Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ghost_Cris10
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,452 Elo+
Party 1
Nike
Nike
Tansonia
Nike
Level 72
God Stats
1W - 1L
1,269 SR
Queue Stats
257W - 245L
1,395 Elo+
Solo
Heimdallr
Heimdallr
XBloodySani
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,042 Elo+
Solo
Atlas
Atlas
dani_joker69
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,313 Elo+
Party 1
Team Averages
Level 63
1,454 SR
1,341 Elo+

VS

Team Averages
Level 68
1,459 SR
1,431 Elo+
Cerberus
Cerberus
BuZz La Tatane
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,476 Elo+
Party 2
Persephone
Persephone
Esteburne RS 95
Persephone
Level 69
God Stats
1W - 2L
1,576 SR
Queue Stats
30W - 33L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
JhonnyKnemonic
Amaterasu
Level 29
God Stats
1W - 2L
1,491 SR
Queue Stats
221W - 319L
1,374 Elo+
Solo
Hachiman
Hachiman
iMPacTxSkiiillzZ
Hachiman
Level 31
God Stats
0W - 2L
1,275 SR
Queue Stats
41W - 46L
1,380 Elo+
Solo
Tyr
Tyr
x2High2Skillx
Tyr
Level 123
God Stats
4W - 9L
1,453 SR
Queue Stats
1,114W - 1,142L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 3 / 11
11,615
830
14,931
16,127
20,298
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Ghost_Cris10
Discordia
19
7 / 6 / 9
12,131
867
23,885
11,083
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
15
1 / 4 / 18
10,206
729
9,571
15,482
14,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
XBloodySani
Heimdallr
17
3 / 5 / 12
10,609
758
13,325
14,657
9,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
4 / 4 / 10
10,727
766
8,961
29,837
28,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 4 / 8
10,067
719
10,722
22,526
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Persephone
Esteburne RS 95
Persephone
20
7 / 4 / 11
12,092
864
26,752
12,977
6,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JhonnyKnemonic
Amaterasu
16
4 / 3 / 8
10,045
718
5,918
14,382
11,061
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 6 / 11
9,859
704
15,506
16,196
7,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 7
10,266
733
9,284
14,864
22,518
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
21
Kills
22
22
Deaths
21
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
11
3.83
L
Cerberus
3
4
8
1.75
L
Persephone
Esteburne RS 95
Persephone
7
4
11
3.13
W
Discordia
Ghost_Cris10
Discordia
7
6
9
1.92
L
Amaterasu
JhonnyKnemonic
Amaterasu
4
3
8
2.67
W
Nike
1
4
18
2.5
W
Heimdallr
XBloodySani
Heimdallr
3
5
12
1.8
W
4
4
10
2.25
L
3
6
11
1.42
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,673
Damage
68,182
87,186
Taken
80,945
79,216
Mitigated
78,797
30,587
Healing
34,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,931
2,299
2,510
7,753
16,127
20,298
2,546
7,171
8,956
36,209
0
L
Cerberus
10,722
624
3,562
9,887
22,526
31,322
176
12,155
10,371
25,465
0
L
Persephone
Esteburne RS 95
Persephone
26,752
2,213
793
2,696
12,977
6,277
688
8,184
4,769
52,078
0
W
Discordia
Ghost_Cris10
Discordia
23,885
2,091
1,493
768
11,083
6,669
704
4,692
6,391
47,727
0
L
Amaterasu
JhonnyKnemonic
Amaterasu
5,918
1,970
1,621
5,942
14,382
11,061
0
8,762
5,620
0
12,459
W
Nike
9,571
1,574
2,496
2,405
15,482
14,360
104
7,003
8,479
0
14,764
W
Heimdallr
XBloodySani
Heimdallr
13,325
6,961
539
2,510
14,657
9,685
4,213
8,343
6,314
0
24,837
W
8,961
1,623
718
9,395
29,837
28,204
338
10,265
19,572
23,216
0
L
15,506
6,358
1,466
3,026
16,196
7,619
464
9,851
6,345
0
24,509
L
9,284
472
2,689
3,046
14,864
22,518
192
8,805
6,059
0
15,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,288
Gold Earned
52,329
150
Minions Killed
157
0
Camps Cleared
0
1,282,066
Distance Traveled
1,423,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,615
830
35
3
0
257,103
0
L
Cerberus
10,067
719
55
4
0
281,439
0
L
Persephone
12,092
864
59
4
0
275,934
0
W
Discordia
12,131
867
44
3
0
249,809
0
L
Amaterasu
10,045
718
11
1
0
277,915
0
W
Nike
10,206
729
13
1
0
278,011
0
W
Heimdallr
10,609
758
34
2
0
240,530
0
W
Atlas
10,727
766
24
2
0
256,613
0
L
Hachiman
9,859
704
15
1
0
297,921
0
L
Tyr
10,266
733
17
1
0
290,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role