162
2,433
13,326
0
22,698
L
Tiamat
Vephopos
Tiamat
8,163
849
0
1,017
10,831
7,875
0
3,028
7,803
26,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
26,043
84
Minions Killed
116
0
Camps Cleared
0
573,327
Distance Traveled
603,255
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,498
950
91
9
0
185,718
0
L
Guan Yu
8,215
822
5
1
0
222,545
0
L
Charybdis
7,278
728
40
4
0
178,485
0
W
Osiris
8,137
814
7
1
0
208,388
0
W
Hercules
8,408
841
18
2
0
209,149
1
L
Tiamat
7,394
739
39
4
0
172,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role