Player Matchup

Izanami
Izanami
AtomixPanda
Izanami
Level 24
God Stats
1W - 1L
1,705 SR
Queue Stats
12W - 20L
1,308 Elo+
Party 1
Ra
Ra
BlueBerryWeedy
Ra
Level 25
God Stats
1W - 2L
1,538 SR
Queue Stats
16W - 23L
1,315 Elo+
Party 1
Chaac
Chaac
ErmakRu
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Cerberus
Cerberus
FanDeTinou
Cerberus
Level 8
God Stats
1W - 2L
1,598 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Lancelot
Lancelot
Fusamasa
Lancelot
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,320 Elo+
Party 1
Team Averages
Level 43
1,568 SR
1,343 Elo+

VS

Team Averages
Level 49
1,481 SR
1,497 Elo+
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DripNutZ_
Anubis
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 21L
1,353 Elo+
Party 2
Awilix
Awilix
Jacobs90
Awilix
Level 55
God Stats
3W - 2L
1,423 SR
Queue Stats
70W - 64L
1,558 Elo+
Party 3
Sobek
Sobek
ProggyPia
Sobek
Level 16
God Stats
2W - 1L
1,484 SR
Queue Stats
4W - 5L
1,345 Elo+
Party 2
Vamana
Vamana
wheremabobatns
Vamana
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtomixPanda
Izanami
9
0 / 5 / 2
5,945
457
5,151
8,997
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 7 / 1
6,570
505
5,772
10,122
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ErmakRu
Chaac
10
0 / 8 / 1
6,009
462
3,834
16,589
10,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
FanDeTinou
Cerberus
11
3 / 5 / 1
7,245
557
4,285
15,917
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Fusamasa
Lancelot
10
1 / 6 / 4
6,248
481
6,602
12,099
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 3 / 7
6,905
531
7,578
7,348
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DripNutZ_
Anubis
12
5 / 3 / 7
7,592
584
10,139
9,401
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Jacobs90
Awilix
13
12 / 1 / 4
8,103
623
13,299
9,558
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
ProggyPia
Sobek
11
4 / 0 / 15
7,721
594
5,717
11,188
9,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 4
9,565
736
10,998
12,182
11,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
31
31
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
7
2.17
L
Izanami
AtomixPanda
Izanami
0
5
2
0.2
L
3
7
1
0.5
W
Anubis
DripNutZ_
Anubis
5
3
7
2.83
L
Chaac
ErmakRu
Chaac
0
8
1
0.06
L
Cerberus
FanDeTinou
Cerberus
3
5
1
0.7
L
Lancelot
Fusamasa
Lancelot
1
6
4
0.5
W
Awilix
Jacobs90
Awilix
12
1
4
14
W
Sobek
ProggyPia
Sobek
4
0
15
11.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
47,731
63,724
Taken
49,677
30,794
Mitigated
32,468
12,248
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,578
5,621
0
1,663
7,348
2,845
835
2,116
5,232
0
38,136
L
Izanami
AtomixPanda
Izanami
5,151
2,659
0
836
8,997
3,343
464
1,627
7,370
0
39,642
L
5,772
593
110
1,174
10,122
3,159
0
4,858
5,264
32,631
0
W
Anubis
DripNutZ_
Anubis
10,139
775
0
4,557
9,401
4,699
0
3,659
5,742
62,638
0
L
Chaac
ErmakRu
Chaac
3,834
633
0
3,777
16,589
10,585
0
91
16,498
0
30,873
L
Cerberus
FanDeTinou
Cerberus
4,285
727
1,018
4,341
15,917
9,410
186
4,671
11,246
18,772
0
L
Lancelot
Fusamasa
Lancelot
6,602
1,979
0
992
12,099
4,297
0
4,609
7,490
0
30,856
W
Awilix
Jacobs90
Awilix
13,299
7,095
0
476
9,558
4,052
0
1,344
8,214
0
50,832
W
Sobek
ProggyPia
Sobek
5,717
852
1,829
5,365
11,188
9,277
0
2,811
8,377
19,738
0
W
10,998
5,951
0
4,229
12,182
11,595
773
127
12,055
0
84,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
39,886
275
Minions Killed
396
0
Camps Cleared
0
1,267,454
Distance Traveled
1,267,157
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,905
531
68
5
0
219,378
4
L
Izanami
5,945
457
70
5
0
217,845
0
L
Ra
6,570
505
54
4
0
253,347
0
W
Anubis
7,592
584
99
8
0
234,300
0
L
Chaac
6,009
462
67
5
0
241,461
0
L
Cerberus
7,245
557
45
3
0
255,970
0
L
Lancelot
6,248
481
39
3
0
298,831
0
W
Awilix
8,103
623
64
5
0
286,025
0
W
Sobek
7,721
594
22
2
0
259,801
0
W
Vamana
9,565
736
143
11
0
267,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role