Player Matchup

Camazotz
Camazotz
DanosRX8
Camazotz
Level 146
God Stats
8W - 6L
1,126 SR
Queue Stats
592W - 594L
1,476 Elo+
Solo
Anubis
Anubis
GaadKillah
Anubis
Level 88
God Stats
4W - 1L
1,522 SR
Queue Stats
80W - 75L
1,533 Elo+
Party 2
Surtr
Surtr
KmL-TeTeSiKo
Surtr
Level 132
God Stats
1W - 0L
1,750 SR
Queue Stats
32W - 22L
1,464 Elo+
Solo
Odin
Odin
Nepgear98
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,366 Elo+
Solo
Chang'e
Chang'e
Oitern
Chang'e
Level 114
God Stats
1W - 1L
1,269 SR
Queue Stats
82W - 72L
1,547 Elo+
Party 2
Team Averages
Level 118
1,433 SR
1,477 Elo+

VS

Team Averages
Level 73
1,516 SR
1,455 Elo+
Anubis
Anubis
F3RY1C
Anubis
Level 102
God Stats
7W - 4L
1,381 SR
Queue Stats
245W - 213L
1,566 Elo+
Solo
Set
Set
GOFNOED
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,395 Elo+
Party 1
Surtr
Surtr
RalfBoRd3r
Surtr
Level 159
God Stats
10W - 9L
1,701 SR
Queue Stats
593W - 678L
1,496 Elo+
Solo
Chaac
Chaac
SOSOK631
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
Ykropizogoroda
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DanosRX8
Camazotz
18
6 / 4 / 10
10,999
786
8,554
11,146
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Anubis
GaadKillah
Anubis
18
6 / 3 / 12
11,189
799
19,213
10,857
5,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 13
9,733
695
9,627
18,073
22,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
19
4 / 3 / 12
11,109
794
10,042
22,172
16,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Oitern
Chang'e
17
6 / 2 / 11
10,568
755
19,809
14,093
7,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F3RY1C
Anubis
19
8 / 4 / 6
11,435
817
25,066
10,379
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
16
2 / 6 / 6
8,880
634
8,187
13,533
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
14
1 / 4 / 9
8,477
606
6,197
13,872
17,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
SOSOK631
Chaac
16
3 / 6 / 7
9,018
644
9,239
17,512
13,331
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 10
9,508
679
6,916
16,840
13,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
24
Kills
16
17
Deaths
26
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DanosRX8
Camazotz
6
4
10
2.75
L
Anubis
F3RY1C
Anubis
8
4
6
2.75
L
Set
2
6
6
0.83
W
Anubis
GaadKillah
Anubis
6
3
12
4
W
2
5
13
1.7
W
Odin
4
3
12
3.33
W
Chang'e
Oitern
Chang'e
6
2
11
5.75
L
Surtr
1
4
9
1.38
L
Chaac
SOSOK631
Chaac
3
6
7
1.08
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,245
Damage
55,605
76,341
Taken
72,136
55,999
Mitigated
59,584
33,390
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DanosRX8
Camazotz
8,554
2,745
331
1,651
11,146
3,862
780
5,960
5,186
0
25,202
L
Anubis
F3RY1C
Anubis
25,066
647
659
1,336
10,379
6,182
610
4,052
6,327
64,163
0
L
Set
8,187
3,136
0
546
13,533
8,938
275
5,844
7,689
0
14,156
W
Anubis
GaadKillah
Anubis
19,213
1,003
629
2,271
10,857
5,592
689
2,766
8,091
38,469
0
W
9,627
2,328
96
2,642
18,073
22,472
562
6,296
11,777
1,524
23,478
W
Odin
10,042
1,841
810
7,411
22,172
16,349
1,081
5,383
16,789
30
19,433
W
Chang'e
Oitern
Chang'e
19,809
1,660
9,378
8,171
14,093
7,724
1,623
6,071
8,022
35,487
0
L
Surtr
6,197
1,590
759
2,545
13,872
17,600
119
7,311
6,561
1,181
13,807
L
Chaac
SOSOK631
Chaac
9,239
1,658
1,092
3,087
17,512
13,331
0
12,584
4,928
1,483
17,756
L
6,916
1,245
4,610
3,125
16,840
13,533
221
10,323
6,517
0
11,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
47,318
186
Minions Killed
164
0
Camps Cleared
0
1,258,376
Distance Traveled
1,119,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,999
786
40
3
0
212,208
0
L
Anubis
11,435
817
111
8
0
210,348
0
L
Set
8,880
634
12
1
0
229,766
0
W
Anubis
11,189
799
32
2
0
247,705
0
W
Surtr
9,733
695
26
2
0
253,905
0
W
Odin
11,109
794
34
2
0
259,753
0
W
Chang'e
10,568
755
54
4
0
284,805
0
L
Surtr
8,477
606
15
1
0
207,411
0
L
Chaac
9,018
644
15
1
0
230,376
0
L
Guan Yu
9,508
679
11
1
0
241,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role