Player Matchup

He Bo
He Bo
AndasaurusRex
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 177L
1,522 Elo+
Party 2
Bakasura
Bakasura
L0rdKarnage
Bakasura
Level 146
God Stats
4W - 2L
1,607 SR
Queue Stats
41W - 31L
1,572 Elo+
Party 3
Maui
Maui
McPimp
Maui
Level 149
God Stats
2W - 6L
1,628 SR
Queue Stats
25W - 21L
1,582 Elo+
Party 3
Hades
Hades
MinosAeacus
Hades
Level 124
God Stats
0W - 1L
1,611 SR
Queue Stats
22W - 21L
1,587 Elo+
Party 2
Jing Wei
Jing Wei
Tanndlin
Jing Wei
Level 109
God Stats
1W - 3L
1,489 SR
Queue Stats
177W - 152L
1,547 Elo+
Party 2
Team Averages
Level 131
1,567 SR
1,562 Elo+

VS

Team Averages
Level 107
1,656 SR
1,624 Elo+
Thanatos
Thanatos
BlazeOfDestiny
Thanatos
Level 28
God Stats
4W - 1L
1,678 SR
Queue Stats
28W - 15L
1,627 Elo+
Party 1
Hachiman
Hachiman
Kiеl
Hachiman
Level 146
God Stats
12W - 7L
1,777 SR
Queue Stats
98W - 64L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
Swordfishy
Aphrodite
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,721 Elo+
Solo
Pele
Pele
Wallywest25
Pele
Level 148
God Stats
6W - 1L
1,727 SR
Queue Stats
271W - 276L
1,557 Elo+
Solo
Ymir
Ymir
xGazellex
Ymir
Level 64
God Stats
48W - 36L
1,599 SR
Queue Stats
161W - 147L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,873
487
3,858
8,195
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
L0rdKarnage
Bakasura
10
1 / 3 / 0
5,413
541
2,448
8,565
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
McPimp
Maui
8
1 / 2 / 1
4,876
488
2,436
7,662
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 6 / 0
5,803
580
4,633
10,473
5,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Tanndlin
Jing Wei
9
0 / 3 / 0
4,994
499
2,453
9,349
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 0 / 7
7,334
733
9,607
8,324
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Kiеl
Hachiman
11
3 / 0 / 0
7,024
702
6,237
5,760
2,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Swordfishy
Aphrodite
10
2 / 1 / 3
6,401
640
5,228
7,251
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
8 / 1 / 1
7,781
778
7,956
10,454
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 1 / 6
6,477
648
1,867
7,579
4,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
19
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Thanatos
5
0
7
8.5
W
Hachiman
Kiеl
Hachiman
3
0
0
3
L
Bakasura
L0rdKarnage
Bakasura
1
3
0
0.33
L
Maui
McPimp
Maui
1
2
1
0.75
L
1
6
0
0.17
W
Aphrodite
Swordfishy
Aphrodite
2
1
3
3.5
L
Jing Wei
Tanndlin
Jing Wei
0
3
0
0
W
8
1
1
8.5
W
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
30,895
44,244
Taken
39,368
19,457
Mitigated
16,235
9,645
Healing
26,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,858
81
0
930
8,195
2,039
0
2,767
5,262
26,626
0
W
Thanatos
9,607
2,854
0
10,502
8,324
3,182
133
1,139
7,002
0
45,497
W
Hachiman
Kiеl
Hachiman
6,237
4,017
0
3,691
5,760
2,062
677
608
5,152
0
57,975
L
Bakasura
L0rdKarnage
Bakasura
2,448
1,715
0
1,709
8,565
2,903
0
1,091
7,441
0
28,298
L
Maui
McPimp
Maui
2,436
635
0
1,938
7,662
5,614
0
2,231
5,331
18,765
0
L
4,633
625
65
2,855
10,473
5,574
0
0
10,473
43,272
0
W
Aphrodite
Swordfishy
Aphrodite
5,228
1,028
1,609
4,636
7,251
2,684
48
2,299
4,952
45,342
0
L
Jing Wei
Tanndlin
Jing Wei
2,453
2,177
0
2,148
9,349
3,327
0
707
8,642
0
32,425
W
7,956
2,837
0
3,216
10,454
3,855
258
5,779
4,592
0
56,356
W
Ymir
1,867
609
1,190
2,083
7,579
4,452
112
1,936
5,433
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
35,017
297
Minions Killed
353
0
Camps Cleared
0
1,062,293
Distance Traveled
1,029,686
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,873
487
51
5
0
216,577
1
W
Thanatos
7,334
733
78
8
0
256,163
0
W
Hachiman
7,024
702
91
9
0
185,532
0
L
Bakasura
5,413
541
80
8
0
230,519
0
L
Maui
4,876
488
25
3
0
214,072
0
L
Hades
5,803
580
74
7
0
177,862
0
W
Aphrodite
6,401
640
82
8
0
199,713
0
L
Jing Wei
4,994
499
67
7
0
223,263
0
W
Pele
7,781
778
84
8
0
200,868
0
W
Ymir
6,477
648
18
2
0
187,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role