Player Matchup

Arachne
Arachne
Bllynk
Arachne
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 115L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
Corenickel
Nu Wa
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 223L
1,678 Elo+
Party 3
Chernobog
Chernobog
D3adjr01
Chernobog
Level 106
God Stats
7W - 4L
1,490 SR
Queue Stats
283W - 251L
1,586 Elo+
Solo
Amaterasu
Amaterasu
Robadas
Amaterasu
Level 128
God Stats
0W - 2L
1,202 SR
Queue Stats
260W - 229L
1,637 Elo+
Party 2
Raijin
Raijin
aParagon
Raijin
Level 105
God Stats
6W - 9L
1,347 SR
Queue Stats
344W - 320L
1,628 Elo+
Party 3
Team Averages
Level 122
1,408 SR
1,639 Elo+

VS

Team Averages
Level 117
1,559 SR
1,570 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
MAUIWOWY42069
Surtr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
NateOranges
The Morrigan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
Purе
Danzaburou
Level 153
God Stats
3W - 2L
1,676 SR
Queue Stats
20W - 34L
1,459 Elo+
Solo
Merlin
Merlin
ShadowAgron
Merlin
Level 103
God Stats
5W - 0L
1,621 SR
Queue Stats
340W - 252L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bllynk
Arachne
10
3 / 3 / 0
6,027
548
4,118
10,511
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
12
1 / 2 / 2
6,691
608
5,696
4,178
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
D3adjr01
Chernobog
10
0 / 4 / 1
6,175
561
2,167
10,829
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
Robadas
Amaterasu
11
0 / 4 / 1
6,185
562
3,538
11,622
5,130
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
aParagon
Raijin
9
1 / 4 / 3
5,669
515
5,439
6,775
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 2 / 2
6,053
550
3,370
9,870
6,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 4
7,293
663
7,534
11,707
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
NateOranges
The Morrigan
12
3 / 1 / 5
6,900
627
7,032
5,578
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Purе
Danzaburou
13
4 / 0 / 2
7,879
716
7,170
7,093
2,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
6 / 1 / 1
7,708
701
5,515
6,794
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
17
17
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
L
Arachne
Bllynk
Arachne
3
3
0
1
L
Nu Wa
1
2
2
1
L
Chernobog
D3adjr01
Chernobog
0
4
1
0.13
W
2
1
4
4
W
The Morrigan
NateOranges
The Morrigan
3
1
5
5.5
W
Danzaburou
Purе
Danzaburou
4
0
2
5
L
Amaterasu
Robadas
Amaterasu
0
4
1
0.13
W
Merlin
6
1
1
6.5
L
Raijin
aParagon
Raijin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
30,621
43,915
Taken
41,042
16,691
Mitigated
21,979
7,394
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,370
1,568
1,156
4,527
9,870
6,513
0
4,064
5,536
0
17,467
L
Arachne
Bllynk
Arachne
4,118
3,377
0
1,515
10,511
3,615
0
3,469
7,042
0
33,887
L
Nu Wa
5,696
855
0
80
4,178
1,454
0
2,525
1,653
53,648
0
L
Chernobog
D3adjr01
Chernobog
2,167
1,498
0
2,499
10,829
4,538
0
785
10,044
0
47,322
W
7,534
3,730
0
4,932
11,707
8,091
170
441
11,266
604
55,704
W
The Morrigan
NateOranges
The Morrigan
7,032
1,608
0
2,097
5,578
1,907
108
1,951
3,551
48,487
1,665
W
Danzaburou
Purе
Danzaburou
7,170
4,018
0
4,500
7,093
2,977
0
1,239
5,754
0
66,704
L
Amaterasu
Robadas
Amaterasu
3,538
1,983
0
2,870
11,622
5,130
0
1,697
9,925
0
48,494
W
Merlin
5,515
401
0
1,500
6,794
2,491
0
3,529
3,153
66,925
0
L
Raijin
aParagon
Raijin
5,439
773
0
430
6,775
1,954
0
2,794
3,981
24,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
35,833
378
Minions Killed
435
0
Camps Cleared
0
1,234,568
Distance Traveled
1,183,966
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,053
550
18
2
0
259,916
2
L
Arachne
6,027
548
49
4
0
300,930
0
L
Nu Wa
6,691
608
107
10
0
235,880
1
L
Chernobog
6,175
561
95
9
0
220,335
3
W
Surtr
7,293
663
92
8
0
201,239
2
W
The Morrigan
6,900
627
75
7
0
256,360
1
W
Danzaburou
7,879
716
115
10
0
239,227
3
L
Amaterasu
6,185
562
85
8
0
244,388
0
W
Merlin
7,708
701
135
12
0
227,224
0
L
Raijin
5,669
515
42
4
0
233,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role