Player Matchup

Chang'e
Chang'e
Gold IV
Drk_bLk
Chang'e
Gold IV
Level 105
God Stats
10W - 8L
1,696 SR
Queue Stats
161W - 173L
1,409 MMR
Solo
Da Ji
Da Ji
Gold IV
FlyingDutchMon1
Da Ji
Gold IV
Level 181
God Stats
213W - 192L
1,524 SR
Queue Stats
767W - 790L
1,410 MMR
Solo
Skadi
Skadi
Silver II
Kazuya_Jung
Skadi
Silver II
Level 156
God Stats
4W - 1L
1,826 SR
Queue Stats
12W - 13L
1,409 MMR
Solo
Vulcan
Vulcan
Gold III
RwandaVision
Vulcan
Gold III
Level 165
God Stats
3W - 2L
1,774 SR
Queue Stats
221W - 217L
1,576 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Sweepah
Erlang Shen
Gold V
Level 125
God Stats
3W - 5L
1,289 SR
Queue Stats
145W - 145L
1,238 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,622 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,490 SR
1,431 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Boostifarian
Baron Samedi
Silver II
Level 65
God Stats
2W - 5L
1,541 SR
Queue Stats
85W - 93L
1,316 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
Father Drem
Danzaburou
Bronze III
Level 43
God Stats
0W - 3L
1,495 SR
Queue Stats
0W - 8L
1,354 MMR
Party 2
Arachne
Arachne
Gold I
ImJorels
Arachne
Gold I
Level 118
God Stats
1W - 3L
1,442 SR
Queue Stats
42W - 43L
1,495 MMR
Party 3
Sylvanus
Sylvanus
Silver II
ShreddedIsland
Sylvanus
Silver II
Level 48
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 10L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drk_bLk
Chang'e
12
1 / 1 / 0
7,630
694
3,584
5,957
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
6 / 0 / 1
7,606
691
5,271
6,844
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
6,789
617
6,972
3,411
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
1 / 1 / 2
7,533
685
4,627
4,926
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Sweepah
Erlang Shen
9
0 / 1 / 6
5,912
537
2,510
7,212
5,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Bans
MartichorasBacchusAo KuangThanatos

VS

Bans
SurtrMercuryNu WaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 2 / 0
5,270
479
758
6,826
3,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Boostifarian
Baron Samedi
11
1 / 3 / 1
6,207
564
3,442
7,204
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Father Drem
Danzaburou
8
0 / 5 / 0
4,801
436
1,637
7,504
2,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ImJorels
Arachne
11
2 / 0 / 0
5,836
531
2,984
6,765
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
0 / 2 / 0
5,189
472
2,554
8,367
5,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Baron Samedi
Boostifarian
Baron Samedi
1
3
1
0.5
W
Chang'e
Drk_bLk
Chang'e
1
1
0
1
L
Danzaburou
Father Drem
Danzaburou
0
5
0
0
W
6
0
1
6.5
L
Arachne
ImJorels
Arachne
2
0
0
2
W
3
0
4
5
W
Vulcan
1
1
2
2
L
Sylvanus
0
2
0
0
W
Erlang Shen
Sweepah
Erlang Shen
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
11,375
28,350
Taken
36,666
13,166
Mitigated
15,957
9,976
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
758
82
0
1,060
6,826
3,179
0
913
5,811
0
31,998
L
Baron Samedi
Boostifarian
Baron Samedi
3,442
110
122
2,116
7,204
2,795
0
2,134
4,908
43,072
0
W
Chang'e
Drk_bLk
Chang'e
3,584
307
40
2,284
5,957
2,056
1,675
0
5,957
52,535
0
L
Danzaburou
Father Drem
Danzaburou
1,637
420
0
577
7,504
2,524
0
1,096
6,358
240
23,601
W
5,271
1,434
0
3,067
6,844
2,880
0
1,016
5,828
0
46,939
L
Arachne
ImJorels
Arachne
2,984
2,216
0
1,182
6,765
2,264
0
3,232
3,325
0
26,689
W
6,972
1,623
0
970
3,411
1,112
0
1,088
2,323
0
50,464
W
Vulcan
4,627
1,178
0
1,000
4,926
1,957
220
2,794
2,132
62,266
0
L
Sylvanus
2,554
772
1,231
2,189
8,367
5,195
0
314
8,053
15,354
0
W
Erlang Shen
Sweepah
Erlang Shen
2,510
549
100
2,515
7,212
5,161
0
1,701
5,511
0
20,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
27,303
422
Minions Killed
267
0
Camps Cleared
0
1,139,734
Distance Traveled
1,003,897
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,270
479
61
6
0
159,214
0
L
Baron Samedi
6,207
564
87
8
0
228,497
2
W
Chang'e
7,630
694
116
11
0
184,808
0
L
Danzaburou
4,801
436
36
3
0
185,351
1
W
Da Ji
7,606
691
78
7
0
260,304
0
L
Arachne
5,836
531
54
5
0
261,445
2
W
Skadi
6,789
617
77
7
0
224,025
2
W
Vulcan
7,533
685
110
10
0
248,667
2
L
Sylvanus
5,189
472
29
3
0
169,390
3
W
Erlang Shen
5,912
537
41
4
0
221,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role