Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A Broke Junkie
Anubis
Level 155
God Stats
6W - 6L
1,544 SR
Queue Stats
161W - 168L
1,615 Elo+
Party 1
King Arthur
King Arthur
Papa508
King Arthur
Level 110
God Stats
10W - 21L
1,539 SR
Queue Stats
70W - 69L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
Sir_Awsome_4123
Danzaburou
Level 120
God Stats
7W - 8L
1,590 SR
Queue Stats
163W - 171L
1,522 Elo+
Solo
Yu Huang
Yu Huang
lookin4nugs
Yu Huang
Level 118
God Stats
21W - 18L
1,656 SR
Queue Stats
77W - 84L
1,599 Elo+
Party 1
Team Averages
Level 124
1,566 SR
1,573 Elo+

VS

Team Averages
Level 99
1,577 SR
1,526 Elo+
Ao Kuang
Ao Kuang
Dismayhem199
Ao Kuang
Level 127
God Stats
1W - 2L
1,197 SR
Queue Stats
55W - 42L
1,549 Elo+
Party 2
Olorun
Olorun
Dylanjjp
Olorun
Level 45
God Stats
24W - 17L
1,728 SR
Queue Stats
153W - 142L
1,522 Elo+
Solo
Apollo
Apollo
Waxinq
Apollo
Level 155
God Stats
7W - 5L
1,715 SR
Queue Stats
102W - 73L
1,603 Elo+
Solo
Atlas
Atlas
WeAreElysian
Atlas
Level 123
God Stats
37W - 25L
1,652 SR
Queue Stats
73W - 73L
1,531 Elo+
Party 2
Achilles
Achilles
yedy13pr_ttv
Achilles
Level 43
God Stats
3W - 1L
1,592 SR
Queue Stats
59W - 54L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 2
8,321
462
3,447
14,701
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 3 / 1
10,357
575
11,483
11,967
6,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Papa508
King Arthur
16
0 / 6 / 1
9,205
511
13,492
19,322
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Sir_Awsome_4123
Danzaburou
5
0 / 2 / 0
5,412
301
2,603
4,496
1,503
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
lookin4nugs
Yu Huang
16
2 / 3 / 2
9,662
537
9,940
9,237
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dismayhem199
Ao Kuang
17
5 / 4 / 5
10,237
569
10,637
19,123
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Dylanjjp
Olorun
18
1 / 1 / 3
10,401
578
3,158
6,037
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Waxinq
Apollo
19
3 / 1 / 2
11,704
650
9,617
10,708
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 4
9,837
547
7,552
14,617
9,720
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
yedy13pr_ttv
Achilles
17
4 / 1 / 3
10,375
576
9,501
19,315
24,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
2
0.33
L
5
3
1
1.83
W
Ao Kuang
Dismayhem199
Ao Kuang
5
4
5
1.88
W
Olorun
Dylanjjp
Olorun
1
1
3
2.5
L
King Arthur
Papa508
King Arthur
0
6
1
0.08
L
Danzaburou
Sir_Awsome_4123
Danzaburou
0
2
0
0
W
Apollo
Waxinq
Apollo
3
1
2
4
W
4
0
4
6
L
Yu Huang
lookin4nugs
Yu Huang
2
3
2
1
W
Achilles
yedy13pr_ttv
Achilles
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
40,465
59,723
Taken
69,800
43,935
Mitigated
47,680
11,451
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,447
81
136
3,923
14,701
12,845
0
2,118
12,577
52,503
0
L
11,483
632
0
1,787
11,967
6,020
0
7,373
4,524
102,408
0
W
Ao Kuang
Dismayhem199
Ao Kuang
10,637
1,617
0
4,483
19,123
6,830
0
8,743
10,130
92,680
0
W
Olorun
Dylanjjp
Olorun
3,158
1,222
0
3,013
6,037
2,139
129
3,937
2,100
89,659
0
L
King Arthur
Papa508
King Arthur
13,492
915
0
2,660
19,322
19,491
0
4,677
13,266
1,105
77,727
L
Danzaburou
Sir_Awsome_4123
Danzaburou
2,603
1,703
0
1,391
4,496
1,503
0
1,566
2,930
0
16,831
W
Apollo
Waxinq
Apollo
9,617
8,372
0
6,382
10,708
4,568
908
4,026
6,682
0
129,503
W
7,552
2,998
0
5,977
14,617
9,720
38
6,149
8,468
31,747
0
L
Yu Huang
lookin4nugs
Yu Huang
9,940
893
0
1,554
9,237
4,076
0
5,843
3,278
87,222
0
W
Achilles
yedy13pr_ttv
Achilles
9,501
1,979
0
7,325
19,315
24,423
141
2,983
15,057
1,280
74,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
52,554
544
Minions Killed
657
0
Camps Cleared
0
1,511,376
Distance Traveled
1,761,303
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,321
462
59
3
0
370,650
4
L
Anubis
10,357
575
167
9
0
380,608
2
W
Ao Kuang
10,237
569
122
7
0
381,457
0
W
Olorun
10,401
578
192
11
0
345,787
3
L
King Arthur
9,205
511
117
7
0
333,519
0
L
Danzaburou
5,412
301
37
2
0
98,423
0
W
Apollo
11,704
650
201
11
0
312,898
1
W
Atlas
9,837
547
32
2
0
387,390
0
L
Yu Huang
9,662
537
164
9
0
328,176
7
W
Achilles
10,375
576
110
6
0
333,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role