Player Matchup

Morgan Le Fay
Morgan Le Fay
DR BAMBAM MD
Morgan Le Fay
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,177 Elo+
Solo
Amaterasu
Amaterasu
Daniel7673
Amaterasu
Level 147
God Stats
2W - 2L
1,261 SR
Queue Stats
88W - 103L
1,509 Elo+
Party 3
Anhur
Anhur
GamerClub666
Anhur
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 172L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Lui_Kang0210
Baron Samedi
Level 157
God Stats
3W - 4L
1,383 SR
Queue Stats
377W - 368L
1,519 Elo+
Party 3
Da Ji
Da Ji
What Up Champ
Da Ji
Level 149
God Stats
3W - 7L
1,553 SR
Queue Stats
604W - 591L
1,558 Elo+
Solo
Team Averages
Level 124
1,439 SR
1,457 Elo+

VS

Team Averages
Level 107
1,493 SR
1,468 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BLuE1aNgEL
Kumbhakarna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,358 Elo+
Party 1
Khepri
Khepri
Bigshotcarson
Khepri
Level 158
God Stats
8W - 11L
1,463 SR
Queue Stats
358W - 377L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
GGiTzame
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,426 Elo+
Party 2
Olorun
Olorun
GingaDreadMan
Olorun
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 140L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DR BAMBAM MD
Morgan Le Fay
16
2 / 1 / 10
10,179
848
8,063
5,923
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Daniel7673
Amaterasu
14
2 / 4 / 17
9,402
784
6,055
18,337
21,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 4 / 10
11,127
927
16,706
13,711
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Lui_Kang0210
Baron Samedi
17
3 / 3 / 15
10,184
849
11,511
13,686
9,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
7 / 4 / 12
10,512
876
8,336
10,984
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 1 / 0
3,060
255
0
730
237
Kumbhakarna
BLuE1aNgEL
Kumbhakarna
18
5 / 2 / 6
8,933
744
5,472
11,541
13,585
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 6
9,081
757
6,803
9,633
10,312
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GGiTzame
Gilgamesh
16
2 / 8 / 5
8,921
743
11,847
19,908
21,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 8 / 5
9,213
768
11,289
14,640
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
23
Kills
13
16
Deaths
23
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
L
Kumbhakarna
BLuE1aNgEL
Kumbhakarna
5
2
6
4
L
3
4
6
1.5
W
Morgan Le Fay
DR BAMBAM MD
Morgan Le Fay
2
1
10
7
W
Amaterasu
Daniel7673
Amaterasu
2
4
17
2.63
L
Gilgamesh
GGiTzame
Gilgamesh
2
8
5
0.56
W
9
4
10
3.5
L
3
8
5
0.69
W
Baron Samedi
Lui_Kang0210
Baron Samedi
3
3
15
3.5
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,671
Damage
35,411
62,641
Taken
56,452
46,121
Mitigated
52,855
22,643
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
730
237
0
730
0
0
0
L
Kumbhakarna
BLuE1aNgEL
Kumbhakarna
5,472
202
783
2,415
11,541
13,585
0
3,960
7,581
9,687
0
L
6,803
115
633
74
9,633
10,312
0
4,057
5,576
20,719
0
W
Morgan Le Fay
DR BAMBAM MD
Morgan Le Fay
8,063
1,221
1,315
899
5,923
2,978
1,093
3,498
2,425
19,210
0
W
Amaterasu
Daniel7673
Amaterasu
6,055
2,285
855
6,146
18,337
21,178
1,107
4,714
13,449
0
10,071
L
Gilgamesh
GGiTzame
Gilgamesh
11,847
2,123
315
1,183
19,908
21,865
0
5,152
14,756
0
23,336
W
16,706
13,184
0
3,136
13,711
6,603
2,624
5,999
7,426
0
36,189
L
11,289
5,016
1,661
2,202
14,640
6,856
0
5,675
8,965
25,947
0
W
Baron Samedi
Lui_Kang0210
Baron Samedi
11,511
339
4,055
4,948
13,686
9,498
1,419
5,052
8,392
31,011
0
W
8,336
1,542
25
1,264
10,984
5,864
1,618
4,301
6,535
0
19,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
39,208
136
Minions Killed
90
0
Camps Cleared
0
1,003,046
Distance Traveled
754,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,060
255
0
0
0
0
0
L
Kumbhakarna
8,933
744
7
1
0
226,455
0
L
Khepri
9,081
757
27
2
0
178,635
0
W
Morgan Le Fay
10,179
848
25
2
0
196,001
0
W
Amaterasu
9,402
784
7
1
0
226,590
0
L
Gilgamesh
8,921
743
22
2
0
185,049
0
W
Anhur
11,127
927
40
3
0
191,624
0
L
Olorun
9,213
768
34
3
0
164,737
0
W
Baron Samedi
10,184
849
45
4
0
205,883
0
W
Da Ji
10,512
876
19
2
0
182,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role