Player Matchup

King Arthur
King Arthur
BiGnBoomin
King Arthur
Level 148
God Stats
2W - 1L
1,879 SR
Queue Stats
37W - 33L
1,531 Elo+
Party 2
Mercury
Mercury
HTKfrosty
Mercury
Level 143
God Stats
3W - 0L
1,717 SR
Queue Stats
28W - 24L
1,592 Elo+
Party 2
Maui
Maui
Its just Kope
Maui
Level 139
God Stats
4W - 4L
1,768 SR
Queue Stats
57W - 37L
1,614 Elo+
Party 1
Anubis
Anubis
Recoilcontrol
Anubis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 163L
1,547 Elo+
Solo
Cernunnos
Cernunnos
vGimme
Cernunnos
Level 129
God Stats
9W - 2L
1,853 SR
Queue Stats
164W - 147L
1,566 Elo+
Party 1
Team Averages
Level 141
1,743 SR
1,570 Elo+

VS

Team Averages
Level 102
1,374 SR
1,522 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hansomesquid121
Anubis
Level 107
God Stats
7W - 6L
1,808 SR
Queue Stats
232W - 192L
1,583 Elo+
Solo
Ganesha
Ganesha
Kyletc97
Ganesha
Level 41
God Stats
0W - 4L
1,094 SR
Queue Stats
118W - 132L
1,401 Elo+
Solo
Apollo
Apollo
REESESPUFF8543
Apollo
Level 117
God Stats
6W - 7L
1,169 SR
Queue Stats
378W - 312L
1,511 Elo+
Solo
Medusa
Medusa
yonnnks
Medusa
Level 138
God Stats
3W - 3L
1,298 SR
Queue Stats
394W - 346L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiGnBoomin
King Arthur
6
1 / 0 / 0
3,560
712
1,892
4,641
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
HTKfrosty
Mercury
5
0 / 0 / 0
3,150
630
938
2,879
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 0 / 1
3,856
771
1,012
2,483
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
3,743
749
2,038
1,771
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
vGimme
Cernunnos
6
1 / 0 / 2
3,789
758
3,335
2,146
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 1 / 0
3,144
629
457
3,863
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,671
734
2,456
3,148
1,332
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Kyletc97
Ganesha
3
0 / 0 / 0
2,979
596
530
2,394
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
2,908
582
1,390
2,743
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
yonnnks
Medusa
7
0 / 0 / 0
3,495
699
605
3,164
721
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
W
King Arthur
BiGnBoomin
King Arthur
1
0
0
1
W
Mercury
HTKfrosty
Mercury
0
0
0
0
L
0
1
0
0
W
2
0
1
2.5
L
Ganesha
Kyletc97
Ganesha
0
0
0
0
L
0
2
0
0
W
0
0
0
0
W
Cernunnos
vGimme
Cernunnos
1
0
2
2
L
Medusa
yonnnks
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,215
Damage
5,438
13,920
Taken
15,312
4,812
Mitigated
5,144
5,840
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
457
50
0
1,622
3,863
928
0
1,172
2,691
0
14,958
W
King Arthur
BiGnBoomin
King Arthur
1,892
217
0
2,000
4,641
1,568
0
2,287
2,354
0
18,064
W
Mercury
HTKfrosty
Mercury
938
159
0
725
2,879
697
0
169
2,710
0
14,017
L
2,456
534
0
1,821
3,148
1,332
0
0
3,148
21,953
0
W
1,012
481
0
925
2,483
1,289
0
267
2,216
11,388
4,630
L
Ganesha
Kyletc97
Ganesha
530
113
93
1,636
2,394
1,440
0
286
2,108
3,602
0
L
1,390
772
0
459
2,743
723
0
473
2,270
0
12,990
W
2,038
52
0
1,030
1,771
619
0
0
1,771
25,192
0
W
Cernunnos
vGimme
Cernunnos
3,335
1,670
0
1,160
2,146
639
0
263
1,883
0
17,918
L
Medusa
yonnnks
Medusa
605
208
0
1,525
3,164
721
0
1,014
2,150
0
17,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
16,197
167
Minions Killed
131
0
Camps Cleared
0
538,950
Distance Traveled
461,177
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,144
629
25
5
0
128,272
0
W
King Arthur
3,560
712
25
5
0
108,449
0
W
Mercury
3,150
630
29
6
0
122,328
0
L
Anubis
3,671
734
41
8
0
92,070
0
W
Maui
3,856
771
32
6
0
106,893
0
L
Ganesha
2,979
596
0
0
0
45,942
0
L
Apollo
2,908
582
27
5
0
89,728
0
W
Anubis
3,743
749
54
11
0
98,969
0
W
Cernunnos
3,789
758
27
5
0
102,311
0
L
Medusa
3,495
699
38
8
0
105,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role