Player Matchup

Sol
Sol
Platinum I
Drippy Legacy
Sol
Platinum I
Level 158
God Stats
25W - 19L
1,669 SR
Queue Stats
466W - 476L
2,018 MMR
Party 1
Geb
Geb
Diamond V
Fгeeze
Geb
Diamond V
Level 91
God Stats
1W - 0L
1,585 SR
Queue Stats
64W - 40L
1,948 MMR
Party 1
Cupid
Cupid
Diamond IV
Ğoon
Cupid
Diamond IV
Level 127
God Stats
27W - 27L
1,654 SR
Queue Stats
420W - 307L
2,118 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,636 SR
2,028 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,585 SR
1,851 MMR
Agni
Agni
Platinum II
RandomBrandonnn
Agni
Platinum II
Level 152
God Stats
57W - 66L
1,596 SR
Queue Stats
480W - 515L
1,897 MMR
Solo
Guan Yu
Guan Yu
Gold I
TheSemiAquaDin0
Guan Yu
Gold I
Level 116
God Stats
0W - 1L
1,486 SR
Queue Stats
26W - 23L
1,846 MMR
Solo
Fenrir
Fenrir
Platinum V
luisitomilar
Fenrir
Platinum V
Level 109
God Stats
14W - 14L
1,674 SR
Queue Stats
263W - 301L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
9,306
931
14,596
11,691
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
14
5 / 0 / 6
9,569
957
7,278
10,990
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Ğoon
Cupid
13
1 / 2 / 7
7,965
797
7,877
9,870
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ne ZhaAtlasAphroditeHerculesAchilles

VS

Bans
MartichorasAresSobekArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,623
762
7,751
8,519
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 2
7,339
734
8,628
16,255
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
3 / 4 / 2
7,713
771
5,954
11,434
8,087
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
7
7
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
Geb
5
0
6
8
L
2
3
2
1
L
2
5
2
0.6
L
Fenrir
3
4
2
1
W
Cupid
Ğoon
Cupid
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
22,333
32,551
Taken
36,208
18,859
Mitigated
25,225
12,903
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,596
6,975
0
5,414
11,691
2,988
2,148
1,853
9,687
48,839
0
W
Geb
7,278
990
0
3,705
10,990
12,927
23
3,838
6,813
14,155
0
L
7,751
472
0
1,070
8,519
3,428
0
4,130
4,389
26,961
0
L
8,628
2,128
696
2,623
16,255
13,710
0
10,593
5,662
0
21,869
L
Fenrir
5,954
1,221
0
1,202
11,434
8,087
0
7,193
4,241
0
19,419
W
Cupid
Ğoon
Cupid
7,877
5,228
344
3,440
9,870
2,944
1,185
2,368
7,215
0
35,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
22,675
118
Minions Killed
96
0
Camps Cleared
0
580,599
Distance Traveled
569,256
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,306
931
57
6
0
165,760
0
W
Geb
9,569
957
6
1
0
219,526
0
L
Agni
7,623
762
46
5
0
172,545
2
L
Guan Yu
7,339
734
25
3
0
201,639
0
L
Fenrir
7,713
771
25
3
0
195,072
0
W
Cupid
7,965
797
55
6
0
195,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role