Player Matchup

Bakasura
Bakasura
DusseBaby-
Bakasura
Level 42
God Stats
32W - 29L
1,508 SR
Queue Stats
34W - 38L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
KingMalik6669
Zhong Kui
Level 101
God Stats
3W - 4L
1,109 SR
Queue Stats
26W - 26L
1,403 Elo+
Party 1
Surtr
Surtr
Sgt tahco
Surtr
Level 48
God Stats
38W - 42L
1,297 SR
Queue Stats
216W - 258L
1,380 Elo+
Solo
Aphrodite
Aphrodite
i x a e z o
Aphrodite
Level 45
God Stats
10W - 4L
1,839 SR
Queue Stats
144W - 152L
1,338 Elo+
Solo
Hou Yi
Hou Yi
lluviademuertos
Hou Yi
Level 66
God Stats
5W - 5L
1,352 SR
Queue Stats
9W - 9L
1,408 Elo+
Solo
Team Averages
Level 60
1,421 SR
1,389 Elo+

VS

Team Averages
Level 70
1,498 SR
1,395 Elo+
Anubis
Anubis
RANGER361036
Anubis
Level 43
God Stats
2W - 3L
1,675 SR
Queue Stats
96W - 111L
1,403 Elo+
Party 2
Bakasura
Bakasura
XCZach
Bakasura
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,408 Elo+
Party 2
Horus
Horus
YaBoiJohnnyLax
Horus
Level 62
God Stats
10W - 12L
1,615 SR
Queue Stats
148W - 168L
1,364 Elo+
Party 2
Raijin
Raijin
jostyv009
Raijin
Level 103
God Stats
5W - 7L
1,373 SR
Queue Stats
558W - 536L
1,444 Elo+
Solo
Thor
Thor
x76o_Artifacts
Thor
Level 99
God Stats
13W - 16L
1,325 SR
Queue Stats
520W - 504L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DusseBaby-
Bakasura
20
4 / 0 / 5
13,713
653
10,102
16,417
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
KingMalik6669
Zhong Kui
16
5 / 3 / 2
10,143
483
11,482
16,883
12,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Sgt tahco
Surtr
16
4 / 5 / 4
10,589
504
10,562
21,195
18,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
i x a e z o
Aphrodite
16
1 / 0 / 13
9,536
454
5,896
11,581
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
9 / 2 / 2
10,477
499
12,224
13,135
5,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 5 / 0
8,673
413
5,664
13,038
6,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
XCZach
Bakasura
17
4 / 5 / 1
11,127
530
16,083
20,133
10,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 1
8,601
410
2,951
16,337
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
jostyv009
Raijin
16
2 / 3 / 2
10,390
495
15,006
8,864
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 2
10,923
520
11,701
18,413
8,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
10
10
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DusseBaby-
Bakasura
4
0
5
6.5
W
Zhong Kui
KingMalik6669
Zhong Kui
5
3
2
2
L
Anubis
0
5
0
0
W
Surtr
Sgt tahco
Surtr
4
5
4
1.2
L
Bakasura
XCZach
Bakasura
4
5
1
0.9
L
0
6
1
0.08
W
Aphrodite
i x a e z o
Aphrodite
1
0
13
7.5
L
Raijin
jostyv009
Raijin
2
3
2
1
W
9
2
2
5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,266
Damage
51,405
79,211
Taken
76,785
53,190
Mitigated
46,764
37,890
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DusseBaby-
Bakasura
10,102
7,160
0
6,802
16,417
9,043
416
1,735
14,190
0
161,584
W
Zhong Kui
KingMalik6669
Zhong Kui
11,482
1,188
211
6,353
16,883
12,461
105
8,912
7,264
66,888
0
L
Anubis
5,664
514
0
4,161
13,038
6,345
603
2,344
10,337
71,675
0
W
Surtr
Sgt tahco
Surtr
10,562
4,361
0
3,655
21,195
18,652
583
2,391
16,642
561
70,886
L
Bakasura
XCZach
Bakasura
16,083
9,969
0
5,301
20,133
10,491
504
1,958
17,815
0
90,279
L
2,951
1,331
1,017
3,889
16,337
16,994
0
4,245
11,742
483
26,072
W
Aphrodite
i x a e z o
Aphrodite
5,896
1,555
8,873
8,811
11,581
7,476
516
4,962
6,472
36,428
223
L
Raijin
jostyv009
Raijin
15,006
874
0
2,009
8,864
4,068
0
5,586
3,197
85,297
0
W
12,224
6,598
0
3,185
13,135
5,558
876
4,072
8,923
0
77,607
L
11,701
3,491
0
1,215
18,413
8,866
0
3,285
14,403
0
99,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
49,714
632
Minions Killed
606
0
Camps Cleared
0
2,072,149
Distance Traveled
1,970,037
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,713
653
264
13
0
528,824
10
W
Zhong Kui
10,143
483
103
5
0
375,692
0
L
Anubis
8,673
413
108
5
0
337,324
1
W
Surtr
10,589
504
96
5
0
412,934
3
L
Bakasura
11,127
530
193
9
0
440,319
0
L
Horus
8,601
410
32
2
0
436,597
1
W
Aphrodite
9,536
454
61
3
0
358,532
0
L
Raijin
10,390
495
135
6
0
360,111
0
W
Hou Yi
10,477
499
108
5
0
396,167
0
L
Thor
10,923
520
138
7
0
395,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role