Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fantasy26
Ah Muzen Cab
Level 89
God Stats
1W - 3L
1,628 SR
Queue Stats
59W - 62L
1,517 Elo+
Party 2
Surtr
Surtr
J-CaveMan-C
Surtr
Level 99
God Stats
1W - 3L
1,635 SR
Queue Stats
11W - 19L
1,423 Elo+
Party 2
Discordia
Discordia
SynysterSilent
Discordia
Level 110
God Stats
11W - 11L
1,563 SR
Queue Stats
59W - 57L
1,512 Elo+
Party 2
Team Averages
Level 99
1,609 SR
1,484 Elo+

VS

Team Averages
Level 81
1,454 SR
1,463 Elo+
Cthulhu
Cthulhu
CashBagsBoy
Cthulhu
Level 99
God Stats
3W - 1L
1,386 SR
Queue Stats
116W - 115L
1,457 Elo+
Party 1
Anubis
Anubis
alons07
Anubis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Rama
Rama
thebrkn1
Rama
Level 61
God Stats
2W - 3L
1,476 SR
Queue Stats
129W - 130L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fantasy26
Ah Muzen Cab
14
1 / 2 / 5
8,692
724
7,957
10,136
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 4
8,020
668
3,721
10,594
10,752
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SynysterSilent
Discordia
14
3 / 2 / 3
8,875
740
13,977
7,228
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CashBagsBoy
Cthulhu
14
2 / 0 / 5
9,729
811
8,411
13,703
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
alons07
Anubis
13
0 / 5 / 6
8,267
689
4,963
7,569
3,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
6 / 1 / 2
10,710
893
9,272
9,813
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
8
8
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CashBagsBoy
Cthulhu
2
0
5
4.5
L
Ah Muzen Cab
Fantasy26
Ah Muzen Cab
1
2
5
1.75
L
2
4
4
1
L
Discordia
SynysterSilent
Discordia
3
2
3
2.25
W
Anubis
alons07
Anubis
0
5
6
0.6
W
Rama
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,655
Damage
22,646
27,958
Taken
31,085
18,063
Mitigated
23,933
1,813
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CashBagsBoy
Cthulhu
8,411
541
215
5,795
13,703
15,975
28
5,007
8,696
26,041
0
L
Ah Muzen Cab
Fantasy26
Ah Muzen Cab
7,957
2,243
0
350
10,136
4,204
465
5,212
4,924
0
40,497
L
3,721
1,011
0
592
10,594
10,752
0
6,271
4,323
630
12,062
L
Discordia
SynysterSilent
Discordia
13,977
1,068
0
871
7,228
3,107
0
1,981
5,247
42,853
0
W
Anubis
alons07
Anubis
4,963
263
0
1,190
7,569
3,659
60
4,033
3,536
26,583
0
W
Rama
9,272
7,309
0
4,047
9,813
4,299
2,435
5,086
4,727
0
57,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
28,706
148
Minions Killed
189
0
Camps Cleared
0
661,036
Distance Traveled
664,847
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,729
811
42
4
0
245,826
7
L
Ah Muzen Cab
8,692
724
66
6
0
223,665
0
L
Surtr
8,020
668
12
1
0
202,125
0
L
Discordia
8,875
740
70
6
0
235,246
1
W
Anubis
8,267
689
33
3
0
195,102
0
W
Rama
10,710
893
114
10
0
223,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role