Player Matchup

Rama
Rama
Gold V
HoboOnAHelo
Rama
Gold V
Level 201
God Stats
42W - 52L
1,546 SR
Queue Stats
914W - 922L
1,367 MMR
Solo
Sylvanus
Sylvanus
Silver III
Meezy808
Sylvanus
Silver III
Level 149
God Stats
22W - 36L
1,290 SR
Queue Stats
286W - 296L
800 MMR
Solo
Kukulkan
Kukulkan
Silver III
PanicAttackXD
Kukulkan
Silver III
Level 129
God Stats
0W - 2L
1,364 SR
Queue Stats
3W - 7L
1,329 MMR
Solo
Hercules
Hercules
Silver I
Whats Up Popeye
Hercules
Silver I
Level 120
God Stats
2W - 6L
1,398 SR
Queue Stats
52W - 62L
1,302 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
Whats Up Scooby
Ratatoskr
Gold V
Level 129
God Stats
1W - 3L
1,444 SR
Queue Stats
54W - 60L
1,343 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,408 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,498 SR
1,249 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
Frostee223
Sobek
Silver III
Level 105
God Stats
2W - 0L
1,475 SR
Queue Stats
14W - 19L
1,430 MMR
Party 1
Anubis
Anubis
Gold IV
SlipAndCounter
Anubis
Gold IV
Level 174
God Stats
22W - 27L
1,630 SR
Queue Stats
493W - 490L
1,415 MMR
Solo
Danzaburou
Danzaburou
Bronze II
XxRUFIEEEEEEOxX
Danzaburou
Bronze II
Level 129
God Stats
28W - 44L
1,383 SR
Queue Stats
237W - 338L
526 MMR
Solo
Susano
Susano
Bronze III
Zay6double02523
Susano
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,810
515
7,959
17,276
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Meezy808
Sylvanus
14
0 / 7 / 0
9,019
429
6,804
21,682
19,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
PanicAttackXD
Kukulkan
11
0 / 9 / 1
8,237
392
2,793
11,737
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
17
5 / 7 / 3
10,889
519
17,755
23,875
23,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
Whats Up Scooby
Ratatoskr
16
7 / 8 / 0
11,033
525
13,453
22,154
8,241
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KaliMercuryMerlin

VS

Bans
ThanatosCerberusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 5 / 6
10,568
503
10,765
22,346
23,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sobek
15
2 / 1 / 14
10,449
498
8,343
19,264
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 1 / 8
14,303
681
27,482
16,326
9,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
17
4 / 4 / 5
11,482
547
12,596
14,613
7,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 8
10,901
519
15,331
18,249
7,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
13
Kills
34
34
Deaths
13
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
5
6
1
W
Sobek
2
1
14
9
L
1
3
3
0.83
L
Sylvanus
Meezy808
Sylvanus
0
7
0
0
L
Kukulkan
PanicAttackXD
Kukulkan
0
9
1
0.06
W
19
1
8
23
L
Hercules
5
7
3
0.93
L
Ratatoskr
Whats Up Scooby
Ratatoskr
7
8
0
0.88
W
Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
4
4
5
1.63
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,764
Damage
74,517
96,724
Taken
90,798
60,677
Mitigated
69,213
26,727
Healing
32,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,765
4,172
0
7,452
22,346
23,550
142
1,831
20,515
47
83,366
W
Sobek
8,343
1,190
271
8,333
19,264
20,458
769
3,435
15,829
33,057
0
L
7,959
6,643
0
6,708
17,276
6,666
843
4,725
12,551
0
88,300
L
Sylvanus
Meezy808
Sylvanus
6,804
1,981
1,592
4,592
21,682
19,053
360
9,533
12,149
45,115
15,151
L
Kukulkan
PanicAttackXD
Kukulkan
2,793
429
0
720
11,737
3,433
0
8,635
3,102
43,609
0
W
27,482
2,941
0
10,852
16,326
9,481
2,164
2,549
13,777
128,779
0
L
Hercules
17,755
6,763
0
8,032
23,875
23,284
0
6,809
17,066
0
70,110
L
Ratatoskr
Whats Up Scooby
Ratatoskr
13,453
4,222
0
5,083
22,154
8,241
0
6,170
15,984
0
77,754
W
Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
12,596
5,110
0
4,229
14,613
7,832
936
1,131
13,482
0
107,369
W
15,331
5,672
0
1,834
18,249
7,892
1,083
2,550
15,699
0
80,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
57,703
537
Minions Killed
564
0
Camps Cleared
0
1,735,927
Distance Traveled
2,017,639
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,568
503
123
6
0
392,739
1
W
Sobek
10,449
498
41
2
0
409,051
0
L
Rama
10,810
515
167
8
0
391,393
5
L
Sylvanus
9,019
429
94
4
0
302,798
0
L
Kukulkan
8,237
392
74
4
0
250,415
0
W
Anubis
14,303
681
169
8
0
360,481
0
L
Hercules
10,889
519
95
5
0
353,872
3
L
Ratatoskr
11,033
525
107
5
0
437,449
0
W
Danzaburou
11,482
547
152
7
0
394,616
4
W
Susano
10,901
519
79
4
0
460,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role