Player Matchup

Danzaburou
Danzaburou
BOL4DO_DESTINY
Danzaburou
Level 53
God Stats
1W - 6L
1,257 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 1
Thor
Thor
BestPlayerJvzinn
Thor
Level 46
God Stats
1W - 4L
1,195 SR
Queue Stats
58W - 66L
1,359 Elo+
Party 1
Anubis
Anubis
Derick9955
Anubis
Level 29
God Stats
5W - 6L
1,771 SR
Queue Stats
39W - 46L
1,317 Elo+
Party 1
Maui
Maui
MilanoFort
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,425 Elo+
Party 1
Thanatos
Thanatos
Tche_gold_Bull
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,514 Elo+
Party 1
Team Averages
Level 36
1,445 SR
1,401 Elo+

VS

Team Averages
Level 108
1,530 SR
1,460 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ElMorocho43
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 149L
1,370 Elo+
Solo
Nike
Nike
PY3tti
Nike
Level 154
God Stats
11W - 6L
1,634 SR
Queue Stats
624W - 619L
1,462 Elo+
Solo
Surtr
Surtr
UNSTABL3xpro
Surtr
Level 86
God Stats
15W - 14L
1,391 SR
Queue Stats
224W - 237L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
will19035
Aphrodite
Level 168
God Stats
47W - 35L
1,626 SR
Queue Stats
1,093W - 1,117L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOL4DO_DESTINY
Danzaburou
9
1 / 2 / 1
5,350
446
2,914
6,127
2,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,355
446
2,031
9,967
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Derick9955
Anubis
11
3 / 5 / 1
6,415
535
3,672
9,215
4,308
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
4,835
403
1,636
7,653
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
9
1 / 4 / 3
5,664
472
2,848
9,522
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 1 / 1
6,989
582
4,433
7,172
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
2 / 3 / 5
6,682
557
4,014
5,769
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
PY3tti
Nike
12
3 / 0 / 2
7,784
649
6,077
7,543
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 0 / 3
8,450
704
10,949
10,163
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
will19035
Aphrodite
11
1 / 1 / 8
7,279
607
3,412
7,826
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
1
4.5
L
Danzaburou
BOL4DO_DESTINY
Danzaburou
1
2
1
0.75
L
0
4
0
0
L
Anubis
Derick9955
Anubis
3
5
1
0.7
W
Scylla
2
3
5
1.5
L
0
3
1
0.17
W
Nike
PY3tti
Nike
3
0
2
4
L
Thanatos
1
4
3
0.63
W
8
0
3
9.5
W
Aphrodite
will19035
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,101
Damage
28,885
42,484
Taken
38,473
20,498
Mitigated
24,460
10,512
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,433
2,756
53
1,469
7,172
3,575
3,375
1,450
5,722
0
45,990
L
Danzaburou
BOL4DO_DESTINY
Danzaburou
2,914
527
0
1,318
6,127
2,299
0
1,616
4,511
0
25,656
L
2,031
162
0
1,060
9,967
3,984
0
550
9,417
0
31,844
L
Anubis
Derick9955
Anubis
3,672
361
0
3,111
9,215
4,308
0
2,786
6,429
39,267
0
W
Scylla
4,014
637
0
819
5,769
1,534
673
1,896
3,873
34,376
0
L
1,636
561
0
845
7,653
6,258
0
2,025
5,628
14,147
0
W
Nike
PY3tti
Nike
6,077
400
0
750
7,543
7,857
179
0
7,543
1,337
50,902
L
Thanatos
2,848
752
0
4,178
9,522
3,649
0
1,427
8,095
0
30,303
W
10,949
6,150
0
3,576
10,163
5,437
289
595
9,568
535
70,967
W
Aphrodite
will19035
Aphrodite
3,412
320
4,539
4,788
7,826
6,057
643
1,367
6,459
24,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
37,184
219
Minions Killed
366
0
Camps Cleared
0
1,115,503
Distance Traveled
1,204,964
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,989
582
81
7
0
222,178
0
L
Danzaburou
5,350
446
50
4
0
201,085
0
L
Thor
5,355
446
49
4
0
248,014
1
L
Anubis
6,415
535
58
5
0
201,702
0
W
Scylla
6,682
557
57
5
0
215,828
0
L
Maui
4,835
403
8
1
0
203,222
0
W
Nike
7,784
649
84
7
0
240,659
0
L
Thanatos
5,664
472
54
5
0
261,480
2
W
Surtr
8,450
704
107
9
0
293,208
0
W
Aphrodite
7,279
607
37
3
0
233,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role